Search found 477 matches
- Fri Jan 22, 2021 5:00 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Quick Question...
- Replies: 5
- Views: 68
Re: Quick Question...
Short answer: Humans: 3 Primary 2 Secondary 1 Tertiary Demi-Humans: 2 Primary 2 Secondary 2 Tertiary Method One: The choice is, of course, left up to the Castle Keeper and players. One can choose a 50%/35%/20% for challenge base 12/15/18. This is generally considered the most logical approach, and b...
- Mon Jan 18, 2021 9:08 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Is there the Carrion Crawler in C&C?
- Replies: 7
- Views: 97
Re: Is there the Carrion Crawler in C&C?
Carrion Crawler were not in the SRD so they generally will not be in OGL content as named. I think there is something like it, but it's eluding me right now. -Mike I found it... So in Castle Zagyg it was named Corpse Creeper CORPSE CREEPER No. ENCOUNTERED: 1-4 SIZE: Large (8'+ long) HD: 3 (d10) MOVE...
- Mon Dec 28, 2020 7:35 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Quick!
- Replies: 13
- Views: 579
Re: Quick!
Xercrex: 7th Level Illusionist (Human Female) was the driving force in in throwing down the TOEE (C&C Converted). She favored mind control and manipulation tactics, she built up her own band of henchman along the way. She tuned out to be a lot fun to run.
-Mike
-Mike
- Mon Dec 28, 2020 7:32 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: innovation to help games run smoother
- Replies: 13
- Views: 644
Re: innovation to help games run smoother
Honestly getting rid of initiative. With C&C 10 secs rounds it was an easy hand wave to call everything simultaneous. Didn't really change any outcomes and it sped up combat.
-Mike
-Mike
- Thu Nov 26, 2020 7:04 pm
- Forum: Open Discussion
- Topic: Hope you all had a Happy Thanksgiving
- Replies: 9
- Views: 6154
Re: Hope you all had a Happy Thanksgiving
Hear, hear! Hope everyone is making the most of it... I'm just getting ready to go out and turn on the grill.
-Mike
-Mike
- Tue Nov 17, 2020 3:39 pm
- Forum: Monsters for C&C
- Topic: Book Homoculus
- Replies: 0
- Views: 548
Book Homoculus
Book Homoculus HD: 2d10 Mv: 20/50' Fly Ac: 15 At: 1 D: 1d4 Powers: Read Magic 1/day, Darkvision 60', Twlight Vision, Create vellum 1/day Tail is like an Ink Pen. Literate (read and write) Large Eyes, Wings No horns, small ears, nose and paper like skin. The created vellum ability is actually more li...
- Mon Nov 09, 2020 4:33 pm
- Forum: News & Subscription Services (Troll's Tusk, Youtube, Twitter, Facebook, C&C Society)
- Topic: The Roads to Adventure Kickstarter
- Replies: 2
- Views: 1010
Re: The Roads to Adventure Kickstarter
Coming up on 2 days left, looks well funded. I went in for two books. Check out the artwork they have for this, pretty sweet looking.
-Mike
-Mike
- Thu Nov 05, 2020 6:33 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Quench spell & magic candles ?
- Replies: 8
- Views: 523
Re: Quench spell & magic candles ?
Love Quench
, I've never had to rule on that specific call but I would lean towards allowing it based on the level of Quench and how in the Druid's wheel house that would be.
-Mike

-Mike
- Wed Oct 28, 2020 12:20 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Temple of Elemental Evil to C&C(convertion problems).
- Replies: 6
- Views: 548
Re: Temple of Elemental Evil to C&C(convertion problems).
I've run the Temple under C&C and I pretty much used it as is. The XP charts of AD&D and C&C are pretty close so nothing should be off there. I will say that taking it "all the way" and trying to get into where the Demoness is caged is not a good idea :). A party can have a successful campaign witho...
- Sat Sep 12, 2020 4:59 pm
- Forum: Open Discussion
- Topic: Letting others know the new forum is up?
