Search found 132 matches

by Joe Mac
Tue Dec 02, 2008 7:50 am
Forum: Open Discussion
Topic: Its Official
Replies: 30
Views: 738

Re: Its Official

Troll Lord wrote:
Also, pinged my conversion team for The Lost City of Gaxmoor. I'll turn that text over to him tomorrow so we can start the C&C bandwagon on that one.

Woo hoo! I knew if I procrastinated long enough, someone would convert it for me!
by Joe Mac
Sat Nov 29, 2008 7:40 am
Forum: Open Discussion
Topic: Chrissie Hynde is even HAWWTER!!!
Replies: 24
Views: 662

Umm....can we go back to the Shakira & Danzig video?

She made me feel kinda funny, Beavis.
by Joe Mac
Sun Nov 16, 2008 6:27 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: How is C&C easier to DM than D&D 3.5?
Replies: 47
Views: 1574

Re: Ah, coolness

MithrilKnight wrote: I guess there's a skeptic in me that doubts how something so similar to our current RPG can be much easier to run and play without sacrificing too many of the options and choices that make the game fun. Maybe I'm just having pains leaving behind the "formal" D&D product. You're...
by Joe Mac
Sun Nov 09, 2008 9:12 am
Forum: Open Discussion
Topic: Updates
Replies: 177
Views: 11096

Troll Lord wrote: Brawny barbarians and warriors with broad swords and axes cleaving their way through dark sorcery to save scantily clad maids! This is what a whole generation of games doesn't have. Amen! I actually think C&C can be used very effectively to capture that feel, as can AD&D; Antonio ...
by Joe Mac
Sat Oct 04, 2008 6:31 am
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

Re: The Links

Dranoel wrote: That's what I call a dice bitch slap to Chessex and others. Thanks for posting the video links- very informative. Yes, thanks Steve -- interesting stuff from Lou! Unfortunately, though, it's only an attempted bitch slap; the Chessex D20s next to me on the desk pass Lou's tests more r...
by Joe Mac
Wed Sep 24, 2008 6:44 pm
Forum: Open Discussion
Topic: Was it really so hard?
Replies: 70
Views: 2730

Matthew wrote: No doubt one you are already using. The 1e DMG discusses it on page 110... Ah, thanks -- yep, I do that a lot, sometimes just on a humble D6. I like this approach you offered on the linked thread: 0% Impossible 10% Very Difficult 30% Difficult 50% Medium 70% Easy 90% Very easy 100% A...
by Joe Mac
Wed Sep 24, 2008 6:35 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +1 Per Level
Replies: 76
Views: 2550

Matthew wrote: A lot of this is going to come down to preferences and base expectations, but I will try to explain... Blah, blah... anyway, those are my thoughts. Interesting points -- thanks Matthew. I agree, the ranger's tracking rules were a bit of a turning point. That fact had registered in th...
by Joe Mac
Wed Sep 24, 2008 6:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +1 Per Level
Replies: 76
Views: 2550

cheeplives wrote: I guess I fail to see the problem... playing C&C you add modifiers to Challenge Levels... Those are much greater than AD&D's odds of failure. No problems, just a difference in style -- I want a character's chance to make a save to get gradually better as he climbs in level. I don'...
by Joe Mac
Wed Sep 24, 2008 6:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +1 Per Level
Replies: 76
Views: 2550

<t>By the way -- this is interesting (to me, at least..):<br/> <br/> The average spread between the extremes, at each of those levels, is 8. That is, the difference between the most favorable save in any category, for any character class, and the least favorable, tends to be 8.<br/> <br/> For exampl...
by Joe Mac
Wed Sep 24, 2008 5:50 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +1 Per Level
Replies: 76
Views: 2550

Lord Dynel wrote: I would not have called the chance for saving throw failure "substantial," but that's my opinion. Maybe we have different recollections. Well, as an active AD&D guy, I'm not recollecting, I'm living it now baby! When C&C came out, I was intrigued by the difference in saving throw ...
by Joe Mac
Wed Sep 24, 2008 6:01 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +1 Per Level
Replies: 76
Views: 2550

Matthew wrote: I think my big "no, no" with this approach is how I perceive level advancement; I don't consider it to have as much to do with the experience of the character in the sense of skills, as with an indication of how powerful the character is. My feeling is that stuff like the Unearthed A...
by Joe Mac
Wed Sep 24, 2008 5:53 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: +1 Per Level
Replies: 76
Views: 2550

Lord Dynel wrote: This discussion reminds me of one of the major problems I had with 1st and 2nd edition - saving throws. Eventually, nearly every life-threatening situation became a simple "side-stepping" procedure that (I thought) made even rolling them nearly a moot point. A formality, if you wi...
by Joe Mac
Wed Sep 24, 2008 5:39 am
Forum: Open Discussion
Topic: Was it really so hard?
Replies: 70
Views: 2730

Matthew wrote:
personally I use the assigned probability method from AD&D 1e, which appeared alongside attribute checks in AD&D 2e's First Quest.

