Search found 122 matches

by Thoom
Wed Jun 17, 2009 5:56 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Magical Coffee Mug (Q&A with Mac Golden)
Replies: 106
Views: 11402

Re: Whaaaaaaaaaaassssssssssssuuuuuuuup

Mac Golden wrote:
Illusionists are bad ass now

Hm? What? Where? Have they been changed in the 4th ed. of the Players' Handbook?

Not that I didn't like them before, but I wonder why they're "bad ass now"...
_________________
Deakin Thunderstruck, Lord of The White Heron
C&C Society
by Thoom
Sat Feb 07, 2009 8:52 pm
Forum: SIEGE Engine & Other TLG Games
Topic: SIEGE Works?
Replies: 33
Views: 8911

<t>I have StarSiege but haven't read it through carefully yet, just skimmed over the rules. It doesn't *feel* like the same basic rules as C&C Siege Engine to me. What I mean is that I expected it to be much more 'familiar.' Maybe I missed something, as I said I didn't read all of it. Anyone els...
by Thoom
Wed Dec 31, 2008 4:20 am
Forum: Upon the Forge's Anvil!
Topic: Shipping this Week {08-20-08} TLG 7501 StarSiege
Replies: 11
Views: 6357

I got a one for Christmas also, looks good although I haven't had time to read through it all (since I also got Upper Works)
_________________
Deakin Thunderstruck, Lord of The White Heron
C&C Society
by Thoom
Sun Nov 09, 2008 7:42 pm
Forum: Upon the Forge's Anvil!
Topic: Available Now {10-12-09} Of Gods & Monsters
Replies: 313
Views: 88142

I'll be looking for this one too! Make sure you include C&C specifics, like favored weapon, etc.
_________________
Deakin Thunderstruck, Lord of The White Heron
C&C Society
by Thoom
Mon Oct 13, 2008 1:28 am
Forum: Open Discussion
Topic: C&C Society Email Alert
Replies: 44
Views: 800

Got all 3 all right.

Cheers!
_________________
Deakin Thunderstruck, Lord of The White Heron
C&C Society
by Thoom
Mon Sep 01, 2008 3:38 am
Forum: The Artist's Alley
Topic: How do you know your an artist?
Replies: 20
Views: 8710

You got me there, I yield!
by Thoom
Mon Sep 01, 2008 3:27 am
Forum: The Artist's Alley
Topic: How do you know your an artist?
Replies: 20
Views: 8710

How do you know you're an art critic?

When the first thing to come to mind is that it's spelled " you're an artist " and not " your an artist ".
by Thoom
Fri Aug 15, 2008 2:42 pm
Forum: Open Discussion
Topic: C&C on Harn (moved)
Replies: 12
Views: 568

Lord Dynel wrote: No, no...you've got it right. It seems to me that you're answering your own question. Well I *do* have a plan! Seriously, my original question wasn't if I should use HarnWorld or not. What I was looking for mainly was feedback on how it went for CKs who already used C&C on HarnWor...
by Thoom
Thu Aug 14, 2008 10:31 pm
Forum: Open Discussion
Topic: C&C on Harn (moved)
Replies: 12
Views: 568

<t>Well I have a couple duplicates on the Harn stuff, if you're interested I can check <br/> I'm really thorn between using HarnWorld and another setting. As I said I bought Yggsburgh (partly because it reminded me of Greyhawk, again a feeling of the early days), but there is so much to absorb and I...
by Thoom
Thu Aug 14, 2008 2:56 am
Forum: Open Discussion
Topic: Life choices
Replies: 30
Views: 814

Good luck to you, I hope you get the job.
by Thoom
Wed Aug 13, 2008 11:18 pm
Forum: Open Discussion
Topic: C&C on Harn (moved)
Replies: 12
Views: 568

Lord Dynel wrote: But I have to ask - without trying to sound snarky - why change it? I think it's stuff like that that makes the world unique. Changing those things would take Harn one step towards being just like all the other fantasy worlds. I'd say to my players, "Look fellas, there are no half...
by Thoom
Wed Aug 13, 2008 11:04 am
Forum: Open Discussion
Topic: C&C on Harn (moved)
Replies: 12
Views: 568

<t>I meant HarnWorld. What concerns me is the low-fantasy aspect of it. Also there are no gnomes or halflings on Harn. And orcs, or garguns, are quite a different breed which make half-orcs impossible.<br/> <br/> All these things can be changed of course, and it's why I'm looking for info on how peo...
by Thoom
Mon Aug 11, 2008 4:41 pm
Forum: Open Discussion
Topic: C&C on Harn (moved)
Replies: 12
Views: 568

<t>Thanks Lord Dynel. I understand your group's reaction (the low fantasy) as it's always been my main concern for running other systems on Harn and it was actually one of the thing I wanted feedback on. <br/> <br/> I think I can tune-up the fantasy level on Harn outside the towns (there are many wi...
by Thoom
Sun Aug 10, 2008 11:34 pm
Forum: Open Discussion
Topic: C&C on Harn (moved)
Replies: 12
Views: 568

C&C on Harn (moved)

moved since it seems only moderators could reply in the Keepers' advice

I'm planning to start a campaign on the World of Harn (HarnWorld) and I'm looking for advice on Castle Keepers that have experience on this. So please share!
by Thoom
Sun Aug 10, 2008 5:01 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Saving Throws
Replies: 14
Views: 489

