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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 Victorious Errata 2017
*** We started a new Victorious game here and a couple of new typos and confusions popped up. Moderators, please sticky this!***
* For determining experience points, the formula of “number of power slots times 100” should be “number of power ranks times 100”
* Character Sheets in the book (and character sheet pads) do not have a “Alignment” line for character alignment.
More as it appears...
GM Michael
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Sun Feb 19, 2017 10:08 pm |
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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 Re: Victorious Errata 2017
Here's one that came up at tonight's game.
* Totalling power slots for xp chart advancement is set at character generation. Purchase of new powers when a character goes up in skill level do NOT add to the xp requirements; they are considered part of the level advancement. Once those initial powers are set, that's where they remain.
GM Mike, who's wishing he'd made that clearer!
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Mon Jul 31, 2017 1:08 am |
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Treebore
Mogrl
Joined: Mon May 01, 2006 7:00 am Posts: 20660 Location: Arizona and St Louis
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 Re: Victorious Errata 2017
Are you posting this on the website?
_________________ Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals. Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
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Mon Jul 31, 2017 2:22 am |
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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 Re: Victorious Errata 2017
My gut reaction is no, since this is a (theoretically) updating list. It'd be hard to regularly update via blog-post?
Mike, who just posts and doesn't know the details on how pages work!
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Mon Jul 31, 2017 4:06 pm |
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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 Re: Victorious Errata 2017
* "Skill Level" should actually read either Class Level or Hero Level. Skills are noted in ranks. Mike
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Wed Aug 30, 2017 3:45 pm |
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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 Re: Victorious Errata 2017
Something that came up in Treebore's Monday night game.
The section of the rules that talk about Victory Points says:
"In the course of their crimefighting career, Heroes may accumulate V ictory Points (VP) for exemplary actions of derring do. At the Genteel Magistrate's discretion, one VP is awarded to each Hero at the end of a gaming session, unless the Heroes act in a particularly unheroic manner."
What I meant was that heroes and heroines gain VPs if they do exemplary actions. I never meant that everyone automatically gets a VP as long as they don't screw up! Of course GMs can do whatever they want and the above might be valid in a Grand/Lawful Chronicle to reflect the over-the-top heroics of that genre.
Just clarifying my meanings,
GM (but not of the Monday night game) Mike
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Fri Nov 17, 2017 8:35 pm |
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Treebore
Mogrl
Joined: Mon May 01, 2006 7:00 am Posts: 20660 Location: Arizona and St Louis
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 Re: Victorious Errata 2017
Page 10, Step 3, "see skills page XX" should reference page 13.
For Roguery skill, attribute should be Variable, not fixed on Dex.
For the Magician Class, attribute array should be A: Intelligence, B Wisdom, C Dexterity. The Rank 2 attribute buy should be +10 to Intelligence, not Wisdom.
_________________ Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals. Sounds obvious to me! -Gm Michael
Grand Knight Commander of the Society.
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Tue Nov 21, 2017 5:44 am |
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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 Re: Victorious Errata 2017
Thanks Tree, you beat me to it.  Mike, always willing to let others find the bugs!
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Tue Nov 21, 2017 6:09 pm |
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DMMike
Unkbartig
Joined: Wed Dec 14, 2011 10:38 pm Posts: 836
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 More ErrataRe: Victorious Errata 2017
Two more points on skills:
Fine Arts should be Wisdom based not Charisma. Thespian should be Charisma based not Wisdom.
Genteel Magistrate Michael
_________________ The Save for Half Podcast: Old School RPGs Reviewed http://www.saveforhalf.com
Victorious: Steampunk Adventure in the Age of SuperMankind http://www.victoriousrpg.com
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Wed Jun 20, 2018 8:43 pm |
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