Search found 737 matches

by Jason Vey
Wed Nov 04, 2015 9:16 pm
Forum: Amazing Adventures
Topic: Brimstone and the Borderhounds Kickstarter
Replies: 3
Views: 6844

Re: Brimstone and the Borderhounds Kickstarter

Need your help, here, folks. This thing's moving WAY too slow. Pop in! Back it! Talk it up on the KS comments list! Share the link with everyone you know!
by Jason Vey
Tue Nov 03, 2015 12:52 pm
Forum: Amazing Adventures
Topic: Amazing Adventures at The Side Quest
Replies: 11
Views: 6466

Re: Amazing Adventures at The Side Quest

I know this is probably not what you meant by your reply, but I would not be opposed to a Jason Vey rewrite of the C&C rules with the same amount of time, energy, and love you put into Revised AA. Just saying... Just saying. ~O Nope. I'm not touching the core C&C rules. Those are all Steve, Davis a...
by Jason Vey
Tue Nov 03, 2015 12:49 pm
Forum: Amazing Adventures
Topic: FREE AA Character Class: The Demon Hunter!
Replies: 9
Views: 13019

Re: FREE AA Character Class: The Demon Hunter!

Jason, I like it! But, I will it is not balanced with C&C Classes. This class is far more powerful than the Paladin. JLL I disagree and would encourage you to playtest it before making that call. There's a mathematical formula that goes into building the XP progressions for these. That being said, ...
by Jason Vey
Mon Nov 02, 2015 1:02 pm
Forum: Amazing Adventures
Topic: Amazing Adventures at The Side Quest
Replies: 11
Views: 6466

Re: Amazing Adventures at The Side Quest

Two things, though most of them are not helpful to the point of this thread: One, I bet we could get a kickass game of a cyberpunk-style AA game up at the Side Quest. Model it somewhat off the old Shadowrun Missions system. Alas, there needs to be more support for that style of Amazing Adventures I...
by Jason Vey
Mon Nov 02, 2015 12:49 pm
Forum: Amazing Adventures
Topic: Any difference? Old AA vs Kickstarted AA?
Replies: 4
Views: 3848

Re: Any difference? Old AA vs Kickstarted AA?

Hey, all, The new corebook has been revised, updated and expanded across the board. There is intro fiction to set the tone of the book, but even not counting the intro fiction the book is about 20,000 words longer than it was before, and it's all new material. The most obvious change is that all err...
by Jason Vey
Sat Oct 31, 2015 7:19 pm
Forum: Amazing Adventures
Topic: Brimstone and the Borderhounds Kickstarter
Replies: 3
Views: 6844

Brimstone and the Borderhounds Kickstarter

Hey, folks, in case you missed the news, our new Kickstarter for Brimstone and the Borderhounds is live! I wrote this one as well, and it's 100% compatible with Amazing Adventures. It's got a number of new classes, a few that are from AA but have been tweaked/improved, new rules for wielding the pow...
by Jason Vey
Sat Oct 31, 2015 6:41 pm
Forum: Amazing Adventures
Topic: FREE AA Character Class: The Demon Hunter!
Replies: 9
Views: 13019

FREE AA Character Class: The Demon Hunter!

Okay, folks, as a way to say thanks for your loyalty and just to say "Happy Halloween," we present a new free character class for AA: the Demon Hunter! Enjoy!!!

http://bit.ly/aafreeclass
by Jason Vey
Thu Oct 22, 2015 7:31 pm
Forum: Amazing Adventures
Topic: Amazing Adventures at The Side Quest
Replies: 11
Views: 6466

Re: Amazing Adventures at The Side Quest

That's ok. It had nothing to do with Amazing Adventures. And I learned a lot more about the game. I still have a C&C game running at Immortals Inc., and down the road I may run one that combines C&C with some of the classes from AA. Jason put a lot in the companion book about how to do that. The AA...
by Jason Vey
Sun Oct 18, 2015 9:00 pm
Forum: Amazing Adventures
Topic: AA pregens?
Replies: 1
Views: 2668

Re: AA pregens?

