Search found 2263 matches

by Captain_K
Thu Sep 17, 2020 2:20 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Question on Barkskin
Replies: 17
Views: 5162

Re: Question on Barkskin

Barkskin... too powerful.... touch vs self... I see a druid doing it only to self... and little need to do it to the fighter or cleric since it does not stack with armor (I think)... so you barkskin up the mage or a thief.. big deal... let it be either... or self at start and with a WIS check they c...
by Captain_K
Tue Sep 15, 2020 1:53 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Murky Land of Attributes and Levels
Replies: 27
Views: 7146

Re: The Murky Land of Attributes and Levels

I see logic and game issues to anything we do, nothing is perfect... anyone can try to move quietly, but we should not rob from the thief moving utterly silently.. just like the fighter cannot fly by flapping his arms no matter what roll he makes... takes magic to fly... so I like letting the race l...
by Captain_K
Sun Sep 13, 2020 1:10 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: The Murky Land of Attributes and Levels
Replies: 27
Views: 7146

Re: The Murky Land of Attributes and Levels

Race and class abilities are abilities that come to you from birth and early training.... you use them, you get better at them add level. Any secondary skills or background story that is NOT part of your class or racial heritage, you are not class/race level focused on these getting better so they s...
by Captain_K
Sun Sep 13, 2020 1:04 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Re: Missing 1st Ed Cleric Spells

I really should learn how to post my house rules so folks can see them...
by Captain_K
Sun Sep 13, 2020 1:02 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Re: Missing 1st Ed Cleric Spells

Your idea is excellent, not because I already do just that, but because Treebore and others have that as a house rule and I got to thinking about it... seems like I should give my cleric and my mages something they can always do, rather slowly. Big changes or house rules we use are: 1) 1.5x spells i...
by Captain_K
Sat Sep 12, 2020 12:13 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Re: Missing 1st Ed Cleric Spells

They always find something to do, but devolving every class to a support roll to physical fighting is not as eloquent as having a mage pull mana slowly from the air to cast another spell, even when out of normal spells or a cleric sacrifices their holy symbol and their consciousness to save that las...
by Captain_K
Wed Sep 09, 2020 7:28 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Re: Missing 1st Ed Cleric Spells

This is true, but I still like giving all my PCs something useful to do. Plus the team is always finding places to rest to get back spells. Its a balance.
by Captain_K
Mon Sep 07, 2020 12:36 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Assisted attribute checks
Replies: 10
Views: 415

Re: Assisted attribute checks

everyone likes to roll, so when two folks are truly helpful, like two folks hunting for dinner, both have are skilled hunters (but not class abilities that define success) I let each roll, two successes means they were successful and got more than each would have taken, each could be successful so a...
by Captain_K
Mon Sep 07, 2020 12:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Re: Missing 1st Ed Cleric Spells

I agree, spell or section paralysis limits players ability to act at times, but memorized spells ahead of time limits them further... can still be many at higher levels. As is we have a house rule of 1.5x your uses per day in memory, spell use does not eliminate that spell, just a use, and we let an...
by Captain_K
Fri Sep 04, 2020 11:26 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Re: Missing 1st Ed Cleric Spells

I was looking toward including spells that seem to have fallen off the list of cleric and druid from the old 1st or second edition.. wondering should I include them..
by Captain_K
Fri Aug 28, 2020 12:38 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric Spells
Replies: 12
Views: 1324

Re: Cleric Spells

Thanks for the input, if anyone has a listing by spheres or school, I would love to have it... I will make an attempt at it too.
by Captain_K
Sat Aug 22, 2020 2:40 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A question
Replies: 16
Views: 1715

Re: A question

Ask yourself has my mage cast fireball more than my thief back stabs?

Natural 20 on a back stab.... does it do extra damage?
by Captain_K
Sat Aug 22, 2020 2:39 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A question
Replies: 16
Views: 1715

Re: A question

Sneak Attack is so weak... might as well let the poor class do it all it can that's reasonable... back attack aka backstab is rare too.
by Captain_K
Fri Jul 31, 2020 3:06 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Domesday XI - What's the Status? Call for Materials
Replies: 0
Views: 456

Domesday XI - What's the Status? Call for Materials

Morty, Please shoot me an email about the next Domesday... I have stuff for you, but have once again lost your email.
by Captain_K
Thu Jul 30, 2020 11:29 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Converting 5e Monsters to C&C
Replies: 5
Views: 427

Re: Converting 5e Monsters to C&C

Did you find it? Download from Knights of the Crusade or download from the troll store at no cost?
by Captain_K
Sat Jul 25, 2020 12:32 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Converting 5e Monsters to C&C
Replies: 5
Views: 427

Re: Converting 5e Monsters to C&C

Yep, Its Domesday 8. Nice little article on conversions. You can download your free copy of Domesday 8 (and all the others) at the Knights of the Crusade website in the free download section. Here is a bit... CONVERTING MONSTERS In most write ups we will endeavor to include sufficiently detailed sta...
by Captain_K
Sat Jul 25, 2020 2:24 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Converting 5e Monsters to C&C
Replies: 5
Views: 427

Re: Converting 5e Monsters to C&C

Not much is needed, but I have not done it too often.