Eh...which method? Can you elaborate, so I know if this is something I'm doing already, or have somehow missed?
Thanks
by Joe Mac
Mon Sep 22, 2008 4:08 am
Forum: Open Discussion
Topic: C&C = D&D?
Replies: 64
Views: 3801

gideon_thorne wrote: Two of the game design goals were the ability to not only emulate nostalgic styles, but to be open to other styles as well and be simple enough in its mechanics for Gary to write CZ for. Both of those goals were definitely met. As a side note, since "nostalgia" has entered into...
by Joe Mac
Sun Sep 21, 2008 6:36 pm
Forum: Open Discussion
Topic: C&C = D&D?
Replies: 64
Views: 3801

finarvyn wrote: First of all, since C&C came out prior to the flurry of retro-clone games, there was a lot of uncertainty at the time about what could be allowed or not in a rules set. The creation of the SIEGE rules mechanic was important for (1) simplicity and ease of play, and (2) to help make C...
by Joe Mac
Thu Sep 11, 2008 4:59 pm
Forum: Open Discussion
Topic: Who should play Bilbo Baggins?
Replies: 44
Views: 1271

<t>There was D&D after 1985?<br/> <br/> I must admit I'm loosening up a smidge in my advancing age. I didn't buy any post-'85 D&D until, oh...last year, when I bought the 2E hardbacks -- so I could compare my 1E house rules with Cook's. Not a bad designer, that fella. I snagged a couple of i...
by Joe Mac
Thu Sep 11, 2008 5:42 am
Forum: Open Discussion
Topic: Who should play Bilbo Baggins?
Replies: 44
Views: 1271

Omote wrote:
Writers: Peter Jackson, Phillipa Boyens, Fran Walsh, Guillermo del Toro

Well....let's hope there's more Tolkien in this one than in the LotR films.
by Joe Mac
Fri Aug 01, 2008 3:25 pm
Forum: Open Discussion
Topic: Help -- game product liquidation
Replies: 7
Views: 528

serleran wrote: And, if not me... Noble Knight Games: http://www.nobleknight.com/Default.asp but they'd prefer a list of everything. Yep, I've sold Aaron a couple of big lots of stuff, and been satisfied with the cash I got -- not as much as if I'd sold it off piecemeal, of course, but sure took a ...
by Joe Mac
Mon Jul 28, 2008 6:25 am
Forum: Open Discussion
Topic: Happy Birthday Gary!!
Replies: 17
Views: 632

*nursing my Zagyg's Summer Cooler for the past hour*
by Joe Mac
Sun Jul 27, 2008 6:07 am
Forum: Open Discussion
Topic: Custom Dice? C&C Society Related
Replies: 18
Views: 960

SaintNiddle wrote:
It seems that chessex only does six sided dice.

Nope -- e-mail them about which type of die you want, and they'll tell you which colors they have available. I think they'll do any of the usual die types, though you might be limited on color options.
by Joe Mac
Sat Jul 26, 2008 2:46 pm
Forum: Open Discussion
Topic: Custom Dice? C&C Society Related
Replies: 18
Views: 960

Yeah, I would guess it's all the same die type, and I dunno if the price changes if you have fewer faces -- I was only asking about D10s.
by Joe Mac
Sat Jul 26, 2008 4:54 am
Forum: Open Discussion
Topic: Custom Dice? C&C Society Related
Replies: 18
Views: 960

<t>Just within the past week I've been exchanging e-mails with Chessex about custom dice. They've been quite easy to deal with. Here are the prices:<br/> <br/> 1-25 dice: $1.00 per engraved face<br/> <br/> 26-99 dice: $.75 per engraved face<br/> <br/> 100-199 dice: $.60 per engraved face<br/> <br/> ...
by Joe Mac
Tue Jul 08, 2008 3:21 pm
Forum: Open Discussion
Topic: Serleran's Mega Sale
Replies: 14
Views: 774

Hey Serl, did you get my PM yesterday -- re: WoG folio, G1-2-3, and T1?

Thanks
by Joe Mac
Mon Jul 07, 2008 1:48 am
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

Rhuvein wrote: Heh, my Holmes Box dice are still fresh. The d4 is SHARP. We used them on a cloth dinning room table BITD. {I noticed Deogulf's Holmes dice recently and was wowed at how they were worn. But I was impressed because I knew that's what happens after so many years!!! ] Are the old TSR di...
by Joe Mac
Mon Jul 07, 2008 1:46 am
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

<r>I've bought at least one of the Chessex 'pounds o' dice' over the years, maybe two. As Treebore said, I haven't been able to detect any physical anomalies with their shapes -- most are simply butt ugly. A lot of hideous, garish colors and lousy paint jobs on the numbers. Some are totally indistin...
by Joe Mac
Sun Jul 06, 2008 7:02 am
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

<r>Hey Steve,<br/> <br/> Thanks for posting here. Wow, you sure do make it clear on your web site -- if I'd bothered to read any descriptions before speedily adding stuff to my shopping cart!<br/> <br/> Hope you don't mind me posting the link I missed, in which you say 'Please Read This Before Order...
by Joe Mac
Fri Jul 04, 2008 8:24 pm
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

Treebore wrote: No, I have always seen these problems with game science dice. Except at GenCon in 06. None of the dice in the bins had any defects. MAkes me wonder if they use mail order as a way to get rid of the defects. Chessex hasn't been perfect either, but I would say out of my 200 game scien...
by Joe Mac
Fri Jul 04, 2008 8:03 pm
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

serleran wrote:
You must have gotten Gamescience rejects.

I don't think so. I bought them from here:
http://www.g2ch.com/

Not a condemnation of this company, mind you, just wondering if Gamescience quality has slipped.
by Joe Mac
Fri Jul 04, 2008 7:33 pm
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

Another thing that bothered me: some of the Gamescience D6s had opposite sides adding up to 7 -- as tradition and superstition tell me they should -- while others did not. The ones that didn't went into the big baggie of dead, unhappy, unused dice.
by Joe Mac
Fri Jul 04, 2008 7:27 pm
Forum: Open Discussion
Topic: Chessex vs. Gamescience
Replies: 29
Views: 3569

Chessex vs. Gamescience

<t>I must say I've spent the first, oh, 28 years of my gaming career without any knowledge of -- or interest in -- what brand of dice I own and use. I've got hundreds of 'em, accumulated over the years, but just never paid much attention to where they came from.<br/> <br/> The posts here, in praise ...