Search found 1525 matches

by Maliki
Wed Feb 22, 2012 9:22 pm
Forum: Open Discussion
Topic: Paladin vs Knight
Replies: 17
Views: 2526

Re: Paladin vs Knight

Paladin
by Maliki
Tue Feb 21, 2012 1:59 pm
Forum: Castles & Crusades
Topic: 27 New Spells Inspired by Folklore
Replies: 11
Views: 1810

Re: 27 New Spells Inspired by Folklore

Nice work.
by Maliki
Mon Feb 20, 2012 5:03 pm
Forum: Castles & Crusades
Topic: Old Topic, Re-Hash
Replies: 34
Views: 3305

Re: Old Topic, Re-Hash

I normally ignore the stop at 0 rule.
by Maliki
Mon Feb 20, 2012 2:14 am
Forum: Open Discussion
Topic: Your favorite fantasy RPGs?
Replies: 59
Views: 5358

Re: Your favorite fantasy RPGs?

Right now I'd say C&C and BFRPG top my list, I started with 1E then moved to 2E then on to 3E and 3.5, but I really don't see me playing any edition of D&D, unless 5th edition shows me something.
by Maliki
Mon Feb 13, 2012 2:58 am
Forum: Castles & Crusades
Topic: Is the Fighter Lacking?
Replies: 55
Views: 6055

Re: Is the Fighter Lacking?

I'm in the fighter is just fine as is camp. While not flashy, IMHO it does exactly what the class should do, fight better than any other class. Other classes may have thier moments against certain foes or in certain circamstances, but over all from battle to battle the fighter is the best.
by Maliki
Fri Sep 16, 2011 11:28 pm
Forum: Open Discussion
Topic: RIP Vanny Booger
Replies: 14
Views: 2421

Re: RIP Vanny Booger

Sorry to hear about you loss, I know that in my life I have lost quite a few dogs, each one was special and each one hurt.
by Maliki
Fri Sep 16, 2011 11:19 pm
Forum: Castles & Crusades
Topic: Handwaved encumberance...
Replies: 10
Views: 2217

Re: Handwaved encumberance...

For me, I guess it just means that I don't actually calculate things out. I prefer to use common sense, though I'm pretty generous, because I'm more interested in fun adventuring than bookkeeping or realism. So as long as it seems reasonable, I don't worry about it. If the player seems to be trying...
by Maliki
Tue Aug 23, 2011 11:57 pm
Forum: Other Games
Topic: Myth & Magic RPG
Replies: 17
Views: 6114

Re: Myth & Magic RPG

I'm looking forward to the release of the print version of the starter guide. I really liked 2E when we played it, and this seems to "update" a lot of the mechanics. For me it looks like a mix of 2E and C&C.
by Maliki
Mon Feb 21, 2011 12:52 am
Forum: Open Discussion
Topic: Good News, Everyone! (Hobbit movie)
Replies: 15
Views: 1796

Re: Good News, Everyone! (Hobbit movie)

Looking forward to this, I enjoyed the LotR trilogy and expect more of the same from the Hobbit movies.
by Maliki
Sun Feb 20, 2011 5:29 pm
Forum: Castles & Crusades
Topic: What Encumbrance system do you use?
Replies: 18
Views: 2301

Re: What Encumbrance system do you use?

finarvyn wrote:I usually don't bother with encumbrance unless players start to get excessive with it.
+1
by Maliki
Sun Feb 20, 2011 4:47 am
Forum: Castles & Crusades
Topic: A Pantheon Trinity in the works
Replies: 6
Views: 1355

Re: A Pantheon Trinity in the works

Looks good.
by Maliki
Mon Dec 27, 2010 6:39 pm
Forum: Castles & Crusades
Topic: THE FIRST CKG EVER!
Replies: 210
Views: 183260

Re: THE FIRST CKG EVER!