- Replies: 9
- Views: 5240
Re: Letting others know the new forum is up?
The form before this one was at freeyabb but it looks like that site is no longer a forum host, it's gone. Archive has a crawl of it from 2014 well after we moved. (The conversion was late 2010 so we are talking 10 years ago now) https://archive.org/details/troll_lord_games_forum-20140127 I also sti...
- Sat Sep 05, 2020 9:15 pm
- Forum: Open Discussion
- Topic: Re: Standing desk for games
- Replies: 2
- Views: 617
Re: Standing desk for games
Nuked... I kind of figured it was a spam account but I allowed it in anyways, fool me once - pewpew.. Now it just looks like you're talking to yourself serleran 
-Mike

-Mike
- Sat Jul 11, 2020 9:36 pm
- Forum: Castles & Crusades Adventure Modules
- Topic: C&C Adventures located in Greyhawk?
- Replies: 2
- Views: 1106
Re: C&C Adventures located in Greyhawk?
Love the map you posted. Your game sounds like it will awesome, feel free to drop o details as they occur. I'm curious to see how and where you drop the the C&C modules into the Greyhawk environs
-Mike
-Mike
- Mon Jul 06, 2020 8:51 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A question
- Replies: 16
- Views: 2163
Re: A question
No "vital organs". [But I could see Vampire's being an exception because they have odd kill requirements]
- Thu Jul 02, 2020 4:05 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: A question
- Replies: 16
- Views: 2163
Re: A question
By the Book says... When making a back attack, a rogue must use a close-quarters melee weapon. This weapon must be shorter than the character’s arm. A rogue can only use this attack on creatures with a discernible back.The rogue must be able to see the target well enough to pick out a vital spot, an...
- Tue Jun 09, 2020 11:10 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Seskis
- Replies: 14
- Views: 2719
Re: Seskis
Well that's terrible news. R.I.P John
-Mike
-Mike
- Tue Apr 21, 2020 6:47 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Ethereal Plane
- Replies: 10
- Views: 2959
Re: Ethereal Plane
Yes spell damage hits them. Don;t over think it, magic is magic. When you go down the fireball creates fire, you get into modern physics and chemistry and that is the road to madness in a fantasy game. Keep it simple, is it a spell? then it's magic.
-Mike
-Mike
- Mon Mar 16, 2020 1:09 am
- Forum: Open Discussion
- Topic: Forum upgrade - test post
- Replies: 10
- Views: 3409
Re: Forum upgrade - test post
I had a little time today I tried to recreate the colors as best I could using the Prosilver theme. I'm willing to install some other themes as we move also for those who have any favorites. At least it looks more familiar now.
-Mike
-Mike
- Sat Mar 14, 2020 9:19 pm
- Forum: Open Discussion
- Topic: Forum upgrade - test post
- Replies: 10
- Views: 3409
Re: Forum upgrade - test post
DF and K&K and this are just old forums that got faced with the need to update. Basically they all where running php 5 and phpbb 3.0 all of which is end of life and therefore insecure. I updated to php7 and then did the forum software to the newest version (3.3). Sadly the excellent "style" we had d...
- Sat Mar 14, 2020 5:24 pm
- Forum: Open Discussion
- Topic: Forum upgrade - test post
- Replies: 10
- Views: 3409
Forum upgrade - test post
Forum upgrade was complete this is a test post feel free to pile on it. As noted in the warning message the cool green Style is missing but I'll get it worked out.
-Mike
-Mike
- Tue Dec 03, 2019 5:48 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: How do you handle multiclass?
- Replies: 15
- Views: 5538
Re: How do you handle multiclass?
I have used the "multi-classes" from Astonishing Swordsmen. I just replace skill checks with C&C Siege Engine checks. I'm not familiar with that? I have the AS&SH 1E boxset but I don't see multi-class (subclass?) would love to hear more. --- As for me I ran Class-and-Half BTB thus far with C&C and ...
