Search found 61 matches

by mediapig
Mon Sep 24, 2012 4:44 pm
Forum: Amazing Adventures
Topic: Amazing Adventures available in stores?
Replies: 36
Views: 22445

Re: Amazing Adventures available in stores?

Can this be ordered from the major distributors yet? I'd love to place an order with my FLGS.
by mediapig
Fri Jul 06, 2012 6:46 pm
Forum: Crowdfunding: Upon the Forge's Anvil!
Topic: C&C Players Handbook, 5th Printing (Available)
Replies: 146
Views: 70787

Re: C&C Players Handbook, 5th Printing (Preorder)

Ah, good news about the Barbarian, I like that class!

I still feel the fighter could use just a little more omphh, although I know he /she does have the best combat bonus progression. Oh well, guess that's what house rules are for!
by mediapig
Tue Jul 03, 2012 5:16 pm
Forum: Crowdfunding: Upon the Forge's Anvil!
Topic: C&C Players Handbook, 5th Printing (Available)
Replies: 146
Views: 70787

Re: C&C Players Handbook, 5th Printing (Preorder)

Did I read somewhere that you might be changing up the Barbarian again for the 5th printing? I was pretty happy with the 4th Printing version, but of course that doesn't mean it can't be better. Any ideas on what might be different? Of did I read this wrong? Any chance of giving the fighter a bit mo...
by mediapig
Sun Jun 24, 2012 10:26 pm
Forum: Castles & Crusades
Topic: Catfolk conversion
Replies: 3
Views: 823

Re: Catfolk conversion

They're in D&D 3.5 and now Pathfinder, with the new Advanced Race guide.
by mediapig
Sun Jun 24, 2012 9:50 pm
Forum: Castles & Crusades
Topic: Catfolk conversion
Replies: 3
Views: 823

Catfolk conversion

Has anyone used Catfolk in C&C? I'm curious how to handle the conversion.
by mediapig
Mon Jun 18, 2012 10:37 pm
Forum: Crowdfunding: Upon the Forge's Anvil!
Topic: TLG 8125 Classic Monsters (Available)
Replies: 336
Views: 133877

Re: TLG 8125 Classic Monsters (Available)

Just picked this up from my FLGS (they ordered it for me) and I have to say I'm very impressed with the quality of this book! The construction seems much more solid than the CKG, and I just plain like the glossy cover look better than the matte. Love most of the monster treatments (although I do kin...
by mediapig
Mon Jun 18, 2012 10:32 pm
Forum: Castles & Crusades
Topic: Mana System
Replies: 7
Views: 1870

Re: Mana System

The Mana system was one of my favorite rules from the CKG, actually... I definitely plan to use it if I ever get a C&C game off the ground!
by mediapig
Mon Aug 29, 2011 2:39 pm
Forum: Castles & Crusades
Topic: Hello! First post in the forum, and a question.
Replies: 18
Views: 1654

Re: Hello! First post in the forum, and a question.

Also, remember bonuses are a lot harder to come by in C&C than in other D20 systems... the fighter, with his weapon specialization and higher BAB is almost always going to have a better chance of hitting opponents than anyone else. That being said, I also think that the CKG Advantages rules help...
by mediapig
Tue Aug 02, 2011 3:57 am
Forum: Castles & Crusades
Topic: Class and a half question
Replies: 4
Views: 740

Class and a half question

Quick question: The class and a half rules state that a character uses the best BTH bonus of the two classes. However, I'm not sure if this is based on adjusted level or not. For instance, does 4th level wizard / 2nd level fighter gain the attack bonus of a 4th level fighter? Or a second level fight...
by mediapig
Tue Jul 26, 2011 4:47 am
Forum: Castles & Crusades
Topic: Character Write Ups- From the works of Robert E. Howard
Replies: 18
Views: 1905

Re: Character Write Ups

There's a pirate class in the C&C Freeport Companion, but to be honest, I think the way you wrote Belit here seems closer to the character.
by mediapig
Mon Jul 25, 2011 5:01 pm
Forum: Castles & Crusades
Topic: Best psionics system for C&C
Replies: 28
Views: 3778

