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Most of my group will be new to C&C 
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Joined: Sat Apr 26, 2014 8:00 am
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Post Most of my group will be new to C&C
My group is considering a move from 1e to C&C, just to test it out and see what it has to offer. Another player and I have played and CK'd a number of games, so we're pretty familiar with the system but the other members have never played.

I guess my question is: Is A0 as good a place as any to start a campaign and then continue with the A Series? I've read through A0 but I've never ran it - I don't foresee any problems, though. Would you guys recommend a different module to start with? I like the idea of having a lot of modules to continue the story with, but I want something that will get them hooked. (Although, any other C&C Aihrde adventure I have ran could easily be imported.)

Thanks in advance for the input!

Wed Mar 29, 2017 4:02 am

Joined: Mon May 01, 2006 7:00 am
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Location: Arizona and St Louis
Post Re: Most of my group will be new to C&C
The only thing I plan on doing different when I run the A series again is to integrate the Caves of Chaos into the Blacktooth Ridge region. I am not a big fan of Slag Heap, but I have had some thoughts on how to make it more enjoyable to me, which is mainly use a different location map for the main encounter area of the module. Plus I only ran A1 to A5, since nothing else had been released, and made up my own stuff all the way through Aufstrag, with help from Davis, the author/creator of Aufstrag, giving me a good bit of background as to what Aufstrag was like at a convention.

Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

Wed Mar 29, 2017 4:50 am

Joined: Sat Jan 08, 2011 5:04 pm
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Location: Jacksonville, FL
Post Re: Most of my group will be new to C&C
My party really felt the lack of a cleric in that one, as would any 1st level party, I suppose. The gnolls provided a real challenge.

Wed Mar 29, 2017 11:27 am
Cleric of Zagyg
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Joined: Mon May 01, 2006 7:00 am
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Location: Somewhere in Time
Post Re: Most of my group will be new to C&C
The Rising Knight is an excellent 1st module for C&C, IMO.

I ran it for my group years ago and they loved it.

Assault on Blacktooth Ridge is also really excellent and could be used to start your game depending on levels and number of PCs in the party.

Enjoy the game,

Rhu. :)

Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Wed Mar 29, 2017 2:46 pm
Greater Lore Drake
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Joined: Fri Jun 15, 2007 7:00 am
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Post Re: Most of my group will be new to C&C
I started one of my campaigns with A0 and it went well (I turned to original material after A0). The humanoid dining room is a tough encounter if the players take a mindless hack and slash approach. The wolves are also pretty nasty. I don't think my party made it past the first room of the dungeon until the 3rd session. They kept going in and fighting off whatever ran out to kill them, then headed home to heal up.

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Wed Mar 29, 2017 5:23 pm
Mist Elf
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Joined: Mon Mar 27, 2017 6:06 pm
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Location: Cincinnati, Ohio
Post Re: Most of my group will be new to C&C
I just played A0 and A1 at Gary Con IX this past weekend. They are very much AD&D 1E in flavor so it will be an easy transition for your group.


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Thu Mar 30, 2017 6:42 pm
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