- Tue Sep 10, 2019 1:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Looking for a haunted castle module
- Replies: 7
- Views: 2471
Re: Looking for a haunted castle module
Goodman games had The Mysterious Tower and there was a C&C port of it. (Also related module Haunted Lighthouse)
I'll did thru my stuff and see if I remember so others.
-Mike
I'll did thru my stuff and see if I remember so others.
-Mike
- Thu Sep 05, 2019 4:14 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Druid - Animate Holy Item / Frog Statue Army - Spell Combo
- Replies: 4
- Views: 1784
Re: Druid - Animate Holy Item / Frog Statue Army - Spell Com
I'd probably allow it, it's a truck load of spells to throw for a single combat advantage. (I mean compare all that to a wizard throwing fireball) I will add I don't have all the spells in my game so they'd also have to be researched and approved -- that just because a TLG book has spells doesn't m...
- Thu Sep 05, 2019 1:06 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Druid - Animate Holy Item / Frog Statue Army - Spell Combo
- Replies: 4
- Views: 1784
Re: Druid - Animate Holy Item / Frog Statue Army - Spell Com
I'd probably allow it, it's a truck load of spells to throw for a single combat advantage. (I mean compare all that to a wizard throwing fireball) I will add I don't have all the spells in my game so they'd also have to be researched and approved -- that just because a TLG book has spells doesn't me...
- Thu Aug 08, 2019 12:09 am
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Some New Spells.... Not Fully Fleshed Out
- Replies: 7
- Views: 2407
Re: Some New Spells.... Not Fully Fleshed Out
And now the song is stuck in my head... DOH!
-Mike
-Mike
- Wed Jul 03, 2019 9:07 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Repost of Steve's update from Facebook
- Replies: 20
- Views: 4995
Re: Repost of Steve's update from Facebook
A18 .... yum
- Mon May 20, 2019 12:15 pm
- Forum: Open Discussion
- Topic: TLG, the C&C game and these forums . . memories!
- Replies: 19
- Views: 7841
Re: TLG game and forums . . memories!
I agree, it does seem like the days of forums are running down, other social media seems to be easier to manage for companies but with 250K+ posts at 17k+ topics here there is so much interesting info. Half the time when I think of something to ask I search and find a long thread about it already. G...
- Tue Apr 30, 2019 11:08 pm
- Forum: Monsters for C&C
- Topic: C&C Leprechaun PDF
- Replies: 3
- Views: 4432
Re: C&C Leprechaun PDF
Nice. Yep, it seems most of the lower hit dice creatures convert easily. And just an FYI ~ Gary's leprechaun in Castle Zagyg casts invis, poly, ventriloq, maj & minor image as an 11th level illusionist. And they pick pockets as a 7th lvl thief (rogue). :) Raise Dead Thread cast.... Where did you fi...
- Wed Apr 10, 2019 11:28 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Mind flayer
- Replies: 37
- Views: 16023
Re: Mind flayer
It's possible that Mr. Martin just looked the other way when it came up. IANAL nor do I know him but I have read that he is an RPG fan, he certainly played D&D from back then and maybe he just chuckled and moved on. (There some great stories about Zelazny playing with the Santa Fe group, various tab...
- Fri Apr 05, 2019 2:55 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Mind flayer
- Replies: 37
- Views: 16023
Re: Mind flayer
Not sure the names Githyanki and Githzerai can be protected did TSR / FF lift them from a novel. Should be easy to do a C&C version if you leave out the history and just stat them.
-Mike
-Mike
- Sat Mar 30, 2019 1:39 pm
- Forum: Castles & Crusades Open Discussion: General, The Rules, The Law & the Chaos
- Topic: Class and a Half XP calculation - Help
- Replies: 5
- Views: 2740
Re: Class and a Half XP calculation - Help
So given the level progression of 1/0, 2/1, 3/1, 4/2 etc. how does this work? Let’s say we have a Rogue/Wizard. Would it be half of the supporting class if at the same level as the Main class? So if moving from 1/0 to 2/1, it would be the full amount for Rogue to advance to level 2, and ½ of the am...