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Re: Traveller The Invasion...

Mon May 30, 2016 4:47 pm

I'm in!

Re: Traveller The Invasion...

Mon May 30, 2016 6:41 pm

Looks like most of the players are in :)

But the DM?...

Image

Re: Traveller The Invasion...

Mon May 30, 2016 6:46 pm

Aramis wrote:Looks like most of the players are in :)

But the DM?...

Image

:mrgreen:

Re: Traveller The Invasion...

Mon May 30, 2016 6:53 pm

As long as the three in the battle suits can play, I will run it. Otherwise we should play Rigon's game.

Re: Traveller The Invasion...

Mon May 30, 2016 6:53 pm

I am available to play.

Re: Traveller The Invasion...

Mon May 30, 2016 8:55 pm

Treebore wrote:As long as the three in the battle suits can play, I will run it. Otherwise we should play Rigon's game.


As long as it is only '3 in battle suits' we are good. If it was '3 in battle suits that hit their shots more often then not' we'd be screwed ....

Re: Traveller The Invasion...

Mon May 30, 2016 10:47 pm

I MIGHT, MAYBE, be late. If I am it should be no more than half an hour.

Re: Traveller The Invasion...

Mon May 30, 2016 11:09 pm

As a non-battlesuit person I am not sure what I can contribute. Is this a battlesuit only night?

Re: Traveller The Invasion...

Tue May 31, 2016 12:16 am

Aergraith wrote:As a non-battlesuit person I am not sure what I can contribute. Is this a battlesuit only night?



At the least, I'd say you can do some of those tricks I mentioned above (well on the previous page). those things - and any others you could think of - could be a huge benefit and keep us from coming back to the ship dragging a critically injured team mate after each encounter.

Re: Traveller The Invasion...

Tue May 31, 2016 12:37 am

Aergraith wrote:As a non-battlesuit person I am not sure what I can contribute. Is this a battlesuit only night?

I think we need everyone

Re: Traveller The Invasion...

Tue May 31, 2016 12:45 am

It would be best if everyone were involved. The more firepower, the better. Especially if it is effective and hits what is aimed at. :lol:

Re: Traveller The Invasion...

Tue May 31, 2016 12:46 am

Oh, and I am home, so won't be late.

Re: Traveller The Invasion...

Tue May 31, 2016 9:55 pm

November 14th, 2016

Sgt. Moore thought that when the "aliens", the Returned, had arrived, that his life would never be boring again. He was wrong. Oh so wrong. Watching long range sensors for the possibility of hostile aliens attacking Earth was mind numbingly boring. The many hours, day after day, just sitting there, watching, waiting for the sensors to show anything, or for the alarms to go off, was so mind numbingly tedious. Of course, the alternative is far worse. The hostile Aliens could actually invade. Which would mean people would die fighting them, Possibly Millions would be lost. Far more than that if we lost. With The Returned being gone, with all but one of their Falcons, as well as their world destroying mother ship, losing was a very real possibility. Even likely. So he could live with boredom. At least until The Returned, return yet again.

Re: Traveller The Invasion...

Wed Jun 01, 2016 9:41 pm

These 12 hour shifts are so mentally tough! You can't play games of any kind, your attention has to be given to the sensor screens. Your not even supposed to let your mind wander. The first couple of hours aren't too bad, but now he was on his 4th hour, and the tedious boredom was really setting in. 8 more hours to go! Could he make it? Despite having done it dozens of times before, he still wondered if this would be the shift where his will broke. Times like this made him wish the aliens would hurry up and attack. Oh well. If wishes were horses, beggars would ride.

Re: Traveller The Invasion...

Fri Jun 10, 2016 6:54 am

These shifts are their own kind of torture! Trying to attentively watch sensors that remain unchanging seems like a slow, agonizing, death!

*BLIP*

Wait! What is that?!?


BRARR! BRARR! WARNING! PROXIMITY ALERT! Alien Vessels detected within our Solar System!

"Oh, shit!"

"Where the hell is that Emergency Actions manual!"

Re: Traveller The Invasion...

Sun Jun 12, 2016 1:19 am

Gill breathed out every ounce of air and nodded to start the armor up process .... pain flashes and waives of pain, but less than the earlier 2 times, the nerve blocker worked - only to a point -
After the waive of pain washed over, and the warning klaxon continued to blare

Treebore wrote:

BRARR! BRARR! WARNING! PROXIMITY ALERT! Alien Vessels detected within our Solar System!



Now numbness ... complete unfeeling numbness .... the psychological process that marks Gill before combat ... However, he knew that nausea would follow after the combat. It happens every time .

