Search found 27 matches
- Wed Jul 07, 2010 2:59 am
- Forum: Upon the Forge's Anvil!
- Topic: On the Anvil (02-08-10) TLG 8121 Fields of Battle
- Replies: 119
- Views: 53265
- Tue May 18, 2010 5:34 pm
- Forum: Open Discussion
- Topic: C&C who where?
- Replies: 63
- Views: 3261
- Wed Apr 28, 2010 1:24 am
- Forum: Open Discussion
- Topic: A Call to Arms: CKG
- Replies: 53
- Views: 3641
ssfsx17 wrote: Can you use a Floating Disk as a method of transportation? Semi-related: does levitate/fly only allow for vertical movement, or does it effectively reduce weight to 0? What the heck is a plane, generally? I'm thinking its a magical semi-related dimension, but there's no manual of the...
- Mon Apr 19, 2010 4:27 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: M&T: Average Treasure Value
- Replies: 2
- Views: 136
M&T: Average Treasure Value
<t>I made an auto-roller for non-magic treasure per the M&T's tables (which, since it include the tables & relationships of the tables contained in the book, I'm not sure I can share it), but I think others might find the average non-magic loot value for each treasure type useful.<br/> <br/>...
- Mon Mar 08, 2010 4:24 am
- Forum: Open Discussion
- Topic: Is math too hard?
- Replies: 29
- Views: 2394
- Thu Oct 08, 2009 10:21 pm
- Forum: Open Discussion
- Topic: Did Google Die?
- Replies: 12
- Views: 697
<t>Another issue that can occur is a router outage or other issue somewhere between you and all the popular parts of the internet. Because of how routing works, this can cause some folks to lose connection while others see no performance affect.<br/> <br/> Put another way, it might not be your ISP o...
- Wed Sep 16, 2009 12:44 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Illusionists can heal?
- Replies: 84
- Views: 4719
- Thu Sep 10, 2009 10:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Tainted Lands & New Attributes (Rules Query)
- Replies: 8
- Views: 882
- Thu Sep 10, 2009 2:48 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Do you have a critical hit system you use for C&C?
- Replies: 42
- Views: 2548
- Thu Sep 10, 2009 2:43 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How you handle siege checks at the table
- Replies: 29
- Views: 2522
- Thu Sep 10, 2009 2:26 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Need New Class idea
- Replies: 33
- Views: 3726
clavis123 wrote: Here's a class from my campaign you might try. It's a Renaissance Man/ Jack of all trades idea. POLYMATHS Most Polymaths are Humans or Gnomes. Gnomes in particular find that the path of the Polymath dovetails well with their cultural background. ABILITIES ADDITIONAL LANGUAGES: Poly...
- Wed Sep 09, 2009 4:32 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: What is your primary campaign world?
- Replies: 43
- Views: 842
<t>All my games so far have been in a world loosely based on colonial->antebellum America...but with medieval weaponry, feudalism, and no guns. <br/> <br/> There isn't really a map, and aside from the few truths about the world I've made known (like the couple of kingdoms where action happens, why t...
- Tue Sep 01, 2009 2:43 am
- Forum: Open Discussion
- Topic: Online gaming
- Replies: 14
- Views: 1129
- Wed Aug 26, 2009 2:39 pm
- Forum: SIEGE Engine & Other TLG Games
- Topic: How does damage work?
- Replies: 2
- Views: 2269
<t>If the strike hits, its weapon damage - armor value of the target's armor (which does 1 point of durability damage to the armor itself) = wounds.<br/> <br/> Physique would only be added to the attack roll, and not increase damage, unless the SE ruled that an unarmed attack also applied.<br/> <br/...
- Wed Aug 26, 2009 3:23 am
- Forum: SIEGE Engine & Other TLG Games
- Topic: [StarSIEGE] Trapping Design Qs
- Replies: 0
- Views: 1685
[StarSIEGE] Trapping Design Qs
<t>Hey all. I love the StarSIEGE rules, but as I've been generating Items/Races/Powers for my setting, I've hit a few stumbling blocks.<br/> <br/> 1. Bionic base races. Is it 'cheating' to give these interference points to start, or is that better handled with penalties to cyber empathy & social...
- Sun Aug 16, 2009 4:41 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Just to make sure I am doing this right...
- Replies: 5
- Views: 270
- Thu Aug 06, 2009 7:50 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Talk about SR
- Replies: 18
- Views: 527
- Tue Jul 28, 2009 10:16 pm
- Forum: Open Discussion
- Topic: I'm getting sick of...
- Replies: 32
- Views: 4704
<t>Treebore, if you've got no filters, open up Tools->Add-ons from the firefox menu. <br/> <br/> Then click "Options" under Adblock Plus. <br/> <br/> Then open, from the Adblock Plus menu, Filters->Add filter subscription. <br/> <br/> From there, select EasyList (USA), and confirm by clicking Subscr...
- Tue Jul 28, 2009 10:04 pm
- Forum: Open Discussion
- Topic: My campaign log
- Replies: 14
- Views: 1319
- Sun Jul 26, 2009 12:37 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alt Casting System
- Replies: 3
- Views: 306
<t>The DC is a little different, sorry for the confusingness/messiness of the post.<br/> <br/> Here's a slightly better version. 0 level spells count for 1/2 spell level, rounded up when checked. The modifier for previous spells is shared between all types, so casting a level 9 spell (at level 17) w...
- Sun Jul 26, 2009 5:47 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Alt Casting System
- Replies: 3
- Views: 306
Alt Casting System
<t>So, I was trying to make a psionic class that didn't use power points or effectively cast spells(which is a pretty lame mechanic), and came up instead with what looks like an okay alt-casting system. I'm not sure I'd ever use it, because I can't really see players taking spell failures well, but ...
- Thu Jul 23, 2009 1:45 am
- Forum: The Crusades
- Topic: New CKing Q
- Replies: 6
- Views: 3715
- Wed Jul 22, 2009 12:39 am
- Forum: The Crusades
- Topic: New CKing Q
- Replies: 6
- Views: 3715
New CKing Q
<t>Hey all,<br/> <br/> I've been playing a bit of C&C with some friends, and its gone mostly very well. We played a bit while together at school, someone else ran a one-shot Tomb of Horrors (which went well for the half we did of it, but we lost our sheets at the end of the year ). My somewhat s...
- Fri Apr 03, 2009 12:00 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Another Change in the 4th PH?
- Replies: 63
- Views: 950
Hrolfgar wrote: I think the sling could have a little higher range. Ancient Greek and Roman accounts sometimes claim that sling had greater range than bow. I think its range should be 60' or 70'. Wiki reports up to 600m (see wikipedia for sling, I can't post links), but that's with virtually no acc...
- Fri Mar 27, 2009 4:32 am
- Forum: The Crusades
- Topic: Charlie's Cheap Tricks: The Illusionist
- Replies: 5
- Views: 3639
<t>An illusionist in a game I run used similar tricks in order not to be useless. When fighting zombies, he used silent image to make one of them look like a plump and tasty man. <br/> <br/> While this is kind of a stretch, since the spell description says nothing about mapping the image onto a movi...
- Tue Mar 17, 2009 5:09 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Maxing HD rolls
- Replies: 30
- Views: 1687
- Sat Mar 14, 2009 7:56 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Maxing HD rolls
- Replies: 30
- Views: 1687
Maxing HD rolls
<t>Hey all, I'm new to C&C (went with it over alternatives because minis and mountains of rules ain't for me), and pnp rpg'ing in general, as are my players, and I was wondering how people handle their HD rolls. <br/> <br/> My players were rolling, and the barbarian got a 3, while the cleric got...