Victorious Kickstarter!

Forum for discussion of Victorious, the upcoming Siege Engine RPG

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Victorious Kickstarter!

Post by DMMike »

I've just been informed that the Victorious Kickstarter will go live February 15, 2015. At last!

We know you guys have a lot of choices out there, and if you feel that Victorious is something you can support we will do our best to make it worth your while in stretch goals and general swag. ;)

Genteel Magistrate (Good at avoiding Mad Monocles) Michael
The Save for Half Podcast: Old School RPGs Reviewed
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Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Litzen Tallister »

Looking forward to it!

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Re: Victorious Kickstarter!

Post by lobocastle »

It is almost time for the Kickstarter.

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Re: Victorious Kickstarter!

Post by DMMike »

Yes! Its been a long time coming, but I hope it will prove worth everyone's wait.

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The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Rhuvein »

Linkage? :P
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Re: Victorious Kickstarter!

Post by DMMike »

That would be up to the Trolls, as I've just sent my suggestions for stretch goals.

Oh, Trooolllssss???? ;)

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The Save for Half Podcast: Old School RPGs Reviewed
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Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Rhuvein »

DMMike wrote:That would be up to the Trolls, as I've just sent my suggestions for stretch goals.

Oh, Trooolllssss???? ;)

GM Mike
Oh yeah, it doesn't start until the 15th, oops! :oops:

Thanks, Mike. Looking forward to seeing the kick!

Best,

Rhu. :)
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Re: Victorious Kickstarter!

Post by lobocastle »

Start the Kickstarter!

JLL

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Re: Victorious Kickstarter!

Post by lobocastle »

It is 15 Feb 2015; where is the Victorious Kickstarter at?


JLL

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Re: Victorious Kickstarter!

Post by tylermo »

Lobo, I think you're more excited about this Kickstarter than Jim Wampler of Goodman Games. Last I recall, he's really pumped. ;)

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Re: Victorious Kickstarter!

Post by Buttmonkey »

And... silence. Hey, Trolls! I can't give you my money if you aren't there to take it.
tylermo wrote:Your efforts are greatly appreciated, Buttmonkey. Can't believe I said that with a straight face.

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Re: Victorious Kickstarter!

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Re: Victorious Kickstarter!

Post by Go0gleplex »

All in for this!!
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Re: Victorious Kickstarter!

Post by DMMike »

We've already met the initial goal, and we're into stretch goals now. Thanks to all!

Genteel Magistrate (Good at feeling humble) Michael
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by lobocastle »

I am at at $100. I am looking forward to this product. I would like to get the digital beta copy of the rules ASAP.

JLL

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Re: Victorious Kickstarter!

Post by DMMike »

I am both humbled and greatful for all the support the community has shown to my meager work. Bully!
If I could, I'd send each of you a monocle!

GM Michael
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Rhuvein »

In in!!

And thanks Mike, but I already have a monocle! ;)

And when I winked, it felt down and cracked!! :shock:
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

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Re: Victorious Kickstarter!

Post by lobocastle »

Hopefully you can get to a Victorian Asia stretch goal and Victorian monsters.


JLL

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Re: Victorious Kickstarter!

Post by Go0gleplex »

lobocastle wrote:Hopefully you can get to a Victorian Asia stretch goal and Victorian monsters.


JLL
That would be awesome. :ugeek:

I'm already thinking on how to work this into a Steamboy type setting. hehehehe Or Nadia of the Blue Waters.
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Re: Victorious Kickstarter!

Post by Treebore »

FANTASTIC start!

Am I correct that the first add on is basically a "Aurora's Whole Realms Catalog" for Victorious?
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

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Re: Victorious Kickstarter!

Post by DMMike »

I think so, I'd thought of it more as a Sears & Roebuck catalog for Steampunk contraptions. ;) Not having read that book, I'll make the assumption it is.

GM Michael
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Celticgamer »

I have a Steampunk Horror setting of my own that my novel series I am writing is based on that could be added at some point...my third novel, 'The Axis of Shadows' was just released. I wrote these many, many years ago, but the project is sort of ongoing. It is dark, full of conspiracies and wild and weird technologies, with older, traditional views on the Upiri (Vampires) and Werewolves. I call the series 'The Silent War' and is steeped in the 18th and 19th Century mentality.

http://authorbriannyoung.blogspot.com/2 ... ecome.html

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Re: Victorious Kickstarter!