Re: Best psionics system for C&C

Ah, this looks really good... I'll have to read more closely when I get back from work. Does anyone know how this compares to "Complete Book of Psionics" ?
by mediapig
Mon Jul 25, 2011 4:28 pm
Forum: Castles & Crusades
Topic: Best psionics system for C&C
Replies: 28
Views: 3778

Best psionics system for C&C

I've read several threads about various options for using Pisonics in Castles & Crusades... everything from the old AD&D Complete book of psionics, to the 3rd party "Complete Book of the Mind", old Dark Sun material, and various fan made supplements... just curious, has anyone actu...
by mediapig
Sun Jul 24, 2011 2:03 pm
Forum: Castles & Crusades
Topic: Oriental Adventures: Naga Steel Bow
Replies: 2
Views: 958

Re: Oriental Adventures: Naga Steel Bow

Heeeyyyy, that just got me thinking...

Castles & Crusades Oriental Adventures book? I'd hit that!
by mediapig
Sat Jul 23, 2011 5:06 pm
Forum: Castles & Crusades
Topic: So... Combat Dominance, what's it good for?
Replies: 51
Views: 5267

Re: So... Combat Dominance, what's it good for?

I think the last post hit the nail on the head... if you have a fighter with Combat Dominance, then just be sure to throw some "horde" type encounters their way every so often. As someone else already mentioned, C&C's reduced attribute bonuses and to hit bonuses mean that large numbers...
by mediapig
Fri Jul 22, 2011 6:37 pm
Forum: Crowdfunding: Upon the Forge's Anvil!
Topic: ICharacter Sheet ~ Castles & Crusades (Available)
Replies: 87
Views: 80815

Re: ICharacter Sheet ~ Castles & Crusades

I bought the windows version, and I agree, it definitely needs some kind of print / pdf support. If native PDF support is the problem, maybe it could export to Open Office, which includes it's own pdf writer, or something similar? It would be great if the various class abilities could be automatical...
by mediapig
Wed Jul 20, 2011 9:48 pm
Forum: Endless Worlds Organised Play
Topic: John Carter of Mars ... Using C&C
Replies: 5
Views: 3586

Re: John Carter of Mars ... Using C&C

Actually, I'm working on a setting now that is heavily influenced by Barsoom (it's more fantasy than sword and planet, but I;m trying to feature very alien monsters, no orcs or goblins, savage Red Elves in a lost city, dying world kind of feel, etc.)
by mediapig
Tue Jul 19, 2011 4:24 am
Forum: Castles & Crusades
Topic: Adding level to Attribute checks
Replies: 7
Views: 1334

Re: Adding level to Attribute checks

Absolutely, I get that part... I guess the part that confuses me is when do you allow characters to add their level to the check, and when do you not? If a 5th level fighter is trying to roll across the floor, does he get to add +5 to his roll?
by mediapig
Tue Jul 19, 2011 4:00 am
Forum: Castles & Crusades
Topic: Adding level to Attribute checks
Replies: 7
Views: 1334

Adding level to Attribute checks

I'm still a bit confused about when to add levels to attribute checks... I'm hoping maybe some people can post herewith some general guidelines they use? I understand not adding it when trying abilities that belong to another class, but what about general situations, like swimming, knowledge, acroba...
by mediapig
Mon Jul 18, 2011 10:58 pm
Forum: Castles & Crusades
Topic: PRoblem with Secondary Skills in CKG
Replies: 5
Views: 1242

Re: PRoblem with Secondary Skills in CKG

Yeah, I was thinking of either adding the 1/2 level, or, allowing to add level +1, whenever level would normally be appropriate. It seems to me that the intention of the Player's Handbook is to add level to all checks that aren't abilities of other classes... or instance, in the example they give, a...
by mediapig
Sat Jul 16, 2011 6:04 pm
Forum: Castles & Crusades
Topic: PRoblem with Secondary Skills in CKG
Replies: 5
Views: 1242