So I'm away from my home computer without any gaming supplies and want to run a game of Amazing Adventures for some gamers I met. I picked up the PDF "bundle" the other day so I can access my rulebooks electronically, but most of my other resources are not where I can get ahold of them. Does anyone...
by Jason Vey
Sun Oct 18, 2015 8:59 pm
Forum: Amazing Adventures
Topic: Pulp resources
Replies: 30
Views: 32486

Re: Pulp resources

finarvyn wrote:
The Grey Elf wrote:Bumping (again, can't sticky--frustrating!)
I got your back. I think it's a sticky now. 8-)
Thanks! Weird that I can't do it. I'm actually a full Admin on the boards. When I look in my permissions it says I have the permissions to do it, but the option doesn't appear anywhere.
by Jason Vey
Thu Oct 15, 2015 4:48 pm
Forum: Amazing Adventures
Topic: Pulp resources
Replies: 30
Views: 32486

Re: Pulp resources

Bumping (again, can't sticky--frustrating!)
by Jason Vey
Thu Oct 15, 2015 4:45 pm
Forum: Amazing Adventures
Topic: Rise of the Red God Map
Replies: 3
Views: 5577

Re: Rise of the Red God Map

Just bumping this back to the top. Oddly I can't sticky posts anymore. I've still got the rights, but the option has vanished. Something seems to be off in the board settings.
by Jason Vey
Thu Oct 15, 2015 12:46 pm
Forum: Amazing Adventures
Topic: AA as the ruleset for fantasy INSTEAD of C&C?
Replies: 10
Views: 6496

Re: AA as the ruleset for fantasy INSTEAD of C&C?

That's a really nice compliment, but I'd never suggest that C&C be overhauled to incorporate AA. Rather, I like to think that people who own both can easily adopt whatever they like from AA and dump it right into their C&C games with little to no adaptation necessary. What adjustments do need to be ...
by Jason Vey
Thu Oct 15, 2015 12:43 pm
Forum: Amazing Adventures
Topic: Amazing Adventures at The Side Quest
Replies: 11
Views: 6466

Re: Amazing Adventures at The Side Quest

finarvyn wrote:Any chance you can post copies of the characters? I'm thinking of throwing together an AA game for my crew and they could make great pregens. 8-)
You could also adopt the pregen iconics in the new revised core book ;)
by Jason Vey
Wed Oct 14, 2015 2:35 pm
Forum: Amazing Adventures
Topic: Amazing Adventures at The Side Quest
Replies: 11
Views: 6466

Re: Amazing Adventures at The Side Quest

We had a character roll up last Saturday. Six players made characters. Our next game is coming up this Saturday and I'm going to run them through a homebrew adventure set on the California coast in 1987. Five people should be coming to the game. We're ending at 9pm so we can stay at the bar and wat...
by Jason Vey
Tue Oct 13, 2015 9:09 pm
Forum: Amazing Adventures
Topic: AA as the ruleset for fantasy INSTEAD of C&C?
Replies: 10
Views: 6496

Re: AA as the ruleset for fantasy INSTEAD of C&C?

I have not considered AA as a total replacement of C&C, but I will draw heavily on both AA and Victorious to flesh out my fantasy game. I like the Gumshoe and Raider character classes. I also like the Mentalist class, which I am modifying into three versions based on each mental attribute, (Wisdom,...
by Jason Vey
Tue Oct 13, 2015 2:35 pm
Forum: Amazing Adventures
Topic: Rise of the Red God Map
Replies: 3
Views: 5577

Rise of the Red God Map

Hey, all, I posted this in the errata thread at the top but wanted to catch everyone's attention here, too. In the Rise of the Red God mini-campaign, the map of the Temple of the Red God was inadvertently replaced with a blowup of the Voodoo temple from part 2. Here is a low-res image file (smaller ...
by Jason Vey
Tue Oct 13, 2015 2:15 pm
Forum: Amazing Adventures
Topic: Want AA + REH
Replies: 8
Views: 10765

Re: Want AA + REH

Most of the original Conan stories are short stories, not full-length novels. Have you checked out the AA Companion? I've got discussions in there for Swords and Sorcery, 16th-17th century swashbuckling (a la Kane), weird westerns, Victorian horror, and weird tales. The magic system gets a complete...
by Jason Vey
Tue Oct 13, 2015 2:03 pm
Forum: Amazing Adventures
Topic: Praise and "Pulp Urban Arcana" Questions
Replies: 7
Views: 5369

Re: Praise and "Pulp Urban Arcana" Questions

Yeah, sorry, I somehow completely overlooked your thoughts about monsters as PCs. I really think Koralas nailed it. My suggestions would be right in line with his, save that Centaurs wouldn't work very well as ferals since they'd have a tough time with the whole "Swinging through trees" bit. I don't...
by Jason Vey
Tue Oct 13, 2015 1:58 pm
Forum: Amazing Adventures
Topic: AA as the ruleset for fantasy INSTEAD of C&C?
Replies: 10
Views: 6496

Re: AA as the ruleset for fantasy INSTEAD of C&C?

