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Monday night Ne'er do wells 1 off games 
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Greater Lore Drake
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Post Monday night Ne'er do wells 1 off games
So we don't clutter up the other threads ...

I'll try my hand next

Modern Victory

Again, I don't have roll 20 or maptools so it would be theater of the mind and dice rolls old school (I'd trust you all on the rolls) - Tree thanks for the offer, but I like the idea of old school, I trust you all with the rolls & I hope you all trust me . Plus, it will force me to knock the dust off the descriptive and narrative skills so my games with my girls will be better for it - yes I'll use you all like that ;)

Also, again, so I don't have to switch gears too much from being ready for my girls make it Modern Victory, set in general this time frame, Influences (as I mentioned with my girls) will be 'Leverage' 'Persons of Interest' along with Sherlock Holms (book and modern BBC versions) - so a touch on the gilded side with knacks etc - but with Marvel Supers to keep it super. Especially the 'Daredevil' Punisher etc version of Marvel

I'd say try and make a character different from your real Victory character - try out a different flavor and different powers - but Mike, yeah you can make them decedents of the current characters if you like

The world has supers and knows about them but they tend to be lower power, lower flash , there may be an "Iron Man" type, but if there is it is kept under wraps (and you won't play in that league for a long long time)

I'd advise getting skills and not just powers, be rounded ...

House rules

Attributes roll 4 d6, re roll all ones, keep the top 3 d ; re roll any attribute less than 8

Attribute modifiers - per CKG method 2

Also include physical beauty as an attribute

Victory points as BtB

Intuition at rank 2 or above is a little more active than just an init effect

Probability Manipulation can be reactive but at the cost of your next action - Wisdom checks (I'll prompt at times, but some prompts will be red herrings, and you can ask for a check yourself if your own spider senses are going off :lol: ) will let you have a heads up that PM may be needed in the next round or 2

Lightning speed does not require the high Dex as BtB, but maneuvers at speed WILL require dex checks

To keep it lower powered - Power packages are limited to 5 points (but for the 4th or more powers in the packet, it cost 1/2 point for a 1 point power)

I will be lacks on phobias and enemies and watched . you can have more than the 1 per by the book. I'll even let you buy a couple of short comings to be revealed at a future date - yes Mike I am stealing that one from you ! ;)

Skills are expanded from the btb default to current time - more science choices, computer (int) .... Hmmm a little advice ... what skill would driving be under ???? I don't want to make a skill just for that, so what would it fall under ???? - Any suggestions ????

Post your characters so I know what to work with.

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Wed May 09, 2018 2:01 am
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Ulthal

Joined: Wed Dec 14, 2011 10:38 pm
Posts: 758
Post Re: Monday night Ne'er do wells 1 off games
Fell free to steal all you want, remember what Jim Dunnigan said: "Good game designers create rules, great game designers steal them!" ;)

Driving...I'd say that its a given skill, like using a fork or a computer mouse. If you want superior driving skills you'd buy it as a true skill.. Maybe 'default' driving allows a roll but no level add but rank 1 gives the level add?

Right now I'm considering Annabelle Du Orleans, AKA Thermodyne. Ice and Heat powers, but with little control over which manifests at a given time. More as I build her.


Mike

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Wed May 09, 2018 2:21 am
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Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20573
Location: Arizona and St Louis
Post Re: Monday night Ne'er do wells 1 off games
I'd probably handle Drive like Traveller does. First rank gives you basic proficiency in driving anything with a steering wheel type control method, with gas peddle, brake peddle, and a clutch. Then any ranks above the first applies to a specific group of vehicles. Which in todays world would be car types, Semi's, and heavy equipment. I would do the same with boat/ships as well as piloting planes and helicopters.

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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Wed May 09, 2018 8:13 pm
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Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20573
Location: Arizona and St Louis
Post Re: Monday night Ne'er do wells 1 off games
As for what I will play, probably a Psycho Kinetic of some kind.

