Monday Wilderlands/alternative game

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Aramis
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Re: Tuesday Wilderlands game!

Post by Aramis »

Rhuvein wrote:I'll be there ready to roll multiple NAT 20s!! :o
I don't know about 20s, but I will roll some NAT somethings

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Aramis wrote:
Rhuvein wrote:I'll be there ready to roll multiple NAT 20s!! :o
I don't know about 20s, but I will roll some NAT somethings
For sure, but NO NAT 1s, please!! :D
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Feel better, Tree - hope those meds work and you're OK!! :P
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Treebore
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Re: Tuesday Wilderlands game!

Post by Treebore »

Yeah, it took about 4 hours, but I was able to start moving around again by midnight. I avoided puking too, WOOOT!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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nwelte1
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Re: Tuesday Wilderlands game!

Post by nwelte1 »

Treebore wrote:Yeah, it took about 4 hours, but I was able to start moving around again by midnight. I avoided puking too, WOOOT!
I take it from this post, that I did not miss the game. However, unlike Tree, I got the distinct pleasure of hugging the ivory throne. What a crappy day.

Upside, I lost 6 pounds in time for my life insurance exam and feel great today. Something about sleeping 16+ hours.

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Re: Tuesday Wilderlands game!

Post by Treebore »

I will be "on the road" March 1st to March 8th. Alternate gaming plans need to be made for the two Tuesdays during those dates.

Gary Con at the end of March should not interfere with anything.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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nwelte1
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Re: Tuesday Wilderlands game!

Post by nwelte1 »

Got it covered.

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Rigon
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Re: Tuesday Wilderlands game!

Post by Rigon »

Are we on for tonight?

R-
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Treebore
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Re: Tuesday Wilderlands game!

Post by Treebore »

Rigon wrote:Are we on for tonight?

R-
So far we are.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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nwelte1
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Re: Tuesday Wilderlands game!

Post by nwelte1 »

Come hell or high water we are playing.

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

I'll be there, fellows! ;)
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"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

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nwelte1
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Re: Tuesday Wilderlands game!

Post by nwelte1 »

going to be a bit late. Just got finished painting. Need to eat and shower.

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Great session . .

and apologies to Robert and y'all, re: touch attack for cure/cause wounds. I somehow confused myself (yep, happens all the time). It all makes perfect sense.

That was one heck of a monster, well done Mr. Castle Keeper!!

The real challenges are coming, I suspect.

See youse next week!

8-)
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Treebore
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Re: Tuesday Wilderlands game!

Post by Treebore »

Yeah, the simple way to remember it is if its an "attack" (will do harm to the recipient) and attack roll is required. Normally no one cares about a Cure Critical Wounds, because it heals them. Undead, on the other hand are harmed. So its an attack, and since range is "touch", its a touch attack.

Then again, the way the Trolls wrote it, they would get a WIS save, rather than worrying about a to hit roll or not:

"The reverse of the spell causes 3d8 hit points damage to living creatures. In
those situations, a successful wisdom save indicates half damage if cast by a
cleric or druid, or no damage if cast by an illusionist."
-PH, 4th printing, page 74

Personally I do prefer the "to hit" roll being the save, rather than doing a save.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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64bitrobot
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Re: Tuesday Wilderlands game!

Post by 64bitrobot »

Of course, no one likes making saves, that means they failed! But there's nothing you can do when it's just a touch attack and no save, then it's out of your hands! :D

On that note, Markham ponders when more enemies will come forth to face him.

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Rigon
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Re: Tuesday Wilderlands game!

Post by Rigon »

Good session last night, guys. I can't believe we fought off that horde.

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64bitrobot
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Re: Tuesday Wilderlands game!

Post by 64bitrobot »

I can't believe I only rolled 3 ones!

Treebore
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Re: Tuesday Wilderlands game!

Post by Treebore »

64bitrobot wrote:I can't believe I only rolled 3 ones!
Me too! I was hoping to see 6 or 7 of them!
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

Treebore
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Re: Tuesday Wilderlands game!

Post by Treebore »

Rigon wrote:Good session last night, guys. I can't believe we fought off that horde.

R-
Well, this was the "test" assault, they retreated after a certain number were killed. Another assault would be all out. Since they have already breached both doors I wouldn't expect another assault to go so easily for you. Especially since you only have 2 hours to prepare for it.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Aramis
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Re: Tuesday Wilderlands game!

Post by Aramis »

Treebore wrote:
64bitrobot wrote:I can't believe I only rolled 3 ones!
Me too! I was hoping to see 6 or 7 of them!
3 ones? That's nothing. I rolled 3 ones in 1 round, or as I refer to it, "the bear rodeo"

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Aramis
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Re: Tuesday Wilderlands game!

Post by Aramis »

Treebore wrote:
Rigon wrote:Good session last night, guys. I can't believe we fought off that horde.

R-
Well, this was the "test" assault, they retreated after a certain number were killed. Another assault would be all out. Since they have already breached both doors I wouldn't expect another assault to go so easily for you. Especially since you only have 2 hours to prepare for it.
Ah yes, but you forget, we have Demko.