Re: PRoblem with Secondary Skills in CKG

Ah, I'll take a look at that chart, maybe it will clarify things for me.... thanks!
by mediapig
Sat Jul 16, 2011 2:54 pm
Forum: Castles & Crusades
Topic: PRoblem with Secondary Skills in CKG
Replies: 5
Views: 1242

PRoblem with Secondary Skills in CKG

I like the idea of Secondary SKills (we definitely used to use them in 1e) But I'm not quite understanding the way they are presented in the CKG. According to the book, they give a +1 to Attribute checks when the secondary skill is used. However, it also says you do not add your level bonus to secon...
by mediapig
Sat Jul 16, 2011 4:15 am
Forum: Castles & Crusades
Topic: Spells with "reverse" effects
Replies: 2
Views: 630

Spells with "reverse" effects

If you choose a spell that has a reverse effect, such as "Cure Light Wounds" and "Cause Light Wounds", do you automatically get both effects, or do you have to choose them separately, as individual spells?
by mediapig
Wed Jul 06, 2011 7:24 pm
Forum: Castles & Crusades
Topic: Armor as Damage Reduction, CKG question:
Replies: 6
Views: 1570

Re: Armor as Damage Reduction, CKG question:

Thanks man, I look forward to it!
by mediapig
Wed Jul 06, 2011 7:05 pm
Forum: Castles & Crusades
Topic: Armor as Damage Reduction, CKG question:
Replies: 6
Views: 1570

Re: Armor as Damage Reduction, CKG question:

I definitely agree... I've been wanting to run a more Sword & Sorcery style game, and I thought the DR rules might give it that kind of feel. But I agree, in general, C&C's strength is its smooth, minimal rules.
by mediapig
Wed Jul 06, 2011 5:10 pm
Forum: Castles & Crusades
Topic: CKG simply great
Replies: 35
Views: 4317

Re: CKG simply great

I would love to see a book (could be a small one, like Black Libram) that specifically tweaks Castles & Crusades for a more "Sword & Sorcery" feel. As far as big hardbacks go, Can't go wrong with monster books...
by mediapig
Tue Jul 05, 2011 7:45 pm
Forum: Castles & Crusades
Topic: Of Gods & Monsters question:
Replies: 4
Views: 894

Of Gods & Monsters question:

I am planning an "Arabian Adventures / rince of Persia" sort of campaign world, and I was wondering if "Of God's & Monsters" features any pantheons that would be useful in such a setting... Ancient Persian, Indian, Sri Lankan, Sumerian, etc...
by mediapig
Tue Jul 05, 2011 12:39 pm
Forum: Castles & Crusades
Topic: Armor as Damage Reduction, CKG question:
Replies: 6
Views: 1570

Armor as Damage Reduction, CKG question:

If one were to use the Armor as DR rules found in the Castle Keeper's Guide (either option) would you have to change the way you handle monsters AC and / or their DR powers?
by mediapig
Wed Jun 01, 2011 10:44 pm
Forum: Crowdfunding: Upon the Forge's Anvil!
Topic: Q/A With the Trolls
Replies: 147
Views: 2495360

Re: Q/A With the Trolls

What is the current status of "Amazing Adventures" (Pulp Siege)? Do you have a rough ETA for release? I'm really looking forward to it!
by mediapig
Tue May 31, 2011 4:58 pm
Forum: Crowdfunding: Upon the Forge's Anvil!
Topic: TLG 7601 Amazing Adventures (Preorder)
Replies: 94
Views: 50027

Re: On the Anvil: TLG 7601 Amazing Adventures (Pulp Siege)

Any word when this is coming out? I'm a huge fan of pulp games!
by mediapig
Mon Sep 27, 2010 4:29 pm
Forum: C&C Monsters
Topic: Monster Saves: alternate methods?
Replies: 6
Views: 3469

Wow... the above is actually a really good, simple answer that I bet would work 99 percent of the time!