Post by Lurker »

Celticgamer wrote:I have a Steampunk Horror setting of my own that my novel series I am writing is based on that could be added at some point...my third novel, 'The Axis of Shadows' was just released. I wrote these many, many years ago, but the project is sort of ongoing. It is dark, full of conspiracies and wild and weird technologies, with older, traditional views on the Upiri (Vampires) and Werewolves. I call the series 'The Silent War' and is steeped in the 18th and 19th Century mentality.

http://authorbriannyoung.blogspot.com/2 ... ecome.html

I'm generally not a 'steampunk' reader, but your books look interesting. I'll have to add them to my need to read list.

For the kick starter, ..... I hat to say all I could afford was the PDF level. I wish I could have done more, but money is too tight. Especially looking at the stretch goals. I'd have jumped on them if I could ...

However, you do have the honor of being my first 'kick starter' I've never supported anything vis a kick starter, so it may be a drop in the bucket but it is my first drop :lol:

Congrats on finally getting it finished and ready to fund!
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Forgive all spelling errors.

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Re: Victorious Kickstarter!

Post by DMMike »

Lurker wrote:
Celticgamer wrote:I have a Steampunk Horror setting of my own that my novel series I am writing is based on that could be added at some point...my third novel, 'The Axis of Shadows' was just released. I wrote these many, many years ago, but the project is sort of ongoing. It is dark, full of conspiracies and wild and weird technologies, with older, traditional views on the Upiri (Vampires) and Werewolves. I call the series 'The Silent War' and is steeped in the 18th and 19th Century mentality.

http://authorbriannyoung.blogspot.com/2 ... ecome.html

I'm generally not a 'steampunk' reader, but your books look interesting. I'll have to add them to my need to read list.

(***Me too!)

For the kick starter, ..... I hat to say all I could afford was the PDF level. I wish I could have done more, but money is too tight. Especially looking at the stretch goals. I'd have jumped on them if I could ...

However, you do have the honor of being my first 'kick starter' I've never supported anything vis a kick starter, so it may be a drop in the bucket but it is my first drop :lol:

Congrats on finally getting it finished and ready to fund!
***Thanks Lurker, any and all help appreciated! With luck there will be some more add-ons and goals in the coming week!

GM Michael
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Celticgamer »

With my Codices and adventure modules I haven't had the time to write it out over the years into a proper book, but it was always an option. Now with Victorious out there would be a rules engine that I wouldn't have to write in addition to the others I have created. That would save some time and effort on my part greatly!

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Re: Victorious Kickstarter!

Post by DMMike »

Sounds good to me! I'm all for other authors contributing to the Victorious game... ;)

GM Michael
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Treebore »

Lurker wrote:
Celticgamer wrote:I have a Steampunk Horror setting of my own that my novel series I am writing is based on that could be added at some point...my third novel, 'The Axis of Shadows' was just released. I wrote these many, many years ago, but the project is sort of ongoing. It is dark, full of conspiracies and wild and weird technologies, with older, traditional views on the Upiri (Vampires) and Werewolves. I call the series 'The Silent War' and is steeped in the 18th and 19th Century mentality.

http://authorbriannyoung.blogspot.com/2 ... ecome.html

I'm generally not a 'steampunk' reader, but your books look interesting. I'll have to add them to my need to read list.

For the kick starter, ..... I hat to say all I could afford was the PDF level. I wish I could have done more, but money is too tight. Especially looking at the stretch goals. I'd have jumped on them if I could ...

However, you do have the honor of being my first 'kick starter' I've never supported anything vis a kick starter, so it may be a drop in the bucket but it is my first drop :lol:

Congrats on finally getting it finished and ready to fund!
I was never into "steam punk" at all, but Mad Monocle Mike showed me just how cool the feel and imagery can be, and I've been into it ever since. I really wouldn't look at Victorious as traditional steam punk, its really a world where Supers really exist, so the technology has simply taken a leap in odd ways due to the super brains that have been born. So the world is still the Victorian period, but there are people running around wearing suits of "iron", shooting ray guns of some kind, and even flying! Plus you can still have your Dr Strange or Dr Fate types as well. The over all world, though, is the Victorian era, trying to deal with all these crazies running around.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Re: Victorious Kickstarter!

