Stupid Roll20 Tricks
Posted: Mon Oct 17, 2016 7:05 am
Maybe you've all figured this one out already and I'm the last one:
When you set up a token for the first time, you might go to the Journal and edit a character and select the token on the map, and say "Set Default Token"
Then you go in and set up which bar is HP, AC, Level or whatever, light sources, represents-character, controlled-by. All good.
Now, you go to a new map. You drag the name of the character from the Journal to the map and the (@&*$@)&Y@) HP, AC, controlled-by aren't set.
This is because I was dumb and expected it to work differently than it does. I thought it was making a link from the picture of the token to the sheet. What it does instead is sets that INSTANCE of the token (in this case, one that isn't set up) to associate with the sheet. If you set it to a token that is already set up, things will work.
All you have to do is go to a map where the token is set up the way you want it, go back to the Journal, select that working token, and then in the Character Sheet, click Edit and then Set Default Token.
Now, when you drag it from the Journal to the map, it will be set up the way you expect. This means you never need to copy and paste characters between maps. It also means players can drag themselves onto the map.
Also something not everyone knows:
To make a macro to roll initiative on the selected token and send it to the tracker (only one at a time):
Click you character in the Journal
Go to the Attributes and Abilities tab.
Add an ability "Initiative" with the following:
[[1d10 &{tracker}]]
Apparently group initiative is available via the API to Mentors.
When you set up a token for the first time, you might go to the Journal and edit a character and select the token on the map, and say "Set Default Token"
Then you go in and set up which bar is HP, AC, Level or whatever, light sources, represents-character, controlled-by. All good.
Now, you go to a new map. You drag the name of the character from the Journal to the map and the (@&*$@)&Y@) HP, AC, controlled-by aren't set.
This is because I was dumb and expected it to work differently than it does. I thought it was making a link from the picture of the token to the sheet. What it does instead is sets that INSTANCE of the token (in this case, one that isn't set up) to associate with the sheet. If you set it to a token that is already set up, things will work.
All you have to do is go to a map where the token is set up the way you want it, go back to the Journal, select that working token, and then in the Character Sheet, click Edit and then Set Default Token.
Now, when you drag it from the Journal to the map, it will be set up the way you expect. This means you never need to copy and paste characters between maps. It also means players can drag themselves onto the map.
Also something not everyone knows:
To make a macro to roll initiative on the selected token and send it to the tracker (only one at a time):
Click you character in the Journal
Go to the Attributes and Abilities tab.
Add an ability "Initiative" with the following:
[[1d10 &{tracker}]]
Apparently group initiative is available via the API to Mentors.