Search found 551 matches

by csperkins1970
Thu Nov 18, 2010 9:27 pm
Forum: Open Discussion
Topic: XBox 360 vs. PS3
Replies: 15
Views: 1742

PS3... simply because it plays Blu-Ray disks. I've come to the realization that I suck at video games and really would rather work on and play tabletop games.
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by csperkins1970
Mon Nov 01, 2010 7:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Has anyone converted AD&D 1e modules?
Replies: 15
Views: 1234

Geleg wrote: woah! thanks, CSPerkins! That's a nifty-looking adaptation. ready to print-and-run. many thanks. Just remember that it deviates a bit from standard C&C, so running it may involve a little bit of prep-work. Glad to be of service. _________________ http://www.angelfire.com/rpg2/dnd3e/cnc...
by csperkins1970
Fri Oct 29, 2010 9:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Has anyone converted AD&D 1e modules?
Replies: 15
Views: 1234

<r>My N1 conversion is available at:<br/> <URL url="http://www.angelfire.com/rpg2/dnd3e/documents/N1.pdf">http://www.angelfire.com/rpg2/dnd3e/documents/N1.pdf</URL><br/> <br/> It ain't perfect (I'm sure you'll find typos and flat-out mistakes) but it's free. <br/> _________________<br/> <URL url="ht...
by csperkins1970
Fri Oct 29, 2010 2:55 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Has anyone converted AD&D 1e modules?
Replies: 15
Views: 1234

hedgeknight wrote: The Cult of the Reptile God (N1) is one of my favs! Just a great module. You wouldn't happen to have that conversion laying around in file format, would you? I have it at home but, sadly, I'm at work. I'll try to remember this evening but, should forget, please PM me and I'll sen...
by csperkins1970
Fri Oct 29, 2010 1:08 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Is there a Race-as-Class houserule out there?
Replies: 5
Views: 524

Re: Is there a Race-as-Class houserule out there?

vgunn wrote: For the most part, I was a 1e guy, but I always liked the race-as-class from Moldvay (especially Elves). Is there any way to do this in C&C? Has it already been done? Thanks in advance! I'll go with what Thror II said, assuming that you're going for a Basic vibe: Dwarf = Fighter Halfli...
by csperkins1970
Fri Oct 29, 2010 1:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Has anyone converted AD&D 1e modules?
Replies: 15
Views: 1234

Re: Has anyone converted AD&D 1e modules?

vgunn wrote: Wondering the work involved. I've heard just invert the THAC0 and you are good to go, but is there more work actually needed? Has anyone done it already? I was going to start with N1 Against the Cult of the Reptile God. Follow this up with L1 The Secret of Bone Hill; L2 The Assassin's ...
by csperkins1970
Wed Oct 27, 2010 10:36 am
Forum: Open Discussion
Topic: Why Do You Play RPGs?
Replies: 26
Views: 1578

<r>Hanging out with friends while my wife spends the day with my sister-in-law and mother-in-law.<br/> <br/> I used to be more into fleshing out a fantasy setting and cooperatively constructing am amazing storyline BUT my new group is a "beer & pretzels" crowd that gets together for poops and gi...
by csperkins1970
Thu Oct 21, 2010 4:11 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do you have a critical hit system you use for C&C?
Replies: 42
Views: 2488

Natural 20: automatically hit and, if a natural "20" wasn't necessary to hit, maximum damage
Natural 1: -2 to AC until your next round of initiative
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by csperkins1970
Wed Oct 20, 2010 4:00 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Surprise alternative
Replies: 7
Views: 626

<r>I give all characters a chance to Move Silently or Hide with a Dexterity (Stealth) check opposed by the targets' Wisdom (Perception) check. <br/> <br/> Those without the "Stealth" class ability (monk, rogues and assassins... and rangers in wilderness settings) add 1/2 of their level to the Dexter...
by csperkins1970
Sat Oct 16, 2010 1:16 pm
Forum: Open Discussion
Topic: One Page Dungeons
Replies: 2
Views: 535

Very cool. I downloaded those a few seconds ago.
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by csperkins1970
Thu Sep 23, 2010 12:51 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Conversion to C&C
Replies: 3
Views: 711

<r>I find that older modules are easier to convert... but that's only because I like older adventure design better. Newer, d20, adventures are hardwired with skills and CRs in mind. <br/> <br/> Older adventures rely more on player skill, discretion and ingenuity. There are encounters that you should...
by csperkins1970
Mon Sep 20, 2010 5:33 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Knights of the Tin Palace Rise again!
Replies: 6
Views: 526

<r>Sounds awesome!<br/> <br/> I wish I could get a group together that shared the same interests and got into a game I was running. The guys I game with are looking for vastly different things when they game (one just wants shiny magical items, another is looking to do improv comedy all night, anoth...
by csperkins1970
Mon Aug 23, 2010 12:18 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Castle Keeper still not finished but...
Replies: 24
Views: 1327

I'm definitely adding that to my C&C page! Great stuff there.
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by csperkins1970
Thu Aug 19, 2010 3:54 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Ogre's super simplified weapon rules.
Replies: 13
Views: 1642

I'd give a -2 to attack rolls only.
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by csperkins1970
Thu Aug 19, 2010 1:58 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Ogre's super simplified weapon rules.
Replies: 13
Views: 1642

<r>I'm actually of the mindset that weapon restrictions aren't all that important. If your wizard wants to carry a greatsword, he'll still suck in melee. In fact, any wizard that wades into melee is looking to get killed! <br/> <br/> Still I see your point. I'd allow folks with average STR scores to...
by csperkins1970
Mon Aug 16, 2010 4:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Ogre's super simplified weapon rules.
Replies: 13
Views: 1642

Nah!