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Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Wed May 09, 2018 8:17 pm
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Mist Elf

Joined: Sun Sep 03, 2017 10:01 pm
Posts: 26
Post Re: Monday night Ne'er do wells 1 off games
I’m in. I have a concept for a PR specialist for supers that has (to her horror) begun developing powers herself (she as of yet does not know why, maybe it was because she got too close to that haunted house event a few months ago?). It’s going to be a telekinetic sphere kit. It’s going to be rather versatile but I don’t think it will be immediately offensive (no blast power etc). Because as a PR person she prefers the “saving innocents” part of the gig.


Wed May 09, 2018 8:24 pm
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Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20573
Location: Arizona and St Louis
Post Re: Monday night Ne'er do wells 1 off games
We may be able to be able to work as a pair, I was planning on being as offensive as I can. Meaning powers, not what I say, but I will still do that too. So we can maybe do it as a sword and shield kind of pair up.

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Wed May 09, 2018 8:31 pm
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Ulthal

Joined: Wed Dec 14, 2011 10:38 pm
Posts: 758
Post Re: Monday night Ne'er do wells 1 off games
(This is just the character so far, might change before game)

Nom de Guerre: Thermodyne
Proper Name: Annabelle Orleans

STR: 12
INT: 11
WIS: 10
CON: 18 +3
DEX: 18 +3
CHA: 18 +3

Init: +3
Actions: 2/round
AC: 13
Defensive: + 6 Invulnerability to Fire or Ice (50%)
Hit Points: 36
Level 1
Alignment: Neutral
Experience: 0

SKILLS
Firearms
Linguist: French (English native)
Martial Arts
Melee
Primes (CON, WIS, and CHA)
Profession: Security Consultant)
Roguery rank 2
Survival: Urban
Target

Supernatural Powers
Theme (Thermodynamic) rank 4
Blast (50% Ice, 50% Fire) 2d6
Invulnerability +6 Temporal, 50% Ice or Fire form
Lightning Speed rank 2
*Climate Resistance rank 2

Attribute rank 2
Luck


SHORTCOMINGS
Dependent Mundane (Boyfriend of the month)
Enemy: ?
Notorious
Phobia: Overconfident
Watched: US Gov’t
Weakness: Takes 1d4 extra damage if attacked by opposite form

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Wed May 09, 2018 9:26 pm
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Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20573
Location: Arizona and St Louis
Post Re: Monday night Ne'er do wells 1 off games
(This is just the character so far, might change before game)

Nom de Guerre: Fireworks
Proper Name: Sam Winchester

STR: 15 +1
INT: 14 +1
WIS: 14 +1
CON: 16 +2
DEX: 17 +3
CHA: 17 +3
PB: 12

Init: +3
Actions: 1/round
AC: 13
Defensive: Reflection 2d6
Hit Points: 32
Level 1
Alignment: Good
Experience: 0

SKILLS
Drive
Martial Arts
Primes (CON)
Profession: RVSR, works at home, except 1 day of the week.
Roguery rank 1
Target

Supernatural Powers
Theme (Psychokinetic) rank 4
Blast 3d6 (Potency)
Potence (+1d6 to Blast)
Psycho Kinesis STR 15
Reflection 2d6
Supermovement- Fly


SHORTCOMINGS
Secret ID

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Sun May 13, 2018 2:50 am
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Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20573
Location: Arizona and St Louis
Post Re: Monday night Ne'er do wells 1 off games
TABLE 1.3 ATTRIBUTE MODIFIERS METHOD 2
3 -4
4 -3
5-6 -2
7-8 -1
9-12 0
13-14 +1
15-16 +2
17 +3
18 +4

GM, how do we determine our income? Like my character is a 30 year old RVSR with 5 years in as my profession. How would I determine what I own?

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Sun May 13, 2018 2:56 am
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Greater Lore Drake
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Location: Oklahoma
Post Re: Monday night Ne'er do wells 1 off games
RVSR .... I wonder what that means ;)

For income, assume middle of the road middle working class / middle class unless you take wealth or poverty. You have enough money to have an apartment or a smallish house in the subburbs. you have a vehicle etc etc etc

I've been thinking for driving, I assume anyone that could know how to drive knows the basics (understanding that those living in large urban centers, especially those in their 20s now, may not know, but those with a rural background almost always know - heck my 11 year old 9 1/2 year old here in OK know except for being able to reach the gas and break petals). They know the basics of moving a vehicle down the road in a moderately safe method. Anyone with a drive skill has more advanced training and can drive safely in a stressful setting.