When I look at tweaking C&C rules, I view AA like an extension of the CKG. The CKG offers a lot of ways to tinker under the hood and modify what you want. I look at AA that way for my C&C game. My buddy Jason put a lot of golden nuggets in AA that are fun ports over to my C&C game. It's Amazing (pu...
by Jason Vey
Fri Sep 25, 2015 4:59 pm
Forum: Amazing Adventures
Topic: The Future of Amazing Adventures
Replies: 7
Views: 5694

Re: The Future of Amazing Adventures

Great! Glad to hear it! If you haven't already check out my Facebook and Twitter accounts!

Facebook: http://www.facebook.com/AmazingAdventuresRPG

Twitter: @AmazingAdvTLG

And keep us updated!

Also, I'm maintaining errata threads at the top of the forum. Check them for the latest updates.
by Jason Vey
Fri Sep 25, 2015 4:56 pm
Forum: Amazing Adventures
Topic: Praise and "Pulp Urban Arcana" Questions
Replies: 7
Views: 5369

Re: Praise and "Pulp Urban Arcana" Questions

I'd recommend for what you want to do, to pick up the C&C Castle Keeper's Guide, if you haven't already. The current edition of AA is 100% compatible with C&C and the Companion includes guidelines for mixing the two. The CKG, then, has pretty detailed sections on creating new races for your game. Pl...
by Jason Vey
Wed Sep 16, 2015 9:24 am
Forum: Amazing Adventures
Topic: Amazing Adventures at The Side Quest
Replies: 11
Views: 6466

Re: Amazing Adventures at The Side Quest

Sounds cool! Hope you'll keep us updated on the goings-on!
by Jason Vey
Mon Sep 07, 2015 10:25 pm
Forum: Amazing Adventures
Topic: Worm module
Replies: 15
Views: 8730

Re: Worm module

I disliked a few things about the original; I have updated the map. If you grabbed a copy prior to this post, go back and get it again. I've included all the found errata for Day of the Worm in the Errata thread at the top of the page. I've also linked to both my original reference map and this tru...
by Jason Vey
Sat Sep 05, 2015 2:32 am
Forum: Amazing Adventures
Topic: Flying Aircraft Carriers
Replies: 3
Views: 3872

Re: Flying Aircraft Carriers

...as thanks to Grey Elf for posting that cool list of pdf magazines: http://news.usni.org/2015/08/19/exploring-the-wreck-of-uss-macon-the-navys-last-flying-aircraft-carrier?utm_source=USNI+News&utm_campaign=88814dd3e4-USNI_NEWS_DAILY&utm_medium=email&utm_term=0_0dd4a1450b-88814dd3e4-231169449&mc_c...
by Jason Vey
Sat Sep 05, 2015 2:30 am
Forum: Amazing Adventures
Topic: Worm module
Replies: 15
Views: 8730

Re: Worm module

WOW, Nice!!!
by Jason Vey
Fri Sep 04, 2015 9:49 pm
Forum: Amazing Adventures
Topic: Worm module
Replies: 15
Views: 8730

Re: Worm module

In the worm module there is a map on page five that I assume is the map of a Tomb. The problem is, the map doesn't seem to match the description of the Tomb on page 8. Some of it does but I just want to verify which side is the entrance and which room contains the "stairwell going deeper into the e...
by Jason Vey
Fri Sep 04, 2015 5:07 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Errata and Clarifications
Replies: 48
Views: 52958

Re: Amazing Adventures Errata and Clarifications

Amazing Adventures (2nd printing) Top of page 49, second column of text "modern aumages..." I am assuming this should be modern homage... Nope. "Aumage" is the correct term. It's normally used in film, but it does apply to literature as well. In the end, however, it's French (I believe) for "homage...
by Jason Vey
Fri Sep 04, 2015 4:28 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Errata and Clarifications
Replies: 48
Views: 52958

Re: Amazing Adventures Errata and Clarifications

Ugh. Found a number of errata all on one page in the Companion. Mostly typos and layout stuff, but it's still a bit embarrassing. I'll get it posted up later this afternoon.
by Jason Vey
Thu Sep 03, 2015 9:05 pm
Forum: Amazing Adventures
Topic: Amazing Adventures Errata and Clarifications
Replies: 48
Views: 52958

Re: Amazing Adventures Errata and Clarifications

Amazing Adventures (2nd printing) Top of page 49, second column of text "modern aumages..." I am assuming this should be modern homage... Nope. "Aumage" is the correct term. It's normally used in film, but it does apply to literature as well. In the end, however, it's French (I believe) for "homage...