Greyblade wrote:...give them attachment to a place and leave the murder hobo days behind.
Greyblade, no kidding, I read this over and busted a gut laughing. Just picturing the boxed game, Murder Hobos: The RPG
(not recommended for children under 12), the cover being a shot from the Hobo With A Shotgun
faux trailer, and the back cover text, "Yes! Now you
can wander the streets of America (or any fictional nation your GM creates) and kill
with an eye toward accumulating riches! With statistics like Grunt Endurance (being able to walk for days and sleep outside without dying), Pathos (looking helpless and a victim of social injustice when you're begging at the streetcorner, despite the dozens of people you've killed), Sociopathology (the ability to kill without remorse and which mirrors the trait so many corporate raiders possess) and Who-Gives-A-F*** (being able to pretend to not care that you don't have the basic material possessions to build a life and impress people as to how tough you are), you'll be able to create a character that feels like a real life person!
Whether it's just for being able to afford a spot for the night at that group room at the hostel (where there could be hobos equally dedicated to murdering you
for your quarters and bus passes) or renting that one-bedroom basement apartment for a month, this is the game where you can wander without possessions, morals or long-term purposes in life! Get your dice and start rolling now!