Clakkity!!

All topics including role playing games, board games, etc., etc.
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miller6
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Post by miller6 »

Here's a link to Clakkity the board game. http://24.159.235.164:8000/miller6%20we ... 20game.pdf

Brian Miller
Promoting C&C at Gary Con and LGGC since 2005.

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Post by Inkpot »

I am utterly speechless.

Ink
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C&C: Blissfully devoid of gestalt neko-hin rogue/fighter/mages!!

PeelSeel2
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Post by PeelSeel2 »

HOLY CARP!!!
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miller6
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Post by miller6 »

Thanks, I'll take that in a good way.
The board game played pretty well. We tried it with three and four players. If you have any suggestions for improvement, let me know...maybe bonuses for certain moves or for being a good guy/bad guy in the popularity rating. Still tweeking it. I'd like to work the potions in there somewhere...

Also, turning off background images in printing will save you some printer ink.

By the way, the hit and moves chart is easily adaptable to C&C for some brawling fun every now and then.
If you download the pdf before this posting, just to let you know, I changed the number of traps per player to 5 and reposted the pdf (same link).

Brian Miller
Promoting C&C at Gary Con and LGGC since 2005.

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miller6
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Post by miller6 »

Here's a link to the goblin pic (see my avatar), done in vector graphics (".ai" file for adobe illustrator). This image is 20 inches by 20 inches and can be increased or decreased without loss of resolution (for t-shirts, etc.)

Think I'll bring some clakkity t-shirts to the con.
http://24.159.235.164:8000/miller6%20we ... _gobgob.ai

More clakkity pics coming! My wife and daughter aren't done making graphics yet. Meanwhile, I've started on "clakkity the dice game".

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Post by Inkpot »

All hail Brian Miller, Grand Mastah of Clakkity.
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C&C: Blissfully devoid of gestalt neko-hin rogue/fighter/mages!!

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miller6
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Post by miller6 »

...And if you haven't got your fix of Clakkity yet, here's the link for Clakkity the Dice Game! I played with my daughter and enjoyed it. http://24.159.235.164:8000/miller6%20we ... 20game.pdf

Brian Miller
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miller6
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Post by miller6 »

Hmm...Now what Clakkity game should I make next? Hmm...

Any suggestions/requests?

Brian Miller

"Clakkity the shower game - requirements: a back scrubber brush and a bar of soap. After you hit the soap...duck!...AND hope there's no ogre in your game."
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Post by miller6 »

Here's a couple more links

Clakkity High Sticking Dice Game!
http://24.159.235.164:8000/miller6%20we ... icking.pdf

2nd Goblin pic as .ai (adobe illustrator) vector graphics file
http://24.159.235.164:8000/miller6%20we ... running.ai

Ogre pic as .ai (adobe illustrator) vector graphics file
http://24.159.235.164:8000/miller6%20website/game.ai

The .ai for my new kobold avatar will be posted soon.

And I have finished "Killer Kobold Cave" the first Clakkity based C&C adventure for 4-6 characters levels 5-7!

(But I can't post it until this weekend after I've run my group through it.)

Brian Miller
Promoting C&C at Gary Con and LGGC since 2005.

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Post by Zudrak »

You are sick. Sick, sick, sick. I love it! LOL

I have the pdf files saved and will check out the card, dice, and board games. My question is: How the heck did this all get started? I saw that there was mention of Clakkity in the shoutbox on the front page here, but I didn't "get it" then. Now that I see the madness behind the methods, I understand it. Still, how the heck did this germinate?
Psalm 73:26

"Knowledge, logic, reason, and common sense serve better than a dozen rule books."

"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax

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Post by miller6 »

Here's the link to a nasty C&C adventure I wrote for 5-7th level characters, called, "Killer Kobold Cave"
http://24.159.235.164:8000/miller6%20we ... ungeon.pdf

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Post by miller6 »

Zudrak wrote:
You are sick. Sick, sick, sick. I love it! LOL

I have the pdf files saved and will check out the card, dice, and board games. My question is: How the heck did this all get started? I saw that there was mention of Clakkity in the shoutbox on the front page here, but I didn't "get it" then. Now that I see the madness behind the methods, I understand it. Still, how the heck did this germinate?

Long ago in a far away galaxy...

(begin Star Wars theme)

Actually, check the following thread on the forum for your answer...

Troll Lord Games Forum Index The Crusades Death in the Treklant

The rest, Clakkity padawan, you must learn for yourself.

Brian Miller
Promoting C&C at Gary Con and LGGC since 2005.

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Zudrak
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Post by Zudrak »

miller6 wrote:
Long ago in a far away galaxy...

(begin Star Wars theme)

Actually, check the following thread on the forum for your answer...

Troll Lord Games Forum Index The Crusades Death in the Treklant

The rest, Clakkity padawan, you must learn for yourself.

Brian Miller

Thanks, Brian. "Yoda" man! *ducks*
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"Knowledge, logic, reason, and common sense serve better than a dozen rule books."

-- E. Gary Gygax
Psalm 73:26

"Knowledge, logic, reason, and common sense serve better than a dozen rule books."

"Rules not understood should have appropriate questions directed to the publisher; disputes with the Dungeon Master are another matter entirely. THE REFEREE IS THE FINAL ARBITER OF ALL AFFAIRS OF HIS OR HER CAMPAIGN."
-- E. Gary Gygax

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Post by miller6 »

Here's a zipped version of Killer Kobold Cave for faster download.
http://24.159.235.164:8000/miller6%20we ... ungeon.zip

Brian Miller
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miller6
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Post by miller6 »

Hmm. I'm thinking about making this thing a series with a "killer cave" for each Clakkity creature...maybe 4 more adventures or so.

Killer Bugbear Cave

Killer Orc Cave

Killer Ogre Cave

Killer Goblin Cave

and possibly even Killer Troll Cave

(of course for the Troll dungeon, I'd have to sub in a minotaur Ref in place of the ogre).

Brian Miller
Promoting C&C at Gary Con and LGGC since 2005.

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