Now all that said. I have to say "The Lord works in mysterious ways"

Mike, your character is perfect for someone in my girls game, & Tree, your character's job is perfect for the city they are playing in. So, the setting is settled and not a generic 'city' . It is specifically St Paul MN.

Mike, do you want to lean toward the ex-con going to good side, or a good guy working on the edge ? It will decide who your contact is. That said, you have been hired and moved to St Paul as a contractor doing on the spot inspections and advice on weaknesses and needed improvements.

Rhian, remember suppers aren't to the level or as common as Avengers and unique individuals don't normally have / use PR. At least not out in the open. That said you could be a PR guy with a general PR company that happens to have ties to guys that are inventors gadgetiers etc or are the one that works with the newsies to 'modify' stories to keep the suppers profile downplayed. That said, I like the idea of your powers being kicked off by the nearness to a haunted house.

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Forgive all spelling errors.

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Sun May 13, 2018 4:05 am
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Mist Elf

Joined: Sun Sep 03, 2017 10:01 pm
Posts: 26
Post Re: Monday night Ne'er do wells 1 off games
Understood, but unless Fame is a banned shortcoming (I’m not taking it regardless) that means that there is some super out there that probably has a need for a PR firm. It’s more a burgeoning start up that i am passionate about rather than famous firm- and I also have Journalism as a profession so that is likely what I do to make my money. I have my character written up now and will post in tomorrow. I have taken the sidekick disadvantage for having a cameraman. I have him written up (based on a real person) for you to look at as a possibility if you don’t want to write him up yourself or if you end up liking how I handled him. As the GM you have all the say as far as a sidekick goes - usually you would be the one to write him up anyway, but I’ll see if the idea I have for him inspires you since I was inspired to write him up at the same time I did my character. I look forward to more feedback tomorrow.


Sun May 13, 2018 5:13 am
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Mist Elf

Joined: Sun Sep 03, 2017 10:01 pm
Posts: 26
Post Re: Monday night Ne'er do wells 1 off games
Let me know if this works for you:

Name: Eva Kubrick
Nom du Guerre: none yet
Alignment: CG
Female
Height: 5' 8"
Weight: 115 lbs

Str: 13 +1
Dex: 15+2
Con: 11 +0
Int: 15 +2 (P)
Wis: 14 +2(P)
Chr: 18 +4 (P)
Physical Beauty:18 +4

HP: 22
AC 11

Move: 30ft (ground), 30 ft (flying)


Powers:

Theme: Psycho-kinetic Spheres 4

Psycho-kinesis 2
Force Screen 2
Climate Resistance 2
Super-Movement 1 (flight)
Entrap (Stength) 1

Power Shortcoming: All powers only apply while inside a Telekinetic sphere.

Skills

Profession: Public Relations 2
Profession: Reporter 2
Drive 2
Etiquette (Polite) 2
Etiquette (Crass) 2
Prime 2 (Wisdom) (Intelligence)
Criminology 1
Roguery 1
Wealthy 1
Science (Computers) 1

Shortcomings:

Secret Identity: Doesn't want anyone to know she has powers at all
Odd Appearance: Starlet looks
Thrill Seeker (Phobia?)
Handicap: Anorexia
Sidekick: Camera Man - Jeremy Dooley

Gear:
Latest cellphone
Reporter gear
Fuel-efficient 4 door car


Proposed Sidekick:

Jeremy Dooley
Alignment: LN
Height: 5' 3"
Weight 150

Str: 13 +1
Dex 18 +4 (P)
Con 16 +3 (P)
Int 12 (+1?)
Wis 11
Chr 14 +2
Lks 14 +2 (P)

HP 32
AC 23 (Armor +8, Dex +4, Acrobats +1)

Powers

Theme: Fearless Cameraman 2

Knack (Charisma Saves) 1
Armor 1
Luck 1

Skill:
Martial Arts 1
Acrobat 1
Profession: Camera man 2
Prime: Charisma, Constitution
Roguery 1
Science (computers) 1
Profession (gamer) 1
Fine arts 1

