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Melee: Castles & Crusades Board Game

Fri Jun 23, 2006 6:28 am

I noticed this on the website in the Anvil: Upcoming Releases section and was wondering what it may be
It it a Dungeon-like game?... only better
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Fri Jun 23, 2006 12:29 pm

Me curious too!
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Fri Jun 23, 2006 12:33 pm

Wow, this product was being worked on like 2 years ago. I havn't heard a word about it in that time.

............................................Omote

FPQ
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> Omote's Advanced C&C stuff <
Duke Omote Landwehr, Holy Order of the FPQ ~ Prince of the Castles & Crusades Society

Fri Jun 23, 2006 12:54 pm

Cheeplives was / is working on this, and there was / is a NDA for it. I've got the rules, and its a fun game, though not like Dungeon! at all, unless the rules have undergone significant changes. The title, Melee, should give an indication of what the game is about.

Fri Jun 23, 2006 4:23 pm

A C&C board game would be neat-o.

I seem to recall hearing about this some time ago, that it would be based on a tournement, complete with jousts and the like.

I remember Dungeon! That game was a blast. At least, what I can recall was.

Fri Jun 23, 2006 4:28 pm

Quote:
I seem to recall hearing about this some time ago, that it would be based on a tournement, complete with jousts and the like.



Fairly accurate. Maybe Josh will show up and give a better description?

Sat Jun 24, 2006 12:00 am

Does the game use minis?

ZW.

Sat Jun 24, 2006 12:14 am

Getting more interested!
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Sat Jun 24, 2006 12:18 am

Quote:
Does the game use minis?



Representative figures are nearly always required for a board game, so... absolutely! I can't go into more, really, since I'm under a NDA on the contents. I'm not even sure, honestly, how much, or what, I can say... I wish I had cheeplives email, so he could come and answer and discuss this.

Sat Jun 24, 2006 12:48 am

[quote="serleran"]
Quote:
I wish I had cheeplives email, so he could come and answer and discuss this.



Hmm, send him a PM here. He's registered and it might trigger an e-mail to him!
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Count Rhuveinus - Lejendary Keeper of Castle Franqueforte

"Enjoy a 'world' where the fantastic is fact and magic really works!" ~ Gary Gygax

"By the pricking of my thumbs, Something wicked this way comes:" - Macbeth

Sat Jun 24, 2006 2:42 am

Right... the C&C Board game. It's funny yall should mention that. Yes, it's been in development for about a year and a half now. Yes, Serleran is right, I did submit a "Tournament Board Game" to the Trolls a little while before the final draft of the C&C playtest rules came out.

When asked to design the game by Steve, he told me a list of parameters and I did my best to meet them. When I did design it, I did not have any real set idea of how C&C was going to turn out (i.e. this was even before the SIEGE Engine had been decided upon). As such, the game I built does not really resemble C&C we all know.

It's a good game. It plays well and the few playtest comments I've gotten were positive (Serleran, I'd love to hear your thoughts on it). But it really didn't do a good job of being a C&C board game. It was a good game to approximate jousts and medieval melees, but not really C&C.

But Steve's had the full version since prior to the release of C&C. But with the release of C&C, the board game fell by the wayside (obviously) to focus on the PHB, M&T, and the 2nd printing. All along the way I've ruminated on what a true C&C board game could be like.

As such, I've completely re-built the game basing it off of a simplified SIEGE Engine. It's a dungeon-crawl style game. I can't really say much more about it, other than it really will be designed to be a board-game set in the mileu of C&C.

I'm working on polishing up a final version of it and will hopefully be opening it up to playtest. It is VERY IMPORTANT that we get a lot of playtesters and a lot of FEEDBACK. So watch the boards and let us know if you're interested.

Hope that satisfies some curiosity (and of course leaves you begging for more).

Sat Jun 24, 2006 3:54 am

cheeplives wrote:
I'm working on polishing up a final version of it and will hopefully be opening it up to playtest. It is VERY IMPORTANT that we get a lot of playtesters and a lot of FEEDBACK. So watch the boards and let us know if you're interested



I posted this thread... so Yeah!
cheeplives wrote:
Hope that satisfies some curiosity (and of course leaves you begging for more).



Some, but pales in comparison to the new amount created
serleran wrote:
Representative figures are nearly always required for a board game



Could use the CnC figures!
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Sat Jun 24, 2006 4:34 am

Thisw sounds like a board game I will really get into. I assume it is easy to learn and plays fast?

Mon Jul 10, 2006 7:11 am

Hi,

I playtested the original version, and would be happy to playtest v2. The original had a good basis for a tourney game, and you might consider releasing it to the wargaming market.

Does the change in emphasis mean I shoud stop sending Steve those links to the plastic knight sets?
Cheers,

Christopher

Mon Jul 10, 2006 8:53 am

Oh! sign me up as a playtester of the new version! I love board games! Well, ones like Risk, Axis and Allies, Heroscape, and I do like Monopoly.

Mon Jul 10, 2006 9:13 am

I'd love to playtest this, too.
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