Post by Lurker »

Treebore wrote:

I was never into "steam punk" at all, but Mad Monocle Mike showed me just how cool the feel and imagery can be, and I've been into it ever since. I really wouldn't look at Victorious as traditional steam punk, its really a world where Supers really exist, so the technology has simply taken a leap in odd ways due to the super brains that have been born. So the world is still the Victorian period, but there are people running around wearing suits of "iron", shooting ray guns of some kind, and even flying! Plus you can still have your Dr Strange or Dr Fate types as well. The over all world, though, is the Victorian era, trying to deal with all these crazies running around.

Tree, thanks for the explanation.

However, in general, I'm not into suppers games either. Steampunk/heroes what ever you label it, my first reaction is it isn't a setting I could pull off GMing. My mind just isn't set up to picture a story in detail that would make a good game in that setting. That said, I'm sure I'd love a game that had a GM that could invoke that feel and imagery.

Now, what does draw me to the game (in addition to all the good words you and others have said about it) is the grim side of the game. As you know I habitually play the good guy. However there is also a dark grim/horror element to my personality and interests (back in the day Beyond the Supernatural was my second favorite game and the one I GMed the most) With that I could see myself running a game - in the distant future - using the rules to run a grim, Colonial-Victorian setting.
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Re: Victorious Kickstarter!

Post by DMMike »

Hey Lurker,

Rather than go into the tired litany of "Its your game, run it how you want!" I'm going to try and actually be helpful. ;)

I understand where you're coming from. When I first started Victorious as simply a campaign setting rather than its own RPG, I took several ideas for adventures from Chaosium's Cthulhu by Gaslight. While I'm not a "Dark-Horror-Everything" kind of GM, I do think the occasional horror keeps players on their toes and realizing that the world isn't sweetness and light. I even provide a section of the Victorious rulebook called "Victoria's Secret: The Darker Side of the Victorians". This is to remind people that "Mary Poppins" and "My Fair Lady" are no more the genuine Victorian era than "Leave it to Beaver" was the American 1950s.

Ask Liz about her heroine Dancer having to fight two Hunting Horrors at Sandringham or the Shoggoth loose in the Blessing Asylum and you'll get quite a story of horror!

Mike
The Save for Half Podcast: Old School RPGs Reviewed
http://www.saveforhalf.com

Victorious: Steampunk Adventure in the Age of SuperMankind
http://www.victoriousrpg.com

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Re: Victorious Kickstarter!

Post by Treebore »

Lurker wrote:
Treebore wrote:

I was never into "steam punk" at all, but Mad Monocle Mike showed me just how cool the feel and imagery can be, and I've been into it ever since. I really wouldn't look at Victorious as traditional steam punk, its really a world where Supers really exist, so the technology has simply taken a leap in odd ways due to the super brains that have been born. So the world is still the Victorian period, but there are people running around wearing suits of "iron", shooting ray guns of some kind, and even flying! Plus you can still have your Dr Strange or Dr Fate types as well. The over all world, though, is the Victorian era, trying to deal with all these crazies running around.

Tree, thanks for the explanation.

However, in general, I'm not into suppers games either. Steampunk/heroes what ever you label it, my first reaction is it isn't a setting I could pull off GMing. My mind just isn't set up to picture a story in detail that would make a good game in that setting. That said, I'm sure I'd love a game that had a GM that could invoke that feel and imagery.

Now, what does draw me to the game (in addition to all the good words you and others have said about it) is the grim side of the game. As you know I habitually play the good guy. However there is also a dark grim/horror element to my personality and interests (back in the day Beyond the Supernatural was my second favorite game and the one I GMed the most) With that I could see myself running a game - in the distant future - using the rules to run a grim, Colonial-Victorian setting.

Yeah, well, if you don't like the Supers genre in the first place, anything will be a hard sell. Next time I get burned out on fantasy, hopefully I will run a Victorious game as my replacement to get over the burn out, and hopefully you will get to play in it, then hate me for giving you yet another genre of RPG's to spend money on!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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