Gill closed his eyes and pictured the others faces as they began to recover from armoring up ... one almost giddy before combat, another's left hand twitching , but all preparing for battle in their own way

*** Yes the complete numbness followed by nausea is me, and the giddiness was one of my best friends reaction before each fire fight we knew was coming ***

Re: Traveller The Invasion...

Mon Jun 13, 2016 9:38 pm

I hope everyone is ready to fight the desperate fight to preserve the very existence of the Earth and humanity in general.

Re: Traveller The Invasion...

Mon Jun 13, 2016 10:54 pm

It's on, like Donkey Kong.

R-

Re: Traveller The Invasion...

Tue Jun 14, 2016 12:31 am

Treebore wrote:I hope everyone is ready to fight the desperate fight to preserve the very existence of the Earth and humanity in general.


I picture it going pretty much like this

Re: Traveller The Invasion...

Tue Jun 14, 2016 12:53 am

Aramis wrote:
Treebore wrote:I hope everyone is ready to fight the desperate fight to preserve the very existence of the Earth and humanity in general.


I picture it going pretty much like this


Umm, no.

Re: Traveller The Invasion...

Tue Jun 14, 2016 1:05 am

Treebore wrote:
Aramis wrote:
Treebore wrote:I hope everyone is ready to fight the desperate fight to preserve the very existence of the Earth and humanity in general.


I picture it going pretty much like this


Umm, no.

James T put a hurtin' on that Gorn

Re: Traveller The Invasion...

Tue Jun 14, 2016 4:29 am

For those of you familiar with DOOM, I hope I am reminding you of that game. Especially if you liked it.

Game notes:

Took 3 tries to board the Planet Buster. The Raven took two hits in the attempts, but nothing serious enough to hurt operational ability.

You need to go 150 Meters to get to the Bridge, and so far it has been a fight after fight after fight to just get 90 meters. 4 fights versus 10 Illandri so far, with 2 more now attacking you.

1 Plasma grenade was used so far, and in game code it hit a 7, Internal.

26 rounds, 2 minutes and 36 seconds to move 90 Meters. What a slog!

Re: Traveller The Invasion...

Wed Jun 15, 2016 12:37 am

Treebore wrote:For those of you familiar with DOOM, I hope I am reminding you of that game. Especially if you liked it.

Game notes:

Took 3 tries to board the Planet Buster. The Raven took two hits in the attempts, but nothing serious enough to hurt operational ability.

You need to go 150 Meters to get to the Bridge, and so far it has been a fight after fight after fight to just get 90 meters. 4 fights versus 10 Illandri so far, with 2 more now attacking you.

1 Plasma grenade was used so far, and in game code it hit a 7, Internal.

26 rounds, 2 minutes and 36 seconds to move 90 Meters. What a slog!

We had some nice teamwork and participation. The footage taken may be able to give us an edge in tactics once we can take a breather and review it. The addition of a few more battle suits was key.

Re: Traveller The Invasion...

Tue Jun 21, 2016 6:34 am

Awesome wrap up, guys! After finally making it to the bridge, who knew having to blow the bulk head door would pay off so handsomely? Having their "leader" blow his tactics roll (1,1), and having them pile up on the door to tear you limb from limb when you came through was definitely a boon to your use of explosives!

So instead of a big bloody battle, you end up with a lot of bloody lizard meat all over the bridge. What a crazy ending to taking over the Planet Busters Bridge!

Then asking the Navigators if they had the ability to control the little ships was a stroke of inspiration, for sure! It didn't hurt that they succeeded on a Formidable check to do it!

This did result in the Illandri to switch from taking slaves to just killing everything, so more lives were lost over all, but it was still far fewer than what would have been lost if the Illandri had finished carrying out their plans, which was to drive the planet buster into Earth and max speed, once they had all the food stocks and slaves their small ships could hold. Since, as Kieran told you, their Planet Buster was so poorly maintained the primary planet destroying weapon couldn't even be fired. In fact, Kieran estimates it will take 8 months to get the Illandri Planet Buster up to "combat Readiness".

So we left off with the Returned returning with the planned Planet Buster they went to get, and the world moving towards what to do next to ensure the survival of humanity in a suddenly heavily occupied "space", full of creatures that hate humans for what the Returned have done to them on behalf of the "Hidden Ones" for the past 1,000 years.

Will you return to playing your characters to find out how this all plays out? Only the future will tell.

Re: Traveller The Invasion...

Wed Jun 22, 2016 12:01 am

Great game Tree! Would love to return once our trip back in time is through.

Re: Traveller The Invasion...

Mon Nov 27, 2017 4:50 am

I will be running this again on Wednesdays. Let me know if any of you old players want, and are able, to play. I will be running it for 3 new players.

Re: Traveller The Invasion...

Mon Nov 27, 2017 11:43 pm

Wish I could but Wednesday night is church night

Thanks for the invite though
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