Advantages . . . in the CKG. Anyone using them?
Advantages . . . in the CKG. Anyone using them?
I haven't used them but I'm thinking about doing so.
Heritage (race)
Combat:
a. melee
b. defensive core
c. ranged attack
General
Magical
Thoughts?
Thanks,
Rhu.
Heritage (race)
Combat:
a. melee
b. defensive core
c. ranged attack
General
Magical
Thoughts?
Thanks,
Rhu.
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
- slimykuotoan
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Re: Advantages . . . in the CKG. Anyone using them?
We use them pretty extensively in our games, and they've really added to to overall fun factor.
Thumbs up from moi.
Thumbs up from moi.
For crying out loud, do what you can with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan
Re: Advantages . . . in the CKG. Anyone using them?
Good to know.slimykuotoan wrote:We use them pretty extensively in our games, and they've really added to to overall fun factor.
Thumbs up from moi.
Thanks for your prompt response, Sir Slimy!
How youse doin' up dere in da frozen lands of da north?
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
- slimykuotoan
- Greater Lore Drake
- Posts: 3702
- Joined: Sun Mar 11, 2007 8:00 am
- Location: Nine Hells
Re: Advantages . . . in the CKG. Anyone using them?
Meh, surviving.
I'm in Kayolan's northern campaign, so my characyer's chill coincides with that of my own.
I'm in Kayolan's northern campaign, so my characyer's chill coincides with that of my own.
For crying out loud, do what you can with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan
Re: Advantages . . . in the CKG. Anyone using them?
While I can recognize a certain appeal, I do not use them. I prefer to make characters from the ground, no hard rules needed. Just tell me what you want and I'll make it happen. That is, of course, a difficult proposition to put into a rule book...
Re: Advantages . . . in the CKG. Anyone using them?
Heh, it was -25 on Monday and I felt like I was up there in the frozen tundra with The Mounties and frost giants.slimykuotoan wrote:Meh, surviving.
I'm in Kayolan's northern campaign, so my characyer's chill coincides with that of my own.
Today, I was naked and sunbathing on my patio cause the temp went up to 14 above. I noticed one of my lady neighbors using her binocs on me.
Luckily, I deployed a prop on my nether regions (you know, cold weather shrinkage is worst than the water wet kind)!
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Advantages . . . in the CKG. Anyone using them?
Yes and no . . I guess, depending on how one wants to rule book stuff. Only meaning that some CKs will want to have the advantages laid out and ready when game time comes.serleran wrote:While I can recognize a certain appeal, I do not use them. I prefer to make characters from the ground, no hard rules needed. Just tell me what you want and I'll make it happen. That is, of course, a difficult proposition to put into a rule book...
But, I like your approach. I would do the same for some of them.
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
- slimykuotoan
- Greater Lore Drake
- Posts: 3702
- Joined: Sun Mar 11, 2007 8:00 am
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Re: Advantages . . . in the CKG. Anyone using them?
lmaoRhuvein wrote:Today, I was naked and sunbathing on my patio cause the temp went up to 14 above. I noticed one of my lady neighbors using her binocs on me.
Luckily, I deployed a prop on my nether regions (you know, cold weather shrinkage is worst than the water wet kind)!
For crying out loud, do what you can with the rolls the dice have given you. This is what separates the men from the boys... -Kayolan
Re: Advantages . . . in the CKG. Anyone using them?
Yeah, a couple of CK's use them.
Edit: No I am not one of them. I still do it the way I always do.
Edit: No I am not one of them. I still do it the way I always do.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
- Buttmonkey
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Re: Advantages . . . in the CKG. Anyone using them?
I've never used them. About all I use from the CKG are luck and hero points.
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.
Re: Advantages . . . in the CKG. Anyone using them?
I use them in both of my campaigns. The players really like them, especially "Blessed Healer" and "Apprentice Bolt" for spellcasters and "Sharpshooter" for those who like to use ranged weapons...
- Omote
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Re: Advantages . . . in the CKG. Anyone using them?