The adjuncts were discussed way back as a sort of 'skill' system (but more flexible if I recall correctly), but the name may well have changed (I think they were discussed in the Feb 09 Crusader as being in the CKG). Is there any help on creating classes? (never having been a big D&D follower, ...
by Maliki
Wed Oct 06, 2010 1:24 pm
Forum: Other Games
Topic: Dragon Age Set 2
Replies: 17
Views: 4176

Breakdaddy wrote: Big frownie face to Green Ronin for dropping the ball and failing to strike while the iron was still even a little warm on this one. My enthusiasm for this box (2) is almost nil, and they had me at hello with Box 1. WTF GR? I know the lack of follow-up products caused me to lose i...
by Maliki
Tue Jun 29, 2010 7:45 pm
Forum: Castles & Crusades
Topic: 2010 Quick Start Rules on DriveThru RPG
Replies: 10
Views: 991

Thanks for the tip, my FLGS didn't participate.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Mon May 17, 2010 12:55 am
Forum: Open Discussion
Topic: C&C who where?
Replies: 63
Views: 5269

Western Maryland.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Mon May 17, 2010 12:52 am
Forum: Open Discussion
Topic: R.I.P. Ronnie James Dio
Replies: 32
Views: 3430

Sad news indead.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Mon May 17, 2010 12:50 am
Forum: Open Discussion
Topic: Would you allow this to work in your game?
Replies: 60
Views: 6489

Buttmonkey wrote: I think both sides have legitimate points. The "correct" answer depends on each DM, I think. Personally, what you are attempting to do is akin to a called shot, something I as a DM normally don't allow since the abstract combat system in D&D/C&C assumes the chara...
by Maliki
Tue May 11, 2010 1:15 am
Forum: Open Discussion
Topic: New fanzine
Replies: 6
Views: 1017

Very good.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Mon May 10, 2010 12:19 am
Forum: C&C Monsters
Topic: The Warrior Angel: Knight of Heaven
Replies: 7
Views: 3714

Nice work. (By the sound of things, there is more floating around here, I'll have to look them up. )
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Tue May 04, 2010 1:49 pm
Forum: Open Discussion
Topic: Sporcle
Replies: 8
Views: 1354

Ant got a total of 1 right on the gods.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Tue May 04, 2010 1:45 pm
Forum: Open Discussion
Topic: Sporcle
Replies: 8
Views: 1354

I missed six on the monsters.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Sun Apr 25, 2010 12:39 am
Forum: Open Discussion
Topic: NECROMANCER GAMES IS ALIVE!! Sort of....
Replies: 76
Views: 4108

Nice to see Necromancer Games back in action, but I will have to pass on this one, way out of my gaming budget.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Sun Apr 18, 2010 11:17 pm
Forum: Other Games
Topic: Dragon Age
Replies: 205
Views: 27571

I thought hit points were high, until we played a few sessions, there are very few misses in DA, so the hit points are needed.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Wed Apr 14, 2010 5:01 pm
Forum: Castles & Crusades
Topic: Stunts for C&C
Replies: 13
Views: 1346

I like the idea of "stunts" (one of my favorite parts of DA RPG), and plan to use a similar idea as part of my next C&C campaign as a "critical hit" system.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Wed Apr 14, 2010 4:56 pm
Forum: Castles & Crusades
Topic: Stunts for C&C
Replies: 13
Views: 1346

DangerDwarf wrote: If I rolled a 20, isn't it highly likely I already hit his base AC? Why would I spend a point to either: A. Use his helm AC B. Go for better accuracy? My guess would be if you chose an option like "combo strike" where you gain an additional attack, then you could use an...
by Maliki
Wed Apr 14, 2010 4:04 pm
Forum: Open Discussion
Topic: Yaayyy!!
Replies: 11
Views: 1636

Very good to hear a missing child story with a happy ending.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Wed Mar 31, 2010 12:08 pm
Forum: Open Discussion
Topic: My game
Replies: 26
Views: 1338

Secret Skeleton wrote: It was hard for anyone to not disrespect this guy. How he ended up leaving my group was when he told me wife he loved her and that once I went insane (tarot cards told him I would) he would be there to take over as husband to her and father of my children. To be fair, he did ...
by Maliki
Wed Mar 31, 2010 11:24 am
Forum: Open Discussion
Topic: C&C Campaign came to a close
Replies: 20
Views: 1768

11 months and 19 sessions, not a bad run.
_________________
Never throw rocks at a man with a Vorpal Sword!
by Maliki
Tue Mar 23, 2010 8:13 pm
Forum: Other Games
Topic: Dragon Age
Replies: 205
Views: 27571

Piperdog wrote: Hey BD, I am curious as to how stunts could be added to C&C. Any ideas? I would do it like this; Use the stunts presented in DA. When a natural 20 is rolled, a d6 is rolled to generate the number of stunt points. One thing to note, this will generate far less stunts than by roll...