I have difficulties in these days to find the information I search for in the core books. Indexes and Key words do not help.
I remember I read something about routing Monsters, capturing them or killing them.
Is there a difference in the XP award for the party?
Experience for routing a monster?
Re: Experience for routing a monster?
Check the Experience Points section in the PH (page 181 in the 6th printing). It refers to "defeated or overcome". So in general I would say there is no difference in capturing vs killing the monster- either way the party has defeated / overcome the monster(s).mostrojoe wrote: ↑Sun Mar 12, 2023 1:27 pmI have difficulties in these days to find the information I search for in the core books. Indexes and Key words do not help.
I remember I read something about routing Monsters, capturing them or killing them.
Is there a difference in the XP award for the party?
Now, perhaps the story has a factor: the party was hired to capture the creature, or example. In which case there could be an extra award dependent on that, but that's a story award.
-Fizz
Re: Experience for routing a monster?
Pg. 228 PHB: "Monsters: The Castle Keeper adds the value of all monstersmostrojoe wrote: ↑Sun Mar 12, 2023 1:27 pmI have difficulties in these days to find the information I search for in the core books. Indexes and Key words do not help.
I remember I read something about routing Monsters, capturing them or killing them.
Is there a difference in the XP award for the party?
defeated or overcome on the adventure. Each monster has a
base XP value, and a bonus can be given if a specific monster
was greater than normal for its type. The total XP are then
divided by the number of characters that defeated the monsters."
Re: Experience for routing a monster?
A defeated monster is a monster that flees or a monster captured?
I do not remember where I've read it, but it made a difference. To capture a monster is as defeating it. A monster that flees has the full amount of XP value?
I do not remember where I've read it, but it made a difference. To capture a monster is as defeating it. A monster that flees has the full amount of XP value?
Re: Experience for routing a monster?
For me the key is the players overcoming challenges, be it by sword or wit. Either earns the same experience reward.
In the words of my good friend Trevor, "Hey, put an arrow in that falling mummy! What could possibly happen?"