I use them extensively in my campaigns, but admittedly I had to rewrite them for my games to add some much needed clarity. My thoughts regarding the powerful nature of the human 3rd prime convinced me that every non-human character was entitled to one heritage advantage for free when creating their characters. I do not use the rules for advantage progression in the CKG because that makes the classes that gain them at 1st and 2nd level a bit unbalanced IMO.
~O
~O
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
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Re: Advantages . . . in the CKG. Anyone using them?
Many thanks for all the replies.
I'll probably incorporate a few of the lesser one and see how they play out.
I'll probably incorporate a few of the lesser one and see how they play out.
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Advantages . . . in the CKG. Anyone using them?
I enjoy feats in all their iterations. I mainly use advantages to allow players to swap out class abilities, for example, a fighter can take cleave instead of combat dominance.
Re: Advantages . . . in the CKG. Anyone using them?
I see that the CKG says you can stack the bonuses of both if the CK wishes. I'll assume you don't allow that 'cause the fighter would be too, what? Uber!!!jdizzy001 wrote:I enjoy feats in all their iterations. I mainly use advantages to allow players to swap out class abilities, for example, a fighter can take cleave instead of combat dominance.
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Advantages . . . in the CKG. Anyone using them?
Interesting.Omote wrote:I use them extensively in my campaigns, but admittedly I had to rewrite them for my games to add some much needed clarity. My thoughts regarding the powerful nature of the human 3rd prime convinced me that every non-human character was entitled to one heritage advantage for free when creating their characters. I do not use the rules for advantage progression in the CKG because that makes the classes that gain them at 1st and 2nd level a bit unbalanced IMO.
~O
I allow demi-humans to have a 3rd prime. So, I will be careful when assigning or allowing the advantages and yeah, I didn't plan to use the progression table as presented. I'll just make my own decision as to when I'll give the ads.
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Advantages . . . in the CKG. Anyone using them?
I much prefer my method of having them earn them through play. That way, over all, there are far fewer, and based on how risky they are willing to play, will determine how fast/slow they earn them.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
Re: Advantages . . . in the CKG. Anyone using them?
Hmm, another thing ~ they call them advantages, but many have penalties or trade-off. So then some are not so advantageous, in which case I'm will drop the penalty or trade off.
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Re: Advantages . . . in the CKG. Anyone using them?
Lol, no, the thought never crossed my mind.Rhuvein wrote:I see that the CKG says you can stack the bonuses of both if the CK wishes. I'll assume you don't allow that 'cause the fighter would be too, what? Uber!!!jdizzy001 wrote:I enjoy feats in all their iterations. I mainly use advantages to allow players to swap out class abilities, for example, a fighter can take cleave instead of combat dominance.
Re: Advantages . . . in the CKG. Anyone using them?
I use them in one of the play by posts I run, but am not using them in my face-to-face game.
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- Red Cap
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Re: Advantages . . . in the CKG. Anyone using them?
I use them. I allow advantages to replace class abilities and give advantages at levels 1, 5, 9, 13, 17, and 21.
Re: Advantages . . . in the CKG. Anyone using them?
I've been debating using advantages. I just don't want to make my players' characters too over-powered.
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- Red Cap
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Re: Advantages . . . in the CKG. Anyone using them?
Tylermo,
I like the use of advantages. I do not want classes as strong as 3e but I do want them a little more powerful than PHB. I would recommend you control the amount you give out and limit the advantages a player can pick from.
JLL
I like the use of advantages. I do not want classes as strong as 3e but I do want them a little more powerful than PHB. I would recommend you control the amount you give out and limit the advantages a player can pick from.
JLL
Re: Advantages . . . in the CKG. Anyone using them?
Yep, agree. Don't have to give them all.lobocastle wrote:Tylermo,
I like the use of advantages. I do not want classes as strong as 3e but I do want them a little more powerful than PHB. I would recommend you control the amount you give out and limit the advantages a player can pick from.
JLL
In my game, I offered the players 1 out of say 5 or 6 for some advantages. Others were not offered (yet).
Lord Tadhg - Lejendary Keeper of Castle Ardmore
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax
"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth