So, my younger daughter had her last soccer tournament of the season, and with that I had lots of time to let my mind wander.
In the wandering, I came up with some ideas. Most aren’t worth mentioning, some are interesting and may be seen (by you Monday night ne’er do wells).
However, one Idea that may be good for general consumption, a character or NPC – I’ll use the Heroic template set up
The Imp
A hero trickster , surprise, and being in the right place at the right time to startle the unaware opponent.
Attributes
A – Charisma B – Wisdom C – Dexterity
Skills
Disguise, roguery, target – also etiquette (which is applicable for the character) & martial arts if there are enough points
Powers (In an Imp / prankster package)
Intuition
Luck
Probability Manipulation
Entrap – Charisma
Keen sense – vision & hearing
Short comings
Pick as needed for the point buy & to develop a good character background – suggest dependent mundane, notorious, watched
Also,
Luck – only usable as a negative effect on an opponent . It can’t be used as a positive benefit to the character or their allies
Entrap – may trigger a ‘fight’ reaction instead of a fear/flight reaction (something like a save that exceeds the CL by +5, the opponent gets a free reaction attack against the Imp or their alley
Hope you enjoy and can find use for him
Imp
Moderator: DMMike
Re: Imp
Pretty neat! I'd consider adding as a Shortcoming something like "Phobia: Smartass" or some such, since those type of characters usually are. Or maybe its just the company I keep that makes me think so?
Mike, who's not a smartass. Really. Ask anyone!
Mike, who's not a smartass. Really. Ask anyone!
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
Re: Imp
Hope you don't mind, but this is on the Victorious FB page and Vict FB group!
Mike
Mike
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
Re: Imp
DMMike wrote:Hope you don't mind, but this is on the Victorious FB page and Vict FB group!
Mike
of course I don't mind. Glad you liked it enough to share it.
good point, however, as someone that does his level best to scare the heck out of the girls at least once a week, I'd phrase it as something else.DMMike wrote:Pretty neat! I'd consider adding as a Shortcoming something like "Phobia: Smartass" or some such, since those type of characters usually are. Or maybe its just the company I keep that makes me think so?
Mike, who's not a smartass. Really. Ask anyone!
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
C&C Society
Forgive all spelling errors.
Knight Errant & Humble C&C Society Contributor
C&C Society
Re: Imp
I'd share it with the G+ group, but I haven't been notified of the post yet. Guess I will have to go find it myself.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Imp
Oops, my bad Treebore. Liz did it and told me about it at lunch. She also told me to be sure to check with Lurker to make sure its ok and that's as far as my brain got. Its weird...I'm neither on FB nor on G+ but I often let the G+ group slip my memory. Probably because Liz is always telling me about updates on FB at lunch.
So, the obvious solution is for Robert to move to Texas and come over at lunch!
Mike, the creator of plausible solutions!
So, the obvious solution is for Robert to move to Texas and come over at lunch!
Mike, the creator of plausible solutions!
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
Re: Imp
The only moving I am going to be doing to Texas is for North Texas RPGCon.DMMike wrote:Oops, my bad Treebore. Liz did it and told me about it at lunch. She also told me to be sure to check with Lurker to make sure its ok and that's as far as my brain got. Its weird...I'm neither on FB nor on G+ but I often let the G+ group slip my memory. Probably because Liz is always telling me about updates on FB at lunch.
So, the obvious solution is for Robert to move to Texas and come over at lunch!
Mike, the creator of plausible solutions!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Imp
Cool, I'll see you there (so to speak.) Are your kids coming too?
Mike
Mike
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com
Re: Imp
No, just me. Afterwards I head to AZ to be with my eldest son, who still lives there, on his Birthday.DMMike wrote:Cool, I'll see you there (so to speak.) Are your kids coming too?
Mike
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.