View unanswered posts | View active topics It is currently Thu Nov 21, 2019 1:18 pm



Reply to topic  [ 1113 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 38  Next
Monday Night Kingdoms of Kalamar Game 
Author Message
Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20660
Location: Arizona and St Louis
Post Re: Monday Night Kingdoms of Kalamar Game
Lurker wrote:
Treebore wrote:


Barbarians are not tanks. You have to have a high AC to be a tank. Barbarians are a blood sponge, dripping their blood everywhere because they get hit so often.



:shock: I've never seen it put that way ..... but I like it! Now I have something to add to the jokes about the Hobs not taking a bath !!!!! :lol:


Yep. Just think of a Barbarian as a blood soaked sponge, getting whacked, spraying blood everywhere. That is what a Barbarian does with their 14 to 19 AC. Its amazing how fast their D12 of HP can disappear. :lol:

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Thu Feb 05, 2015 3:27 am
Profile
Red Cap
User avatar

Joined: Wed Sep 05, 2007 7:00 am
Posts: 217
Post Re: Monday Night Kingdoms of Kalamar Game
One word... THUNDARR!


Attachments:
58836011.jpg
58836011.jpg [ 51.65 KiB | Viewed 12589 times ]

_________________
Achievement is the knowledge that you have studied and worked hard and done the best that is within you. Success is being praised by others. That is nice but not as important or satisfying. Always aim for achievement and forget about success.
Thu Feb 05, 2015 4:05 am
Profile
Lore Drake
User avatar

Joined: Sun Jan 20, 2008 8:00 am
Posts: 1741
Post Re: Monday Night Kingdoms of Kalamar Game
Wondering if the monk also qualifies as a blood sponge.


Fri Feb 06, 2015 1:40 am
Profile
Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20660
Location: Arizona and St Louis
Post Re: Monday Night Kingdoms of Kalamar Game
Kayolan wrote:
Wondering if the monk also qualifies as a blood sponge.


Most of the Monks that have been, and is currently being played, in my games have never been pure Monks. They have been Monk/Wizard, Monk/Cleric and even Monk/Assassin, so have never been played as a "front line" fighter type. If they were, with their crappy AC, I have no doubt they would be great blood sponges as well.

Now, as you know, from that Slavelord Monk, high level Monks can be pretty kick butt until they bleed out. All by himself he had the whole group of 7 or 8 of you concerned that he might single handedly beat all of you.

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Fri Feb 06, 2015 11:46 pm
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
Going to be running my game tonight. Tree is sick. Make it if you can.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 10, 2015 2:13 am
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: Monday Night Kingdoms of Kalamar Game
Rigon wrote:
Going to be running my game tonight. Tree is sick. Make it if you can.

R-


K, I'm in! :)

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Tue Feb 10, 2015 2:19 am
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
Rhuvein wrote:
Rigon wrote:
Going to be running my game tonight. Tree is sick. Make it if you can.

R-


K, I'm in! :)

Then get in. Server is up.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 10, 2015 2:19 am
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: Monday Night Kingdoms of Kalamar Game
OK, tanks. On my way! :)

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Tue Feb 10, 2015 2:22 am
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
That was fun. I was worried we would need another barbarian, but he pulled through.

I was looking at my Luck Point rules and for now, I think I'm going to leave them the way they are. Right now, the most a PC can have is 12. That will only go up by one for every level you guys attain. So, even at, say 5th level, the most you could have is 16. That's not too crazy. I may limit it thought to how many points you can use at one time (if I go this way, it would be the maximum of the die (so 8) maybe adding in level). Or I may limit it to what rolls you can use it on (checks and saves, but not attack and damage, or some such combination). But for now, let's leave it alone and see how well it plays.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 10, 2015 2:52 pm
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: Monday Night Kingdoms of Kalamar Game
Great session! :)

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Tue Feb 10, 2015 5:37 pm
Profile
Greater Lore Drake
User avatar

Joined: Mon Oct 15, 2007 7:00 am
Posts: 2727
Location: The Court of the Crimson King
Post Re: Monday Night Kingdoms of Kalamar Game
FOR THE STORM LORD! YAAAAAHHHHHHH! *choke* *gurgle* I regret... nothing... ...gasp.

_________________
My C&C stuff: www.rpggrognard.com


Tue Feb 10, 2015 6:24 pm
Profile
Lore Drake
User avatar

Joined: Sat Apr 21, 2007 7:00 am
Posts: 1693
Post Re: Monday Night Kingdoms of Kalamar Game
Aergraith wrote:
FOR THE STORM LORD! YAAAAAHHHHHHH! *choke* *gurgle* I regret... nothing... ...gasp.