A low STR has enough penalties (negatives to hit and damage and ENC penalties). This adds unneeded complications to the game.
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by csperkins1970
Mon Aug 16, 2010 3:18 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Ogre's super simplified weapon rules.
Replies: 13
Views: 1642

<r>I do the same for large shields (+2 to AC), so I now I get where you're coming from. Nice work!<br/> <br/> Best of all it's simple and easily ported in as a houserule.<br/> _________________<br/> <URL url="http://www.angelfire.com/rpg2/dnd3e/cnc.htm">http://www.angelfire.com/rpg2/dnd3e/cnc.htm</U...
by csperkins1970
Mon Aug 16, 2010 12:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Ogre's super simplified weapon rules.
Replies: 13
Views: 1642

<r>I really like this. My minor quibble is that I think the bonus to hit for 2-weapon fighting should be +1 rather than +2, keeping the bonus in line with the amount of protection you are losing from a shield.<br/> <br/> Other than that, this is great.<br/> _________________<br/> <URL url="http://ww...
by csperkins1970
Sat Aug 14, 2010 12:14 am
Forum: Open Discussion
Topic: Interesting Frank Mentzer interview from Gen Con....
Replies: 1
Views: 400

Thanks for the heads up. I'm listening to it right now.
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by csperkins1970
Tue Aug 10, 2010 11:02 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Multi-classing (yet again)
Replies: 15
Views: 833

Re: Multi-classing (yet again)

ThrorII wrote: What do you think of this option: When you change classes, you gain levels in the new class based on your TOTAL character level. So, if you multiclass in to a rogue 6/fighter1 (7 total characer levels), you will need to earn exp equal to fighter 8 (8 total character levels) to gain a...
by csperkins1970
Fri Aug 06, 2010 3:42 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Weapon Differences
Replies: 33
Views: 2357

Re: Weapon Differences

I like the idea of weapon choices/damage by class.

In case you can use it, here are the weapon choices I allow in my game:

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by csperkins1970
Fri Aug 06, 2010 2:57 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Accommodating Character Concepts
Replies: 18
Views: 1317

Aergraith wrote: And that's how I'd handle it; with the rules pretty much as they stand. The thing is, they are still going to be a pretty squishy Gandalf at level 1. It's not going to be anything like what they were hoping for. And Glamdring? You're going to have to defeat the trolls to get it, an...
by csperkins1970
Fri Aug 06, 2010 1:16 pm
Forum: Open Discussion
Topic: Chocolate Milk
Replies: 15
Views: 1927

I'm odd but I like chocolate soy milk better than regular chocolate milk.
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by csperkins1970
Mon Aug 02, 2010 1:15 pm
Forum: Open Discussion
Topic: Get 'em whilst ye can!!
Replies: 9
Views: 1384

Thanks for the link!
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by csperkins1970
Wed Jul 28, 2010 4:23 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Critical Hits?
Replies: 44
Views: 4296

<r>I go for a simple approach to crits and fumbles:<br/> <br/> A natural "20" automatically hits. If a natural "20" was not needed in order to hit, you deal maximum damage to your target.<br/> <br/> A natural "1" automatically misses. You suffer a -2 AC penalty until your next action.<br/> _________...
by csperkins1970
Tue Jul 27, 2010 10:38 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Common House Rules?
Replies: 16
Views: 666

<r>My house rules are pretty extensive:<br/> <br/> Here are some basic changes<br/> <br/> 1] Chargen: 4d6-lowest for each stat. <br/> <br/> 2] Maximum hit points at first level.<br/> <br/> 3] I use a base of 15 for all ability checks. Primes add 5 to such checks.<br/> <br/> 4] I use AD&D-style m...
by csperkins1970
Sun Jun 20, 2010 12:30 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Is this an actual TLG product for C&C?
Replies: 12
Views: 716

Is this an actual TLG product for C&C?

<r>Ogre Horde by Bjorn Strohecker<br/> <br/> The Ogre Horde - Prophecies of Doom is a combined sourcebook and adventure-module. While the presented source material can be used for fantasy games of any level, the included adventure is intended for 4-6 player characters of levels 10 to 12. The source ...
by csperkins1970
Sat Jun 19, 2010 12:15 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: I Spy...
Replies: 6
Views: 607

<r>I'm guessing that it's Engineering Castles... which I'm looking forward to. Engineering Dungeons is a great book, which I always forget to use when running my game... because I'm a dope.<br/> _________________<br/> <URL url="http://www.angelfire.com/rpg2/dnd3e/cnc.htm">http://www.angelfire.com/rp...
by csperkins1970
Thu Jun 03, 2010 6:08 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Where did all of the threads go?
Replies: 7
Views: 357

Where did all of the threads go?

I only see a handful of threads instead of the pages of threads that I used to see. What gives?
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