Search found 129 matches

by eibon
Fri Jul 14, 2006 7:10 pm
Forum: Open Discussion
Topic: Covers for C&C books/mods
Replies: 23
Views: 7115

<t>I will chime in with the whichever works best for Troll Lord Games crowd. I can wrap a book in contact paper myself and go from there.<br/> <br/> After seeing the infamous rust monster article from WOTC, whatever it takes to promote Castles & Crusades and help them save some money works for m...
by eibon
Tue Jul 11, 2006 7:10 pm
Forum: Open Discussion
Topic: Peter B's Gnomes
Replies: 41
Views: 14180

<t>I have had shadowy gnomes in my Palladium Fantasy game for several years (although I don't play that system anymore) that are fairly close to the Fiend Folio's dark creepers. They are sinister, mean and vindictive and different from the nordic style gnome from mythology. A Greek style gnome would...
by eibon
Tue Jul 11, 2006 5:50 pm
Forum: Open Discussion
Topic: Peter B's Gnomes
Replies: 41
Views: 14180

Combat_Kyle wrote: Have you ever played a game with a half-orc character? They are a bit disconcerning as well. Infact in the Yggsburgh campaign I am running has two half-orcs and a gnome. I guess you would never sleep then. The problem with lawn ornament gnomes is that you either want to punt them...
by eibon
Tue Jul 11, 2006 5:34 pm
Forum: Open Discussion
Topic: Peter B's Gnomes
Replies: 41
Views: 14180

Goblins: Look a bit evil, are.

Orcs: Look vile, are.

Ogres: Appear monstrous, are.

Gnomes: Could be a little sinister, "Oh, come now!"
by eibon
Tue Jul 11, 2006 5:27 pm
Forum: Open Discussion
Topic: Peter B's Gnomes
Replies: 41
Views: 14180

Combat_Kyle wrote: I like that creepy look PBs gnome's have. It is unique, who says a short demi-human has to be cuddley and from the shire? I say let the halflings be happy and cheerful, make the gnomes earthy and a bit devilish. It sure beats the typical fantasy gnome that either look like dwarve...
by eibon
Tue Jul 11, 2006 5:11 pm
Forum: Open Discussion
Topic: Peter B's Gnomes
Replies: 41
Views: 14180

<t>The gnome assassin is a grand little fiend, not much worse out there than a groin level killer.<br/> <br/> I must be the one in the minority, while I think Peter Bradley has done some amazing work for Castles & Crusades, I find the depictions of the gnome and the goblin interchangeable and a ...
by eibon
Sun Jul 09, 2006 10:19 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Gods And Demons update and/or Monsters 2?
Replies: 25
Views: 8762

<t>My name on the old boards didn't transfer here very well, thus I had to start a new name.<br/> <br/> Treebore, when you say that new stuff is more useful, do you mean that you would like new or expanded material to older creatures as well as totally new monsters? For example, taking a creature I ...
by eibon
Sun Jul 09, 2006 5:59 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Gods And Demons update and/or Monsters 2?
Replies: 25
Views: 8762

<t>I agree on the MM1 and MM2 description as posed by miller6, adding that many creatures also appear from pulp s&s stories (giant slugs appear in a Conan story, as well as the remorhaz). I would like to see creatures from the MM1 that are from mythology extrapolated upon for C&C in one form...
by eibon
Sun Jul 09, 2006 5:48 pm
Forum: Open Discussion
Topic: We are taking submissions !!!
Replies: 15
Views: 5223

Do the modules need to be generic, or can they lead to another (as in not generic, original) fantasy setting? By this I mean, can they begin semi-generic/vanilla and branch out in time?

Thank you,

eibon