Here are the links to download KILLER TROLL CAVE.
Click below for the pdf
http://24.159.235.164:8000/miller6%20we ... 20cave.pdf
Or here for the zip
http://24.159.235.164:8000/miller6%20we ... 20cave.zip
Right click the link then click "save as" to save it to your hard drive. It's a large file so if you open it straight to a browser window, you may freeze the browser.
Enjoy!
Brian Miller
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"The adventure continues"
KILLER TROLL CAVE IS NOW AVAILABLE
KILLER TROLL CAVE IS NOW AVAILABLE
Promoting C&C at Gary Con and LGGC since 2005.
- moriarty777
- Renegade Mage
- Posts: 3739
- Joined: Fri Jul 07, 2006 7:00 am
- Location: Montreal, Canada
WOW! That was quick!
I'll be checking it out when I get home (can't access the file from behind the firewall at work)
Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
I'll be checking it out when I get home (can't access the file from behind the firewall at work)
Moriarty the Red
_________________
"You face Death itself in the form of... 1d4 Tarrasques!"
Partner to Brave Halfling Publishing
http://www.arcanacreations.com
Quote:
WOW! That was quick!
Exactly what I was thinking, especially since you weren't sure to make that module in the first place...
Once again, thanks for sharing your great work!
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"Abandon the search for Truth; settle for a good fantasy." author unknown
My C&C Page
My House Rules v8
- Julian Grimm
- Greater Lore Drake
- Posts: 4609
- Joined: Thu May 11, 2006 7:00 am
- Location: SW Missouri
- Contact:
Awesome mod. Love the second encounter as well.
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The Lord of Ravens
My blog
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The Lord of Ravens
My blog
Lord Skystorm
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Grand Knight Commander KoTC, Member C&CS
Donner Party Meats: We're here to serve YOU!
AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06
Thanks everyone for the compliments. Always nice to hear positive feedback!
For those who've read or played the mod, did you also find or forsee the Robert and Davis trolls managing to survive the party's attack in encounter 2?
I've played it with 2 different groups now with the same results.
Just curious. I credit the consistency to robert's placement in the far side of the room (beyond fireball range if dropped near the entrance) and Davis's knack for sneaking by the party to go back to the natural bridge. In the heat of battle, both remained clear of the worst damage each time I ran it. Not that it was planned that way....just seems to pan out that way.
Alas, both times poor Peter and Steve sustained the brunt of the damage simply due to their central location in the chamber, and giving Tami the keys only served to make her a target.
Brian Miller
_________________
"The adventure continues"
For those who've read or played the mod, did you also find or forsee the Robert and Davis trolls managing to survive the party's attack in encounter 2?
I've played it with 2 different groups now with the same results.
Just curious. I credit the consistency to robert's placement in the far side of the room (beyond fireball range if dropped near the entrance) and Davis's knack for sneaking by the party to go back to the natural bridge. In the heat of battle, both remained clear of the worst damage each time I ran it. Not that it was planned that way....just seems to pan out that way.
Alas, both times poor Peter and Steve sustained the brunt of the damage simply due to their central location in the chamber, and giving Tami the keys only served to make her a target.
Brian Miller
_________________
"The adventure continues"
Promoting C&C at Gary Con and LGGC since 2005.