A paralyzed cleric is as good as a stout door in my book :lol:

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Treebore wrote:Yeah, the simple way to remember it is if its an "attack" (will do harm to the recipient) and attack roll is required. Normally no one cares about a Cure Critical Wounds, because it heals them. Undead, on the other hand are harmed. So its an attack, and since range is "touch", its a touch attack.

Then again, the way the Trolls wrote it, they would get a WIS save, rather than worrying about a to hit roll or not:

"The reverse of the spell causes 3d8 hit points damage to living creatures. In
those situations, a successful wisdom save indicates half damage if cast by a
cleric or druid, or no damage if cast by an illusionist."
-PH, 4th printing, page 74

Personally I do prefer the "to hit" roll being the save, rather than doing a save.
Yep, for sure.

My brain totally went haywire . . synapses were misfiring, gotta get those new spark plugs in.

Hmm, I wonder if it had anything to do with me watching the 5th Harry Potter movie last weekend ~ wands: point and fire! :)
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

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Aramis
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Re: Tuesday Wilderlands game!

Post by Aramis »

There were two issues: 1) healing spells on undead are an attack, so even though the rules tend to be a bit vague in the spell descriptions, it has to be avoidable (unlike when someone is healing you) or else clerics rule the world. Damn clerics :D And 2) wands are treated like a cast spell so if the spell is touch the wand needs touch too

Not sure if all of that is specifically in the rules or just good sense :lol:

Good questions nonetheless Rhuvein.

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Aramis wrote:There were two issues: 1) healing spells on undead are an attack, so even though the rules tend to be a bit vague in the spell descriptions, it has to be avoidable (unlike when someone is healing you) or else clerics rule the world. Damn clerics :D And 2) wands are treated like a cast spell so if the spell is touch the wand needs touch too

Not sure if all of that is specifically in the rules or just good sense :lol:

Good questions nonetheless Rhuvein.
Right.

OK, riddle me this . . so if I have a potion of cause critical wounds, do I have to grapple and hold the bastard and then pry his jaws open and then pour the liquid down his gullet??
Sheesh, how many rolls is that going to be??

:lol:
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

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Re: Tuesday Wilderlands game!

Post by Treebore »

Rhuvein wrote:
Aramis wrote:There were two issues: 1) healing spells on undead are an attack, so even though the rules tend to be a bit vague in the spell descriptions, it has to be avoidable (unlike when someone is healing you) or else clerics rule the world. Damn clerics :D And 2) wands are treated like a cast spell so if the spell is touch the wand needs touch too

Not sure if all of that is specifically in the rules or just good sense :lol:

Good questions nonetheless Rhuvein.
Right.

OK, riddle me this . . so if I have a potion of cause critical wounds, do I have to grapple and hold the bastard and then pry his jaws open and then pour the liquid down his gullet??
Sheesh, how many rolls is that going to be??

:lol:

I'd prefer not to try and figure that out, so I hope no one does it.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Treebore wrote:
Rhuvein wrote:
Aramis wrote:There were two issues: 1) healing spells on undead are an attack, so even though the rules tend to be a bit vague in the spell descriptions, it has to be avoidable (unlike when someone is healing you) or else clerics rule the world. Damn clerics :D And 2) wands are treated like a cast spell so if the spell is touch the wand needs touch too

Not sure if all of that is specifically in the rules or just good sense :lol:

Good questions nonetheless Rhuvein.
Right.

OK, riddle me this . . so if I have a potion of cause critical wounds, do I have to grapple and hold the bastard and then pry his jaws open and then pour the liquid down his gullet??
Sheesh, how many rolls is that going to be??

:lol:

I'd prefer not to try and figure that out, so I hope no one does it.
:o :P
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

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ArrowHawk
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Re: Tuesday Wilderlands game!

Post by ArrowHawk »

Aramis wrote: Ah yes, but you forget, we have Demko.

A paralyzed cleric is as good as a stout door in my book :lol:
Don't worry I have everything under control. The paralysis actually wore off a few rounds ago. I just figure if I keep pretending to look dead I can just walk out of here after the Giants kill everyone. ;)

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Re: Tuesday Wilderlands game!

Post by Treebore »

Everyone making the game tonight? I'd hate to have to cancel...

Don't forget, for the next two weeks nwelte will be running the "Tomb of Tortures" alternate game.
Since its 20,000 I suggest "Captain Nemo" as his title. Beyond the obvious connection, he is one who sails on his own terms and ignores those he doesn't agree with...confident in his journey and goals.
Sounds obvious to me! -Gm Michael

Grand Knight Commander of the Society.

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64bitrobot
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Re: Tuesday Wilderlands game!

Post by 64bitrobot »

I somehow forget about the game every week, only to be pleasantly surprised when reminded.

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Rhuvein
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Re: Tuesday Wilderlands game!

Post by Rhuvein »

Wild and fun session!!
8-)
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

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