:D .

You were playing your character as you set him up. Good stuff. You are now a "head" shorter than you used to be, but good stuff


Tue Feb 10, 2015 6:48 pm
Profile
Lore Drake
User avatar

Joined: Sat Apr 21, 2007 7:00 am
Posts: 1693
Post Re: Monday Night Kingdoms of Kalamar Game
Thinking about the special properties trigger rule a bit further, Rigon, a few ideas.

If we apply a flat d1000 to the attempt, it will be pretty rare. If this game goes to 10th level, say 4 sessions (8 weeks) per level. Say we have 8 players and each gets 2 attempts per session. My limited arithmetic says that is less than 1000 rolls over the course of the whole campaign. So 1, maybe 2 spontaneous items over the course of the campaign.

Which is not unreasonable at all if you want it to be a very rare event. But, players being players and dungeons being dungeons, players will soon be ditching their "signature" items for newly found weapons and shields as they find better ones

Maybe you want to make the odds more situational. And maybe something that emphasises when characters do something either awesome or cinematic So for my shot there, where I needed a hit to save the fallen barbarian, the chance should be small. But if I was on my horse and chasing a runaway carriage and had to shoot a rope to stop it before it goes off the cliff, and I roll a natural 20, then that would have a much higher chance of activating something special (maybe the CKG advantage of sharpshooter, or something else appropriate)


Tue Feb 10, 2015 6:59 pm
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
This popped into my head when I was looking an old Dragon article from the late 80s on hero points. What if you earned "hero points" through a combination ways? You could apply these hero points to improving items such as weapons, armor, rings, etc. You basically "spend" the points to bond/awaken/whatever your signature items.

What do you guys think?

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 10, 2015 7:14 pm
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
Rigon wrote:
This popped into my head when I was looking an old Dragon article from the late 80s on hero points. What if you earned "hero points" through a combination ways? You could apply these hero points to improving items such as weapons, armor, rings, etc. You basically "spend" the points to bond/awaken/whatever your signature items.

What do you guys think?

R-

Moving this to the other thread, so it doesn't clog up the game thread.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 10, 2015 7:23 pm
Profile
Lore Drake
User avatar

Joined: Sun Jan 20, 2008 8:00 am
Posts: 1741
Post Re: Monday Night Kingdoms of Kalamar Game
Sorry I missed the game last night, was not able to get to my computer until it was over. Looks like it was a good one.


Tue Feb 10, 2015 8:06 pm
Profile
Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20660
Location: Arizona and St Louis
Post Re: Monday Night Kingdoms of Kalamar Game
Kayolan wrote:
Sorry I missed the game last night, was not able to get to my computer until it was over. Looks like it was a good one.


Hope that was good. I was concerned Friday did not go well.

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Tue Feb 10, 2015 8:37 pm
Profile
Greater Lore Drake
User avatar

Joined: Thu Jan 18, 2007 8:00 am
Posts: 3832
Location: Oklahoma
Post Re: Monday Night Kingdoms of Kalamar Game
Aramis wrote:
Aergraith wrote:
FOR THE STORM LORD! YAAAAAHHHHHHH! *choke* *gurgle* I regret... nothing... ...gasp.


:D .

You were playing your character as you set him up. Good stuff. You are now a "head" shorter than you used to be, but good stuff



Rgr that. It showed me that there is no way I'd ever play a barbarian ... but, you played yours well !

I expect there will be many more times Lupa yells "Noooooooo don't charge yet" and rolls his eyes as he has to wade in to protect your mangled corps until a cleric can put more life back into it. :D

Great game all!

_________________
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

Forgive all spelling errors.

Knight Errant & Humble C&C Society Contributor
C&C Society


Wed Feb 11, 2015 12:11 am
Profile
Greater Lore Drake
User avatar

Joined: Thu Jan 18, 2007 8:00 am
Posts: 3832
Location: Oklahoma
Post Re: Monday Night Kingdoms of Kalamar Game
Treebore wrote:
Kayolan wrote:
Sorry I missed the game last night, was not able to get to my computer until it was over. Looks like it was a good one.


Hope that was good. I was concerned Friday did not go well.



Rgr, Tree mentioned your brother before the game started. Hope all is well!

_________________
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

Forgive all spelling errors.

