Search found 7 matches

by MythicGalea
Sun Jun 09, 2024 6:47 am
Forum: Castles & Crusades
Topic: Castles & Crusades Reforged?
Replies: 31
Views: 946

Re: Castles & Crusades Reforged?

Hey I wanted to ask the TrollLords about this OGL-Free Version -- I was fully expecting there to be a replacement license to the OGL; I was not prepared for there to be NO license. I was working on releasing something a rulebook that relies on Castles & Crusades so I'm kind of glad that there is...
by MythicGalea
Wed May 22, 2024 4:28 am
Forum: SIEGE Engine & Other TLG Games
Topic: Trying to understand Demi-humans getting two primes from a designers perspective
Replies: 11
Views: 3412

Re: Trying to understand Demi-humans getting two primes from a designers perspective

https://i.postimg.cc/hGvbpZwJ/Race-Class-Level-Limits.png Here's a table with some proposed class and level limits by race that I'm trying to implement at my regular game. It borrows from a variety of sources and is designed to work with Castles & Crusades' upper limit of 24. There's a few mode...
by MythicGalea
Tue May 21, 2024 4:45 am
Forum: SIEGE Engine & Other TLG Games
Topic: Trying to understand Demi-humans getting two primes from a designers perspective
Replies: 11
Views: 3412

Re: Trying to understand Demi-humans getting two primes from a designers perspective

Hey thanks everyone for all the discourse. Now I’m on the right track, I can now continue this project I was tentatively working on since November 2023. I’ve been considering a change to Demi-humans where they get three primes but have to adhere to a level limit. For example an Elf Fighter/Wizard/Ro...
by MythicGalea
Fri Nov 17, 2023 3:25 am
Forum: SIEGE Engine & Other TLG Games
Topic: Trying to understand Demi-humans getting two primes from a designers perspective
Replies: 11
Views: 3412

Trying to understand Demi-humans getting two primes from a designers perspective

To elaborate, I’m trying to understand from a designers perspective the limitation of demi-humans getting two primes as opposed to humans three. Am I right in drawing a comparison to demi-human level limitations from older editions of D&D?

Merely curious.
by MythicGalea
Fri May 05, 2023 4:57 pm
Forum: Amazing Adventures
Topic: Amazing Adventures 5E or the 5th Edition of Amazing Adventures?
Replies: 4
Views: 1498

Amazing Adventures 5E or the 5th Edition of Amazing Adventures?

I'm a proud to say I bought Castles & Crusades when it was only a 128 Page tome. Back then, I was more about AD&D feel and was only had a passing interest in Amazing Adventures. I'm only just learning that Amazing Adventures and the Companion evolved on Indegogo at some point and then I see ...
by MythicGalea
Thu Sep 22, 2022 4:59 am
Forum: Castles & Crusades
Topic: Trouble understanding how Table 15.2 in the CKG works
Replies: 8
Views: 490

Re: Trouble understanding how Table 15.2 in the CKG works

4th readthrough and I think I understand now. The early evolution table assumes a tiered selection of attribute scores ranked one through six. The example suggests that the thief's most important attribute is dexterity, followed by intelligence, followed by strength and then wisdom, then I imagine a...
by MythicGalea
Thu Sep 22, 2022 4:28 am
Forum: Castles & Crusades
Topic: Trouble understanding how Table 15.2 in the CKG works
Replies: 8
Views: 490

Trouble understanding how Table 15.2 in the CKG works

Hey there, long time lurker, first time poster. I'll get right to the point -- I'm tweaking my game and I stumbled across the chapter on the SIEGE Engine in CKG. That said -- I'm having trouble understanding how the early evolution Table 15.2 (pg 277) of the Castle Keepers Guide works. Can anyone gi...