Joobyjub wrote: So it would basically work like this. A level 8 caster is using a spell against a lv 8 fighter. The challenge level of the spell would be 12 (prime) plus the casters level making it 20. So the fighter would roll a d-20 and get a 12 (+1 for attribute mod making 13) and add his level ...
by Thoom
Sun Aug 10, 2008 1:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Magical Coffee Mug (Q&A with Mac Golden)
Replies: 106
Views: 11402

Yes, thanks for taking the time to answer questions! Much appreciated
by Thoom
Sun Aug 10, 2008 1:12 am
Forum: Open Discussion
Topic: Monsters & Treasures PDF
Replies: 24
Views: 887

Troll Lord wrote: Okay, Before I switch any files out. Those of you who have the 2nd printing PDF, have a gander at page 82, first column, toward the bottom. It says Create Spawn. In that block are the stats for the Vampire Spawn. It is an expanded paragraph from the 1st printing. That is the addit...
by Thoom
Sat Aug 09, 2008 3:12 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Wizard Bonus Spells...
Replies: 10
Views: 1187

On a related note, anyone has house rules for the number of spells of each level in the spell book of a wizard/illusionist when creating a higher level character?
by Thoom
Sat Aug 09, 2008 3:09 pm
Forum: Open Discussion
Topic: Monsters & Treasures PDF
Replies: 24
Views: 887

Omote wrote: The Personalized Edition is the only version of the M&T that contains the statistics for Vampire Spawn at this point. This version has never seen the .pdf treatment at this point. -O I'm not sure what's the 'personalized edition', is it the white cover books? My regular M&T book does c...
by Thoom
Sat Aug 09, 2008 3:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Magical Coffee Mug (Q&A with Mac Golden)
Replies: 106
Views: 11402

Mac Golden wrote: Remember, the baseline of C&C is that a character/creature gets one action per round. This includes attacks. One attack per round. (I'm not going to go into all of the reasons behind this) This breaks with tradition in some ways, especially 1st ed where a character could shoot 2 a...
by Thoom
Fri Aug 08, 2008 6:23 pm
Forum: Open Discussion
Topic: Monsters & Treasures PDF
Replies: 24
Views: 887

I have it. I looked for the Vampire Spawn since you mentioned it and I didn't find any stats for it.
by Thoom
Fri Aug 08, 2008 4:21 pm
Forum: Open Discussion
Topic: New Gord the Rogue By Gary Gygax available now!
Replies: 23
Views: 1134

Can't find it on Amazon.ca yet. And searching on the FPP site didn't work either, as you said. :/
by Thoom
Fri Aug 08, 2008 2:25 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do items have hitpoints?
Replies: 12
Views: 1304

Go0gleplex wrote: Or it was left up to the CK to assign the hit points they felt appropriate for the item in question. Or that yes Since the semi-official/insider answers were to the effect that items don't have HP, I figured the idea was dropped. But you're right, the CK can have a go at assigning...
by Thoom
Fri Aug 08, 2008 1:09 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Do items have hitpoints?
Replies: 12
Views: 1304

Page 115 of the players' handbook: Quote: HIT POINTS: Hit points represent a bodys ability to withstand damage. A creatures hit points equals the amount of damage it can take before being killed or knocked unconscious. An objects hit points equals the amount of damage it can take before being broken...
by Thoom
Thu Aug 07, 2008 4:16 pm
Forum: Tributes
Topic: The creator of Harn has passed away.
Replies: 9
Views: 9338

I'm starting a C&C campaign in the Hrn setting this month in honor of Gygax and Crossby, two great persons who have contributed so much to so many people.

Their spirit continue to visit our basements every week...
by Thoom
Thu Aug 07, 2008 12:40 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Monk progression: Is this an error or a valid rule?
Replies: 83
Views: 1833

<t>My mother always told me that when you try a new recipe, you should follow the recipe "as is" the first time, then you can change everything in it to your taste.<br/> <br/> I make an effort to do the same thing with game systems I try. I've been playing 1st edition AD&D for 25 years (among ma...
by Thoom
Fri Aug 01, 2008 11:22 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Least favorite class
Replies: 54
Views: 1036

<t>Quite interesting to read as a newcomer to CnC. I've played AD&D for 25 years so I read the comment with that experience in mind and it's interesting to me to see the comments on the CnC variants.<br/> <br/> I'm a bit surprised by the comments on Barbarians. Not because I'd ever want to play ...
by Thoom
Fri Aug 01, 2008 5:39 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Duskvision vs Twilightvision
Replies: 14
Views: 542

Re: read

Mac Golden wrote: Read each description carefully. I guess we need to revise and add to the descriptions to make the differences and reasons for such more clear. I did and then I asked here I think changing the wording would help. Also, check the description on the CK screen. I can see the nuances ...
by Thoom
Wed Jul 30, 2008 12:57 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Duskvision vs Twilightvision
Replies: 14
Views: 542

serleran wrote:
Personally, in my games, these are all removed -- I use darksight. Either you have it, or you don't.

Interesting.

Do Halfling "have it" in your game?
by Thoom
Tue Jul 29, 2008 10:40 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Duskvision vs Twilightvision
Replies: 14
Views: 542

<t>So if I understand correctly, (I take it you meant to say Twilightvilsion instead of Deepvision) a Halfling can see to 60 feet in moonlight while an Elf can see up to a mile, and an Elf underground, with a torch, can see also very far (up to a mile) while a Halfling cannot see beyond the 40 feet ...