Shortcomings:
Daredevil
Odd Appearance: Resembles a high-fantasy Dwarf
Phobia: Acid

Equipment:
Cell phone
Camera gear
Van
Armor: Bullet proof vest etc


Sun May 13, 2018 8:43 pm
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Ulthal

Joined: Wed Dec 14, 2011 10:38 pm
Posts: 758
Post Re: Monday night Ne'er do wells 1 off games
Regarding the cameraman, why do I picture MacIntosh from the movie UHF? :D

Mike

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Sun May 13, 2018 9:08 pm
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Greater Lore Drake
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Location: Oklahoma
Post Re: Monday night Ne'er do wells 1 off games
Treebore wrote:
TABLE 1.3 ATTRIBUTE MODIFIERS METHOD 2
3 -4
4 -3
5-6 -2
7-8 -1
9-12 0
13-14 +1
15-16 +2
17 +3
18 +4

GM, how do we determine our income? Like my character is a 30 year old RVSR with 5 years in as my profession. How would I determine what I own?


Crud sorry

I meant the method

Method Three: This method increases the character’s power while having a
standard attribute modification approach and no bell curve, and it manages
to keep the extraordinary (the +4) extraordinary.
Table 1.4 Att ribute
Modifiers M3

the one that is

16 - 17 +3

18 - 19 +4

& just keep that going.

Again sorry

Rhian

No problem you making the side kick. It is a big help. However, dial back the martial arts and acrobat. As a side kick he needs to be competent but not a force to be reckoned with himself . I can see a justification for him as a 1st level side kick having 1 rank in them .

Citric acid ... his weakness is orange juice ... has to be a back story there. I'll say he has a fear of acid.

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"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

Forgive all spelling errors.

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Mon May 14, 2018 3:37 am
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Ulthal

Joined: Wed Dec 14, 2011 10:38 pm
Posts: 758
Post Re: Monday night Ne'er do wells 1 off games
...or a fear of oranges. ;)

Generally sidekicks were expected to have 1/2 the skill and power ranks of the hero to make sure they don't outshine their "hero/ine".

Mike

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Mon May 14, 2018 3:31 pm
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Mist Elf

Joined: Sun Sep 03, 2017 10:01 pm
Posts: 26
Post Re: Monday night Ne'er do wells 1 off games
Lurker wrote:

Rhian

No problem you making the side kick. It is a big help. However, dial back the martial arts and acrobat. As a side kick he needs to be competent but not a force to be reckoned with himself . I can see a justification for him as a 1st level side kick having 1 rank in them .

Citric acid ... his weakness is orange juice ... has to be a back story there. I'll say he has a fear of acid.


That’s fine I can just put their skill points elsewhere, again this is based on an actual person so I was going for a more accurate representation of them irl as a baseline and then I can adjust it from there.

The citric acid references when a friend of his got 6 of the most sour candies in the word and dared him to put them all in his mouth for three minutes for $200 dollars. He took the bet, won it, but the acid in the candies was actually intense enough (he was in a lot of pain for the challenge) that it caused extensive chemicals burns all throughout his mouth and softened his teeth for a bit. The inside of his mouth actually had to molt in order to heal the damage. But anytime he accidentally ate something with lemon in it during the healing period it would practically take him to his knees. The most notable instance of which was a yogurt that was lemon flavored.

He is Jeremy Dooley of Rooster Teeth/Achievement Hunter if you want to look him up. He just recently failed to qualify for black belt (but then succeeded at the test in a non- testing environment) and was part of a college gymnastics team- so that’s why I put those skills where they were XD but I’m glad to take them down, it will allow me to add different skills.

I was just thinking “who would I want to have my back as a cameraman? And Jeremy Dooley was the guy I immediately thought of. Lol


Mon May 14, 2018 6:55 pm
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Mist Elf

Joined: Sun Sep 03, 2017 10:01 pm
Posts: 26
Post Re: Monday night Ne'er do wells 1 off games
Okay, I took down his martial arts and acrobat to 1- giving me three points and placed those in Science (computers), profession (gamer), and fine arts at 1 each.


