Search found 1084 matches

by Fizz
Tue Feb 20, 2007 5:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Dexterity for attacks?
Replies: 14
Views: 2991

irda ranger wrote: I allow Dex to modify attacks for any melee weapon that does 1d6 damage or less. That may be too simplistic for my liking. There are several weapons that meet the d6 requirement, but really should require Strength, not Dexterity. (Some polearms for example). Maybe it should be ba...
by Fizz
Tue Feb 20, 2007 4:03 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: [House Rule] Weapon Damage Advancement (aka, BtH based Dmg)
Replies: 11
Views: 2882

Re: [House Rule] Weapon Damage Advancement (aka, BtH based D

irda ranger wrote: I'm going to try something similar, but it won't be based on BtH values. Instead, it will be part of the fighter's specialization. Instead of the default +1 damage, it'll increase the damage die. The problem once you get to 1d12 or 2d6 damage, is that the average damage jumps sud...
by Fizz
Tue Feb 20, 2007 3:32 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Dexterity for attacks?
Replies: 14
Views: 2991

Dexterity for attacks?

<t>Hi all-<br/> <br/> I have been debating a house rule that would allow Dexterity to be used as the attribute for attacks, instead of Strength. This would be applicable to light weapons only, such as daggers and rapiers.<br/> <br/> However, i'm not sure how to decide which weapons apply and which d...
by Fizz
Mon Feb 19, 2007 4:47 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Midnight Conversions
Replies: 15
Views: 2952

<t>I've been a Midnight fan since nearly it's inception. Excellent setting. Classic yet distinctive. Scary as hell if you do it right. IMO, the best setting written for d20.<br/> <br/> Midnight is my second-favorite setting. Birthright will always come first. The two of course are very differently t...