Zagyg's Dark Chateau: What's the word, ye or nay?

Discussions on all the print published, pdf, free pdf, fan site modules and adventures.
Post Reply
DaveyB
Red Cap
Posts: 233
Joined: Fri Feb 02, 2007 8:00 am

Zagyg's Dark Chateau: What's the word, ye or nay?

Post by DaveyB »

So I've decided that I might try my regular group with C&C as well as the newbie group that is probably going to be a one-shot deal. My regular group meets once a week and since we play 3.5 at the moment (I know, it's bad and we do more arguing about the rules than anything), I figured a nice change was in order. As such, I've been looking at Yggsburgh and Zagyg's Dark Chateau. If I run, I plan on doing Beacon at Enon Tor, then from there have the players arrive and set up camp in Yggsburgh, and finally either receive a letter stating an inheritance of said Chateau or possibly having them stumble upon it while out and about near Yggsburgh itself. Of course the inheritance hook would be a case of mistaken identity (something I liked and ripped off from the Enemy Within for Warhammer Fantasy) and could lead to all kinds of misadventures ("What do you mean I'm going to jail for back taxes?! I don't even own the place!"....."Yeah yeah, tell it to the judge!).
So now on to my real question. How good is Dark Chateau and how easy is it to run for a new CK? I've read a few reviews and it looks like something I'd enjoy CK'ing as it has some combat and plenty of puzzle-solving and traps (my favorites)! From what I've read of Yggsburgh from the preview, it looks to be really good as well. Comments and suggestions are welcome of course. Thanks in advance!

User avatar
Jyrdan Fairblade
Unkbartig
Posts: 947
Joined: Thu May 11, 2006 7:00 am

Post by Jyrdan Fairblade »

I can't praise Yggsburgh enough, but I'll admit to mixed feelings on Dark Chateau.

I just don't see most of the gaming groups I've played with taking kindly to the exploration set-up inside the Chateau.

But Yggsburgh is a great city for gaming, and it and the environs are filled with some great adventures and adventure ideas.

DaveyB
Red Cap
Posts: 233
Joined: Fri Feb 02, 2007 8:00 am

Post by DaveyB »

Quote:
I can't praise Yggsburgh enough, but I'll admit to mixed feelings on Dark Chateau.

I just don't see most of the gaming groups I've played with taking kindly to the exploration set-up inside the Chateau.

But Yggsburgh is a great city for gaming, and it and the environs are filled with some great adventures and adventure ideas.

Well, I'm probably going to get Yggsburgh, and I don't see the exploration part of Chateau being a particular problem for my group. I found it for $8, so I may pick it up just to check it out. Thanks for the input.

Maliki
Lore Drake
Posts: 1523
Joined: Wed May 03, 2006 7:00 am

Post by Maliki »

I thought Dark Chateau was a very good adventure easily adapted outside of Yggsburg if desired. Yggsburg the setting, I personally did not like it, but many others have lots of good things to say about it, so it still should be worth checking out.
_________________
Never throw rocks at a man with a Vorpal Sword!

User avatar
Omote
Battle Stag
Posts: 11560
Joined: Wed May 03, 2006 7:00 am
Location: The fairest view in the park, Ohio.
Contact:

Post by Omote »

DC is a damn good mod... with a little CK intervention. You could literally make the Dark Chateau the center of any adventure by adding whatever little story you wanted to add to it.

For example while my players are in Yggsburgh they need to find a key to open a long dead wizard's tomb within the city. The key to the tomb was last said to be within the confines of the Dark Chateau (was hidden there by a cabal of madmen who claimed the wizards tomb was actually a gate to another world.

Use the adventure as is, or add some elements of your own and you have a great "expandable" mod.

....................................................Omote

FPQ
_________________
> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society
@-Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society-@
VAE VICTUS!
>> Omote's Advanced C&C stuff <<

User avatar
Rhuvein
Cleric of Zagyg
Posts: 10784
Joined: Mon May 01, 2006 7:00 am
Location: Somewhere in Time

YEA!!!

Post by Rhuvein »

I'm running DC for our group and so far it's been great. They really like the atmosphere and action packed encounters outside and on the first floor. They're poised and ready to explore the rest of the mansion.

A big YEA!!!
_________________
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth
Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

User avatar
Julian Grimm
Greater Lore Drake
Posts: 4514
Joined: Thu May 11, 2006 7:00 am
Location: SW Missouri
Contact:

Post by Julian Grimm »

I liked it but changed alot as I thought the module was too killer in some areas and I found the second floor to be absolutely boring. After a couple tweaks I like what I have. Also remember modules are not going to be 100% perfect for your group so take that into account.
_________________
The Lord of Ravens
My blog
Lord Skystorm

Grand Knight Commander KoTC, Member C&CS

Donner Party Meats: We're here to serve YOU!

AD&D per se is as dead a system as Latin is a language, while the C&C game has much the same spirit and nearly the same mechanics. --Gary Gygax 8/16/06

Post Reply