There is a Domesday 8 I think (if not 8 then 7 or 9) which has guidelines for conversions.
by Captain_K
Sun Jul 19, 2020 1:05 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Missing 1st Ed Cleric Spells
Replies: 18
Views: 1032

Missing 1st Ed Cleric Spells

Focusing on 1st and 2nd level spells only, do you all see spells like: Chant, detect charm, resist fire, snake charm, and speak with animals? I see the last two as too druidic. detect charm could be allowed with detect magic. Chant and Resist fire could be added or something like them that blends wi...
by Captain_K
Sun Jul 12, 2020 12:28 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric Spells
Replies: 12
Views: 1324

Re: Cleric Spells

Very cool level of detail.
by Captain_K
Sat Jul 11, 2020 11:41 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric Spells
Replies: 12
Views: 1324

Re: Cleric Spells

Great input, particularly got a smile to the polytheist point of view... we've been living in a monotheist so long folks always say.. many gods to choose from, pick one... way back when they would have thought you crazy... you may, due to your job or primary efforts have a patron, but you must recog...
by Captain_K
Fri Jul 10, 2020 12:34 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Cleric Spells
Replies: 12
Views: 1324

Cleric Spells

So every cleric of every god has the same spell list with no variation... Granting access to some but not others, dipping into druid, mage or illusionist spells to add uniqueness. I would love a custom spell list for each deity... in the days of Priest 2.0 I did just that... access to spheres varied...
by Captain_K
Fri Jul 10, 2020 12:31 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What's up
Replies: 44
Views: 3792

Re: What's up

OK, so let's start using the boards again...
by Captain_K
Thu Jul 09, 2020 11:22 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A question
Replies: 16
Views: 1715

Re: A question

Wait, Zombies have vital spots, head shot...
by Captain_K
Thu Jul 09, 2020 11:20 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Great Scimitar
Replies: 9
Views: 654

Re: Great Scimitar

6# sword in one hand, by view of the thing it is heavy at the end... you better be strong to use this thing.
by Captain_K
Thu Jul 09, 2020 11:18 am
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Great Scimitar
Replies: 9
Views: 654

Re: Great Scimitar

Great to hear from you here. Great point of view.
by Captain_K
Wed Jul 08, 2020 7:27 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Great Scimitar
Replies: 9
Views: 654

Great Scimitar

This thing does 2d6 like the 2-H sword. The bastard is d10 but 2-H d12. How is the Greater Scimitar NOT a 2-H weapon?

Is this a troll type-o or is this intentional and thus simple the most 1-H damaging weapon on the list?

Thoughts?
by Captain_K
Sun Jul 05, 2020 1:13 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: Creating New Spells per CKG etc. - clarification
Replies: 5
Views: 1105

Re: Creating New Spells per CKG etc. - clarification

Here is a proposal... wizards research and learn spells all the time... a new spell to them is new... all laid out and ready to use from a book or scroll... but why should making a new one be SO costly and expensive... if the PC is willing to do the work and the CK to check it, let the PC make them ...
by Captain_K
Sun Jul 05, 2020 12:53 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What's up
Replies: 44
Views: 3792

Re: What's up

I hope to see more here than, great to hear.

What percent of your time is on this original board vs the Knights of the Crusade?
by Captain_K
Sat Jul 04, 2020 12:46 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: A question
Replies: 16
Views: 1715

Re: A question

Speaking of Cutting both ways, A) We were just playing a game where the head assassin (Ruke?) came out of a wall, natural 20 on his back attack with powerful poison on the blade, and the CK gave 2x damage (likely the FG machine did this) for everything.... the guy went from full h.p to negative with...
by Captain_K
Sat Jul 04, 2020 12:35 pm
Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
Topic: What's up
Replies: 44
Views: 3792

Re: What's up

The boards have been dead. When I first started at the boards, it was my first at any board... I got a tongue lashing by Ardune.

I hope life picks back up here... I hear its moved to other sites and formats like Discord.