Knight Errant & Humble C&C Society Contributor
C&C Society


Wed Feb 11, 2015 12:13 am
Profile
Greater Lore Drake
User avatar

Joined: Mon Oct 15, 2007 7:00 am
Posts: 2727
Location: The Court of the Crimson King
Post Re: Monday Night Kingdoms of Kalamar Game
Lurker wrote:
\
Rgr that. It showed me that there is no way I'd ever play a barbarian ... but, you played yours well !


It's not strictly REQUIRED that a barbarian be completely ignorant of all tactical considerations :). Even the BERSERKER knew when to take a few steps back.

Still, I like the idea of not turning back, make sure your death amuses your god, and trust in your blade, even if you found it lying on the floor after breaking or dropping every other weapon you had before.

Speaking of which, who is going to wield ELFBANE?

_________________
My C&C stuff: www.rpggrognard.com


Wed Feb 11, 2015 12:30 am
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: Monday Night Kingdoms of Kalamar Game
Aergraith wrote:
Speaking of which, who is going to wield ELFBANE?


My char would be happy to! ;)

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Wed Feb 11, 2015 12:40 am
Profile
Greater Lore Drake
User avatar

Joined: Thu Jan 18, 2007 8:00 am
Posts: 3832
Location: Oklahoma
Post Re: Monday Night Kingdoms of Kalamar Game
Rhuvein wrote:
Aergraith wrote:
Speaking of which, who is going to wield ELFBANE?


My char would be happy to! ;)



But, that sword is 3 times as long as you are tall ;)

From the description, I bet we can buff out the crude orcish letters and inscribe something more fitting ... Something like "Barb's blind luck" or "Oh no, duck!" :lol:

_________________
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

Forgive all spelling errors.

Knight Errant & Humble C&C Society Contributor
C&C Society


Wed Feb 11, 2015 1:55 am
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: Monday Night Kingdoms of Kalamar Game
Lurker wrote:
Rhuvein wrote:
Aergraith wrote:
Speaking of which, who is going to wield ELFBANE?


My char would be happy to! ;)



But, that sword is 3 times as long as you are tall ;)


Heh, indeed. My thought/joke was that as a dwarf, Elfbane would not wish to be wielded by a dwarf and . . as a cleric ~ no way!!! :D

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Wed Feb 11, 2015 1:59 am
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
Reminder, my game tonight.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 17, 2015 12:59 am
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
Exp posted on the first post.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 17, 2015 3:50 pm
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
A little addition to the HR doc:

Magic Stones: the spellcaster can only have 1 group of magic stones (3 stones) in effect per level of the caster at a time. (ex. 3 stones at 1st level until used up. 6 stones at 2nd level until used up, 12 stones at 4th level until used up, etc)

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 17, 2015 4:29 pm
Profile
Mogrl

Joined: Mon May 01, 2006 7:00 am
Posts: 20660
Location: Arizona and St Louis
Post Re: Monday Night Kingdoms of Kalamar Game
Rigon wrote:
A little addition to the HR doc:

Magic Stones: the spellcaster can only have 1 group of magic stones (3 stones) in effect per level of the caster at a time. (ex. 3 stones at 1st level until used up. 6 stones at 2nd level until used up, 12 stones at 4th level until used up, etc)

R-



I know. I only used two last night. Even though I was misremembering and thinking I had 4 available. Still, I never used a 4th missile last night, and I replenished my supply when we rested, so right now I don't have Entangle available to me.

_________________
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.


Tue Feb 17, 2015 8:02 pm
Profile
Clang lives!
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 7135
Location: Conneaut Lake, PA
Post Re: Monday Night Kingdoms of Kalamar Game
I know we discussed it at the beginning of the game, but just wanted to include it in the HR doc so we remembered.

R-

_________________
Castles & Crusades: What 3rd Edition AD&D should have been.
TLG Forum Moderator
House Rules & Whatnots
My Game Threads


Tue Feb 17, 2015 8:10 pm
Profile
Cleric of Zagyg
User avatar

Joined: Mon May 01, 2006 7:00 am
Posts: 10778
Location: Somewhere in Time
Post Re: Monday Night Kingdoms of Kalamar Game
Good gaming!! :P

_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth


Tue Feb 17, 2015 9:38 pm
Profile
Lore Drake
User avatar

Joined: Sun Jan 20, 2008 8:00 am
Posts: 1741
Post Re: Monday Night Kingdoms of Kalamar Game
Fun game last night, we got a lot accomplished in a short period of time too.


Tue Feb 17, 2015 10:59 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1113 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 38  Next

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.