Mon May 14, 2018 6:58 pm
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Mist Elf

Joined: Sun Sep 03, 2017 10:01 pm
Posts: 26
Post Re: Monday night Ne'er do wells 1 off games
It will be your game Tonight Lurker s you are able to get back in time to run it. If not I have permission from my dad to run a side session of the main Victorious campaign so long as it's not too grand or anything.


Tue May 22, 2018 1:19 am
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Ulthal
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Posts: 574
Location: North Carolina
Post Re: Monday night Ne'er do wells 1 off games
Phineas A. Ferb
Magician and Professor

Age 29
Height 5'8"
Weight 160#
Dark hair, Brown eyes
Alignment: Good
Social Class: Middle

AC: 11
HP: 29
Init: +1
Actions: 1
Exp: 0
VP: 1
Funds: 40


STR 13 +1
INT 16 +3 Prime
WIS 14 +1 Prime
DEX 15 +1 Prime
CON 14 +1
CHA 14 +1
BTY 15 +1

Skills:

History/Legend 1 +3 (local mythology)
Occult 2 +3
Prime 2 +3 (Dex / Wis)
Profession 1 +3 (Parapsychology)

Supernatural Powers: Attribute 2 (+10 Wisdom check)

Powers:

Magik 4 +3

Blast 1
Entrap 1
Phantasms 1
Telepathy 1
Invulnerability 1 (Mystical)
Shapeshift 1
Force screen 1


Shortcomings:
Enemy (Black Magicians)
Notorious
Watched (Theosophist Society)

Equipment:
Suit
Cloak w/hidden pockets
Incense and burners
Cane
Crystals (various)
Boots
Cell phone
Bicycle


Tue May 22, 2018 2:05 am
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Clang lives!
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Location: Conneaut Lake, PA
Post Re: Monday night Ne'er do wells 1 off games
Nom du Guerre: The Hunter
Proper Name: Owen Lister
Level: 1
Alignment: Good
Social Class: Middle Class
Appearance: 6 feet tall, 185 lbs, red/brown hair, blue eyes, goatee, 28 years old

Attributes
Str: 15 (+2)
Dex(p): 18 (+4)
Con: 16 (+3)
Int: 18 (+4)
Wis(p): 13 (+1)
Cha(p): 10 (+0)
Phy Bty: 11 (+0)



Stats
HP: 32/32
Init: +3
Move: 30 ft
Actions/round: 1
Defenses:
AC: 16; 10 base, +3 Dex, +3 Kevlar Vest
Victory Pts: 1
EXP:

Supernatural Powers (3)
Knack 2 (Archery: +6 to archery checks)
Robust 1 (1d8 hp)

Skills (4)
Prime 3 (Dex, Wis, Cha)
Martial Arts1 (Dex to attack/damage)
Missiles 3 (Level + 5)
Profession 1 (Journalist-hunting mag)
Roguery 1 (Natural settings)
Survival 1 (Temperate Woodlands)
Target 1 (Wis)



Shortcomings
Fame (Well known bow hunter/author)
Dependent Mundane (Brother)
Enemy (PETA/Animal Right Group)






Weapons/Armor
Take-down Bow (+16/1d8)
20 Broad-head arrows
Hunting knife (+4/1d4+4)
Unarmed (+5/1d4+4)
Kevlar Vest (+3 to AC)


Equipment
Nissan Frontier
Apartment
Hunting gear
Camping gear
Light weight laptop
Call phone



Autobiography
Owen grew up in the north central mountains of Pennsylvania and always enjoyed hunting as a kid. He was especially good at archery. When we was a teen, Owen won several national archery contests and got a scholarship to Penn State where he studied Journalism.

After graduating, Owen started an online blog about his hunting and was soon contacted by a local hunting magazine. He started to travel, hunt, and write. After a couple of years, Owen was hired by a large, national hunting magazine and moved to St. Paul.

As a hunter/writer, Owen is constantly given state of the art equipment to review. That’s how he has obtained his large hunting gear.

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Tue May 22, 2018 2:36 am
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